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palDestroyable.h
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/*
***********************************************************************************************************************
*
* Copyright (c) 2014-2025 Advanced Micro Devices, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************************************************************************/
/**
***********************************************************************************************************************
* @file palDestroyable.h
* @brief Defines the Platform Abstraction Library (PAL) IDestroyable interface.
***********************************************************************************************************************
*/
#pragma once
namespace Pal
{
/**
***********************************************************************************************************************
* @interface IDestroyable
* @brief Interface inherited by objects that must be explicitly destroyed by the client.
*
* This includes all objects except:
*
* + @ref IColorTargetView, @ref IDepthStencilView - These classes are treated as SRDs by the DX12 runtime. Therefore,
* PAL guarantees that no action needs to be taken at Destroy() - the client should just free the memory backing these
* classes.
* + @ref IDevice - These objects are created during IPlatform::EnumerateDevices() and are automatically destroyed
* along with the Platform object.
* + @ref IPrivateScreen - These objects are created as during IPlatform::EnumerateDevices() based on
* which screens are attached to each device. They are automatically destroyed along with the Platform object.
***********************************************************************************************************************
*/
class IDestroyable
{
public:
/// Frees all resources associated with this object.
///
/// It is the client's responsibility to only call this method once there are no more existing references to this
/// object. This method does not free the system memory associated with the object (as specified in pPlacementAddr
/// during creation); the client is responsible for freeing that memory since they allocated it.
virtual void Destroy() = 0;
protected:
/// @internal Destructor. Prevent use of delete operator on this interface. Client must destroy objects by
/// explicitly calling IDestroyable::Destroy() and is responsible for freeing the system memory allocated for the
/// object on their own.
virtual ~IDestroyable() { }
};
} // Pal