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package.json
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{
"name": "seqinitgame_geniusproject",
"version": "1.0.0",
"description": "Explanation Base{\r This is a Game Based on this https://www.estrela.com.br/jogo-genius-estrela-100543353_est_pai/p\r uhm.. where i live it is called Genius so i think it's better to say that so \r }\r Infos Basic{\r So this is a game where u need to get the reference that every round it goes higher, and send it to the game, if u got the game gets harder , else u lose \r }\r why do i done that{\r i done that cause i really would like to Code a Game and by what i saw deppending of whosse game it is \"Easy\" then i think and this was a good ideia to code, so i Code it \r it was good to cause then i could train SetTimeOut / SetInterval as Much as ClassList on Elements and keyFrames \r and how to do an Relative Distances, Widths and Heights\r it still doesn't have any sound on it maybe it will in a future time\r it can't runs on SmartPhones \r }\r Basic Info of the Game{\r this game is almost in his Last Version, it just need some bug and Glitch Fixes and a better Css\r it's Made with [HTML5 , CSS , JS]\r Version of the Said Up : [ 0.1 , Beta0.1 , 0.1 ]\r know Bugs and Glitches{ \r => the game still doesn't has a good formatation if the game isn't in FullScreen Window it runs good but the text go overflow on it\r => the Buttons of Colors can leave a mark on <body> HTML when used Very Much During the game, Nothing that can Glitch the game, but it affects a litle the css on <header>\r =>It can be (Probaly i fix it) that if u Click much on a Color Buttom you bug the game adding much rounds at your match and the sequences will increases as it will\r }\r }",
"main": "index.js",
"scripts": {
"start": "node dist/server/server.js",
"dev": "nodemon dist/server/server.js"
},
"repository": {
"type": "git",
"url": "git+https://github.com/GDavij/Gen_SequenceGameProject.git"
},
"keywords": [],
"author": "",
"license": "ISC",
"bugs": {
"url": "https://github.com/GDavij/Gen_SequenceGameProject/issues"
},
"homepage": "https://github.com/GDavij/Gen_SequenceGameProject#readme",
"dependencies": {
"ejs": "^3.1.6",
"express": "^4.17.2"
},
"devDependencies": {
"nodemon": "^2.0.15",
"typescript": "^4.6.4",
"@types/express": "^4.17.13"
}
}