From ce7a75611545151426cc34c0c0a63007c9c9d8d3 Mon Sep 17 00:00:00 2001 From: jamesbaber1 <31859220+jamesbaber1@users.noreply.github.com> Date: Thu, 22 Oct 2020 13:35:06 -0500 Subject: [PATCH] The correct active object was not set before the duplication. This should fix bug #124 --- send2ue/addon/__init__.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/send2ue/addon/__init__.py b/send2ue/addon/__init__.py index c3f62851..f8066e66 100644 --- a/send2ue/addon/__init__.py +++ b/send2ue/addon/__init__.py @@ -15,7 +15,7 @@ bl_info = { "name": "Send to Unreal", "author": "Epic Games Inc.", - "version": (1, 4, 7), # addon plugin version + "version": (1, 4, 8), # addon plugin version "blender": (2, 83, 0), # minimum blender version "location": "Header > Pipeline > Export > Send to Unreal", "description": "Sends an asset to the first open Unreal Editor instance on your machine.",