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evil-avy.el
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evil-avy.el
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;;; evil-avy.el --- set-based completion -*- lexical-binding: t -*-
;; Copyright (C) 2015 Free Software Foundation, Inc.
;; Author: Yufan Lou <[email protected]>
;; Maintainer: Felipe Lema <[email protected]>
;; URL: https://github.com/FelipeLema/evil-avy
;; Version: 0.1.1
;; Package-Requires: ((emacs "24.1") (cl-lib "0.5") (avy "0.5.0") (evil "1.13.0"))
;; Keywords: point, location, evil, vim
;; This file is part of GNU Emacs.
;; This file is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 3, or (at your option)
;; any later version.
;; This program is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; For a full copy of the GNU General Public License
;; see <http://www.gnu.org/licenses/>.
;;; Commentary:
;;
;; This package provides keybindings of avy in evil (vim) format.
;;; Code:
(require 'avy)
(require 'evil)
(defcustom evil-avy-move-to-begin-or-end-of-window
t
"Simulate hop.nvim's behaviour and move to begin/end of window.
Instead of listing candidates until begin/end of line, list them up to begin/end
of window")
(defun avy-forward-char-in-line (char &optional back)
"Jump forward to the currently visible CHAR in the current line.
If BACK is t, jump backward."
(interactive (list (read-char "char: " t)))
(let ((avy-all-windows nil))
(avy-with avy-forward-char-in-line
(avy-process
(save-restriction
(if (null back)
(narrow-to-region (+ 1 (point))
(line-end-position))
(narrow-to-region (line-beginning-position)
(point)))
(avy--regex-candidates (regexp-quote (string char))))
(avy--style-fn avy-style)))
nil))
(defun avy-forward-char-in-window (char &optional back)
"Jump forward to the currently visible CHAR up to window end.
If BACK is t, jump backward."
(interactive (list (read-char "char: " t)))
(let ((avy-all-windows nil))
(avy-with avy-forward-char-in-window
(avy-process
(save-restriction
(let ((candidates
(avy--regex-candidates (regexp-quote (string char))
(if (null back)
(+ 1 (point))
(window-start))
(if (null back)
(window-end)
(point)))))
(if (null back)
candidates
(reverse candidates))))
(avy--style-fn avy-style)))
nil))
;;; evil motions
;;;; in line
(evil-define-motion evil-avy-find-char-in-line (count char)
"Use avy to move forward to char in line."
:jump t
:type inclusive
(interactive "<c><C>")
(if (null count) (avy-forward-char-in-line char)
(evil-find-char count char)))
(evil-define-motion evil-avy-find-char-in-line-to (count char)
"Use avy to move till char in line"
:jump t
:type inclusive
(interactive "<c><C>")
(if (null count)
(progn
(avy-forward-char-in-line char)
(backward-char))
(evil-find-char-to count char)))
(evil-define-motion evil-avy-find-char-in-line-backward (count char)
"Use avy to move backward to char in line."
:jump t
:type exclusive
(interactive "<c><C>")
(if (null count)
(avy-forward-char-in-line char t)
(evil-find-char-backward count char)))
(evil-define-motion evil-avy-find-char-in-line-to-backward (count char)
"Use avy to move backward till char in line."
:jump t
:type exclusive
(interactive "<c><C>")
(if (null count)
(progn
(avy-forward-char-in-line char t)
(forward-char))
(evil-find-char-to-backward count char)))
;;;; in window
(evil-define-motion evil-avy-find-char-in-window (count char)
"Use avy to move forward to char in window."
:jump t
:type inclusive
(interactive "<c><C>")
(if (null count) (avy-forward-char-in-window char)
(evil-find-char count char)))
(evil-define-motion evil-avy-find-char-in-window-to (count char)
"Use avy to move till char in line"
:jump t
:type inclusive
(interactive "<c><C>")
(if (null count)
(progn
(avy-forward-char-in-window char)
(backward-char))
(evil-find-char-to count char)))
(evil-define-motion evil-avy-find-char-in-window-backward (count char)
"Use avy to move backward to char in line."
:jump t
:type exclusive
(interactive "<c><C>")
(if (null count)
(avy-forward-char-in-window char t)
(evil-find-char-backward count char)))
(evil-define-motion evil-avy-find-char-in-window-to-backward (count char)
"Use avy to move backward till char in line."
:jump t
:type exclusive
(interactive "<c><C>")
(if (null count)
(progn
(avy-forward-char-in-window char t)
(forward-char))
(evil-find-char-to-backward count char)))
;;; minor mode
;;;###autoload
(define-minor-mode evil-avy-mode
"Toggle evil-avy-mode.
Interactively with no argument, this command toggles the mode. A
positive prefix argument enables the mode, any other prefix
argument disables it. From Lisp, argument omitted or nil enables
the mode,`toggle' toggles the state.
When evil-avy-mode is active, it replaces some the normal, visual, operator
and motion state keybindings to invoke avy commands."
:lighter nil
:keymap (make-sparse-keymap)
:global t
:group 'avy
(evil-define-key 'motion evil-avy-mode-map
"f" (when evil-avy-mode
(if evil-avy-move-to-begin-or-end-of-window
#'evil-avy-find-char-in-window
#'evil-avy-find-char-in-line))
"F" (when evil-avy-mode
(if evil-avy-move-to-begin-or-end-of-window
#'evil-avy-find-char-in-window-backward
#'evil-avy-find-char-in-line-backward))
"t" (when evil-avy-mode
(if evil-avy-move-to-begin-or-end-of-window
#'evil-avy-find-char-in-window-to
#'evil-avy-find-char-in-line-to))
"T" (when evil-avy-mode
(if evil-avy-move-to-begin-or-end-of-window
#'evil-avy-find-char-in-window-to-backward
#'evil-avy-find-char-in-line-to-backward))))
(provide 'evil-avy)
;;; evil-avy.el ends here