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Enhancement: zoomfactor on funkintext #409

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usb-port-2 opened this issue Oct 15, 2024 · 4 comments
Open

Enhancement: zoomfactor on funkintext #409

usb-port-2 opened this issue Oct 15, 2024 · 4 comments
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enhancement New feature or request

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@usb-port-2
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please i dont want to add a whole new camera for stuff i dont want to bop but put on camhud

@usb-port-2 usb-port-2 added the enhancement New feature or request label Oct 15, 2024
@KadePleaseHelpMe
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var newcamera = new FlxCamera(0, 0, FlxG.width, FlxG.height);
newcamera.bgColor = FlxColor.TRANSPARENT;

FlxG.cameras.add(newcamera, false);

var goofy = new FunkinText(/* put your shit here */);
goofy.cameras = [newcamera];

here's a simple new camera setup
hope this helps

@KadePleaseHelpMe
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for the record, you may have to import FlxCamera, FlxG, FlxColor, and FunkinText.
Probably not if you're using HScript though

@bopcityfan
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var newcamera = new FlxCamera(0, 0, FlxG.width, FlxG.height);
newcamera.bgColor = FlxColor.TRANSPARENT;

FlxG.cameras.add(newcamera, false);

var goofy = new FunkinText(/* put your shit here */);
goofy.cameras = [newcamera];

here's a simple new camera setup hope this helps

the problem is having to make a whole new camera in the first place

@usb-port-2
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var newcamera = new FlxCamera(0, 0, FlxG.width, FlxG.height);
newcamera.bgColor = FlxColor.TRANSPARENT;

FlxG.cameras.add(newcamera, false);

var goofy = new FunkinText(/* put your shit here */);
goofy.cameras = [newcamera];

here's a simple new camera setup hope this helps

I already do this. If you read my original message, the point is that I do not want to make a whole new camera.

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3 participants