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Directory.Build.props
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Directory.Build.props
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<Project>
<PropertyGroup>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
<ClearOutputDirectory>False</ClearOutputDirectory>
<MelonManaged>C:\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed</MelonManaged>
<OutputPath>$(MsBuildThisFileDirectory)Output</OutputPath>
</PropertyGroup>
<ItemGroup Condition="'$(VrcReferences)' == 'true'">
<Reference Include="System" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="Assembly-CSharp">
<HintPath>$(MelonManaged)\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>$(MelonManaged)\Il2Cppmscorlib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MelonLoader">
<HintPath>$(MelonManaged)\..\MelonLoader.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>$(MelonManaged)\Newtonsoft.Json.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UIExpansionKit">
<HintPath>$(MelonManaged)\..\..\Mods\UIExpansionKit.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnhollowerBaseLib">
<HintPath>$(MelonManaged)\UnhollowerBaseLib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(MelonManaged)\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(MelonManaged)\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<HintPath>$(MelonManaged)\UnityEngine.PhysicsModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.VRModule">
<HintPath>$(MelonManaged)\UnityEngine.VRModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.AudioModule">
<HintPath>$(MelonManaged)\UnityEngine.AudioModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.AssetBundleModule">
<HintPath>$(MelonManaged)\UnityEngine.AssetBundleModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>$(MelonManaged)\UnityEngine.UI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestModule">
<HintPath>$(MelonManaged)\UnityEngine.UnityWebRequestModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.AnimationModule">
<HintPath>$(MelonManaged)\UnityEngine.AnimationModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>$(MelonManaged)\UnityEngine.InputLegacyModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRCCore-Standalone">
<HintPath>$(MelonManaged)\VRCCore-Standalone.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRCSDK2">
<HintPath>$(MelonManaged)\VRCSDK2.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRCSDK3">
<HintPath>$(MelonManaged)\VRCSDK3.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRCSDK3A">
<HintPath>$(MelonManaged)\VRCSDK3A.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRCSDKBase">
<HintPath>$(MelonManaged)\VRCSDKBase.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRC.UI.Core">
<HintPath>$(MelonManaged)\VRC.UI.Core.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRC.UI.Elements">
<HintPath>$(MelonManaged)\VRC.UI.Elements.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="0harmony">
<HintPath>$(MelonManaged)\..\0Harmony.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
</Project>