The common library for the browser/client side of Pixel Streaming experiences. This library exposes common functionality for frontend applications of the pixel streaming ecosystem.
For examples of how to implement this library.
- See lib-pixelstreamingfrontend
- See lib-pixelstreamingsignalling
- Also see Wilbur which uses the signalling library to implement a full signalling server.
npm i @epicgames-ps/lib-pixelstreamingcommon-ue5.5
The API is documented here.
The NPM packages supports:
- ES6 module usage
- CommonJS usage
- Type definitions
- Source maps