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tamagotchi_p1.c
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tamagotchi_p1.c
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#include <furi.h>
#include <gui/gui.h>
#include <input/input.h>
#include <storage/storage.h>
#include <stdlib.h>
#include <stm32wbxx_ll_tim.h>
#include <tamalib.h>
#include "tama.h"
#include "tamagotchi_p1_icons.h"
TamaApp* g_ctx;
FuriMutex* g_state_mutex;
static const Icon* icons_list[] = {
&I_icon_0,
&I_icon_1,
&I_icon_2,
&I_icon_3,
&I_icon_4,
&I_icon_5,
&I_icon_6,
&I_icon_7,
};
static void tamagotchi_p1_draw_callback(Canvas* const canvas, void* cb_ctx) {
furi_assert(cb_ctx);
FuriMutex* const mutex = cb_ctx;
if(furi_mutex_acquire(mutex, 25) != FuriStatusOk) return;
if(g_ctx->rom == NULL) {
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 30, 30, "No ROM");
} else if(g_ctx->halted) {
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 30, 30, "Halted");
} else {
// FURI_LOG_D(TAG, "Drawing frame");
// Calculate positioning
uint16_t canv_width = canvas_width(canvas);
uint16_t canv_height = canvas_height(canvas);
uint16_t lcd_matrix_scaled_width = 32 * TAMA_SCREEN_SCALE_FACTOR;
uint16_t lcd_matrix_scaled_height = 16 * TAMA_SCREEN_SCALE_FACTOR;
uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2;
uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
uint16_t lcd_icon_upper_top = lcd_matrix_top - TAMA_LCD_ICON_SIZE - TAMA_LCD_ICON_MARGIN;
uint16_t lcd_icon_upper_left = lcd_matrix_left;
uint16_t lcd_icon_lower_top =
lcd_matrix_top + lcd_matrix_scaled_height + TAMA_LCD_ICON_MARGIN;
uint16_t lcd_icon_lower_left = lcd_matrix_left;
uint16_t lcd_icon_spacing_horiz =
(lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
// Draw pixels
// canvas_draw_frame(
// canvas,
// lcd_matrix_left,
// lcd_matrix_top,
// lcd_matrix_scaled_width,
// lcd_matrix_scaled_height);
uint16_t y = lcd_matrix_top;
for(uint8_t row = 0; row < 16; ++row) {
uint16_t x = lcd_matrix_left;
uint32_t row_pixels = g_ctx->framebuffer[row];
for(uint8_t col = 0; col < 32; ++col) {
if(row_pixels & 1) {
canvas_draw_box(
canvas, x, y, TAMA_SCREEN_SCALE_FACTOR, TAMA_SCREEN_SCALE_FACTOR);
}
x += TAMA_SCREEN_SCALE_FACTOR;
row_pixels >>= 1;
}
y += TAMA_SCREEN_SCALE_FACTOR;
}
// Draw icons
uint8_t lcd_icons = g_ctx->icons;
// Top
y = lcd_icon_upper_top;
uint16_t x_ic = lcd_icon_upper_left;
for(uint8_t i = 0; i < 4; ++i) {
// canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
if(lcd_icons & 1) {
canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
}
x_ic += lcd_icon_spacing_horiz;
lcd_icons >>= 1;
}
// Bottom
y = lcd_icon_lower_top;
x_ic = lcd_icon_lower_left;
for(uint8_t i = 4; i < 8; ++i) {
// canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
if(lcd_icons & 1) {
canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
}
x_ic += lcd_icon_spacing_horiz;
lcd_icons >>= 1;
}
}
furi_mutex_release(mutex);
}
static void tamagotchi_p1_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);
TamaEvent event = {.type = EventTypeInput, .input = *input_event};
furi_message_queue_put(event_queue, &event, FuriWaitForever);
}
static void tamagotchi_p1_update_timer_callback(FuriMessageQueue* event_queue) {
furi_assert(event_queue);
TamaEvent event = {.type = EventTypeTick};
furi_message_queue_put(event_queue, &event, 0);
}
static int32_t tamagotchi_p1_worker(void* context) {
bool running = true;
FuriMutex* mutex = context;
while(furi_mutex_acquire(mutex, FuriWaitForever) != FuriStatusOk) furi_delay_tick(1);
cpu_sync_ref_timestamp();
LL_TIM_EnableCounter(TIM2);
while(running) {
if(furi_thread_flags_get()) {
running = false;
} else {
// FURI_LOG_D(TAG, "Stepping");
// for (int i = 0; i < 100; ++i)
tamalib_step();
}
}
LL_TIM_DisableCounter(TIM2);
furi_mutex_release(mutex);
return 0;
}
static void tamagotchi_p1_init(TamaApp* const ctx) {
g_ctx = ctx;
memset(ctx, 0, sizeof(TamaApp));
tamagotchi_p1_hal_init(&ctx->hal);
// Load ROM
Storage* storage = furi_record_open(RECORD_STORAGE);
FileInfo fi;
if(storage_common_stat(storage, TAMA_ROM_PATH, &fi) == FSE_OK) {
