"Failed" mission states still display as succeeded #15028
ubertpendragon
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Disclaimers
What happened?
When setting the state of missions to "Failed" using MissionStateAction, the failure text is properly displayed, but the game still shows a positive check mark on the mission
Mission type: abandonedoutpost
<MissionStateAction missionidentifier="hostagesituation" operation="Set" value="5" />
Barotrauma/Barotrauma/BarotraumaClient/ClientSource/Events/Missions/AbandonedOutpostMission.cs
Lines 8 to 25 in 7d5b7a3
Failure states usually don't really work across the board and are hard to find in the code as well
Reproduction steps
Bug prevalence
Happens every time I play
Single player or multiplayer?
Single player
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No response
Version
v1.6.19.1 (Unto the Breach Update Hotfix 2)
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No response
Which operating system did you encounter this bug on?
Windows
Relevant error messages and crash reports
No response
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