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server kicking players when firing too fast #73

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Enatsushiroi opened this issue Oct 12, 2024 · 1 comment
Open

server kicking players when firing too fast #73

Enatsushiroi opened this issue Oct 12, 2024 · 1 comment

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@Enatsushiroi
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okay so an issue that occurs on servers. when using the phantech battlemage you can be kicked from the server for firing it too quickly error message is "internal exception: io.netty.handler.codec.decoderexception: java.lang.illegalargumentexception: payload may not be larger than 32757 bytes" I think the server registers the removal of the bullet every time and this can cause issues when a gun fires too quickly leading to high packet sizes.

@PTTheta
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PTTheta commented Oct 30, 2024

Adding to this. Issue seems to be with burst fire mode not firing the specified number of rounds. Battlemage should be set to 3 round burst but seems to fire anywhere up to 10 per burst.

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