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This repository was archived by the owner on Feb 13, 2018. It is now read-only.
This repository was archived by the owner on Feb 13, 2018. It is now read-only.

Implement village game logic #55

@FICTURE7

Description

@FICTURE7

These are the village game logic that should be implemented in the server. If you think I missed something or something does not fit let me know. :]

  • Village
    • Buildings
      • Upgrading
      • Placement
      • Constructing
      • Speeding Up Construction
      • Storage
      • Boosting (Collectors)
      • Collecting (Collectors)
      • Reloading
      • Clan Castle Logic
    • Traps
      • Upgrading
      • Placement
      • Constructing
      • Speeding Up Construction
      • Rearming
    • Decorations
      • Placement
      • Buying
      • Selling
    • Obstacles
      • Clearing
      • Generating (growth)
    • Troops
      • Training
      • Upgrading
    • Spells
      • Brewing
      • Upgrading
    • Experience/Construction reward
    • Workers management
    • Resource management
    • Hero management
    • Saving

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