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package.json
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{
"name": "@epicgames-ps/wilbur",
"version": "2.1.3",
"description": "A basic signalling server application for Unreal Engine's Pixel Streaming applications.",
"main": "index.js",
"scripts": {
"build": "tsc",
"build-dev": "npm run build",
"build-all": "rimraf ./build && cd ../Signalling && npm run build-all && cd ../SignallingWebServer && npm run build-dev",
"start": "node ./build/index.js --serve --console_messages verbose --log_config --https_redirect",
"lint": "eslint ./src --ext .js,.jsx,.ts,.tsx",
"test": "echo \"Error: no test specified\" && exit 1"
},
"author": "Epic Games",
"license": "MIT",
"devDependencies": {
"@types/express": "^4.17.21",
"@types/node": "^20.11.13",
"@types/ws": "^8.5.10",
"@typescript-eslint/eslint-plugin": "^6.21.0",
"eslint": "^8.56.0",
"eslint-config-prettier": "^9.1.0",
"eslint-plugin-prettier": "^5.2.1",
"eslint-plugin-tsdoc": "^0.2.17",
"nodemon": "^3.0.3",
"openapi-typescript": "^6.7.4",
"prettier": "3.3.3",
"ts-node": "^10.9.2",
"typedoc": "^0.25.8",
"typedoc-plugin-markdown": "^3.17.1",
"typescript": "^5.3.3"
},
"dependencies": {
"@epicgames-ps/lib-pixelstreamingsignalling-ue5.5": "^2.1.5",
"commander": "^12.0.0",
"express": "^4.21.2",
"express-openapi": "^12.1.3",
"express-rate-limit": "^7.1.5",
"jsonc": "^2.0.0",
"winston": "^3.11.0",
"winston-daily-rotate-file": "^4.7.1",
"ws": "^8.17.1"
},
"overrides": {
"express-openapi": {
"fs-routes": "npm:[email protected]"
}
},
"repository": {
"type": "git",
"url": "https://github.com/EpicGames/PixelStreamingInfrastructure.git"
}
}