File* rom_file = storage_file_alloc(storage);
if(storage_file_open(rom_file, TAMA_ROM_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
ctx->rom = malloc((size_t)fi.size);
uint8_t* buf_ptr = ctx->rom;
size_t read = 0;
while(read < fi.size) {
size_t to_read = fi.size - read;
if(to_read > UINT16_MAX) to_read = UINT16_MAX;
uint16_t now_read = storage_file_read(rom_file, buf_ptr, (uint16_t)to_read);
read += now_read;
buf_ptr += now_read;
}
// Reorder endianess of ROM
for(size_t i = 0; i < fi.size; i += 2) {
uint8_t b = ctx->rom[i];
ctx->rom[i] = ctx->rom[i + 1];
ctx->rom[i + 1] = b & 0xF;
}
}
storage_file_close(rom_file);
storage_file_free(rom_file);
}
furi_record_close(RECORD_STORAGE);
if(ctx->rom != NULL) {
// Init TIM2
// 64KHz
LL_TIM_InitTypeDef tim_init = {
.Prescaler = 999,
.CounterMode = LL_TIM_COUNTERMODE_UP,
.Autoreload = 0xFFFFFFFF,
};
LL_TIM_Init(TIM2, &tim_init);
LL_TIM_SetClockSource(TIM2, LL_TIM_CLOCKSOURCE_INTERNAL);
LL_TIM_DisableCounter(TIM2);
LL_TIM_SetCounter(TIM2, 0);
// Init TamaLIB
tamalib_register_hal(&ctx->hal);
tamalib_init((u12_t*)ctx->rom, NULL, 64000);
tamalib_set_speed(1);
// TODO: implement fast forwarding
ctx->fast_forward_done = true;
// Start stepping thread
ctx->thread = furi_thread_alloc();
furi_thread_set_name(ctx->thread, "TamaLIB");
furi_thread_set_stack_size(ctx->thread, 1024);
furi_thread_set_callback(ctx->thread, tamagotchi_p1_worker);
furi_thread_set_context(ctx->thread, g_state_mutex);
furi_thread_start(ctx->thread);
}
}
static void tamagotchi_p1_deinit(TamaApp* const ctx) {
if(ctx->rom != NULL) {
tamalib_release();
furi_thread_free(ctx->thread);
free(ctx->rom);
}
}
int32_t tamagotchi_p1_app(void* p) {
UNUSED(p);
TamaApp* ctx = malloc(sizeof(TamaApp));
g_state_mutex = furi_mutex_alloc(FuriMutexTypeRecursive);
tamagotchi_p1_init(ctx);
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(TamaEvent));
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, tamagotchi_p1_draw_callback, g_state_mutex);
view_port_input_callback_set(view_port, tamagotchi_p1_input_callback, event_queue);
Gui* gui = furi_record_open(RECORD_GUI);
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
FuriTimer* timer =
furi_timer_alloc(tamagotchi_p1_update_timer_callback, FuriTimerTypePeriodic, event_queue);
furi_timer_start(timer, furi_kernel_get_tick_frequency() / 30);
for(bool running = true; running;) {
TamaEvent event;
FuriStatus event_status = furi_message_queue_get(event_queue, &event, FuriWaitForever);
if(event_status == FuriStatusOk) {
// Local override with acquired context
if(furi_mutex_acquire(g_state_mutex, FuriWaitForever) != FuriStatusOk) continue;
if(event.type == EventTypeTick) {
// FURI_LOG_D(TAG, "EventTypeTick");
view_port_update(view_port);
} else if(event.type == EventTypeInput) {
FURI_LOG_D(
TAG,
"EventTypeInput: %lu %d %d",
event.input.sequence,
event.input.key,
event.input.type);
InputType input_type = event.input.type;
if(input_type == InputTypePress || input_type == InputTypeRelease) {
btn_state_t tama_btn_state = 0;
if(input_type == InputTypePress)
tama_btn_state = BTN_STATE_PRESSED;
else if(input_type == InputTypeRelease)
tama_btn_state = BTN_STATE_RELEASED;
if(event.input.key == InputKeyLeft) {
tamalib_set_button(BTN_LEFT, tama_btn_state);
} else if(event.input.key == InputKeyOk) {
tamalib_set_button(BTN_MIDDLE, tama_btn_state);
} else if(event.input.key == InputKeyRight) {
tamalib_set_button(BTN_RIGHT, tama_btn_state);
}
}
if(event.input.key == InputKeyBack && event.input.type == InputTypeLong) {
furi_timer_stop(timer);
running = false;
}
}
furi_mutex_release(g_state_mutex);
} else {
// Timeout
// FURI_LOG_D(TAG, "Timed out");
}
}
if(ctx->rom != NULL) {
furi_thread_flags_set(furi_thread_get_id(ctx->thread), 1);
furi_thread_join(ctx->thread);
}
furi_timer_free(timer);
view_port_enabled_set(view_port, false);
gui_remove_view_port(gui, view_port);
furi_record_close(RECORD_GUI);
view_port_free(view_port);
furi_message_queue_free(event_queue);
furi_mutex_free(g_state_mutex);
tamagotchi_p1_deinit(ctx);
free(ctx);
return 0;
}