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Enhancement: zoomfactor on funkintext #409
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var newcamera = new FlxCamera(0, 0, FlxG.width, FlxG.height);
newcamera.bgColor = FlxColor.TRANSPARENT;
FlxG.cameras.add(newcamera, false);
var goofy = new FunkinText(/* put your shit here */);
goofy.cameras = [newcamera]; here's a simple new camera setup |
for the record, you may have to import FlxCamera, FlxG, FlxColor, and FunkinText. |
the problem is having to make a whole new camera in the first place |
I already do this. If you read my original message, the point is that I do not want to make a whole new camera. |
please i dont want to add a whole new camera for stuff i dont want to bop but put on camhud
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