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[unity] Minor: Fixed formatting issue.
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spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonMecanimInspector.cs

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Original file line numberDiff line numberDiff line change
@@ -112,8 +112,7 @@ protected void HandleAnimationPreview () {
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if (selectedClip != null) {
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float time = AnimationWindowPreview.GetAnimationTime(animationWindow);
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PreviewAnimationInScene(selectedClip, time);
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}
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else // back to setup pose
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} else // back to setup pose
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PreviewAnimationInScene(null, 0.0f);
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}
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