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unfreeze the rig in unit test
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test/unit_tests/send2ue_skeletal_meshes.py

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@@ -120,6 +120,9 @@ def test_send_ue2rigify_mannequin_rig_to_unreal(self):
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bpy.data.collections['Rig'].objects.link(mannequin_rig)
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bpy.context.scene.collection.objects.unlink(mannequin_rig)
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# unfreeze the rig
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bpy.context.window_manager.ue2rigify.freeze_rig = False
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# set the source rig
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bpy.context.window_manager.ue2rigify.source_rig_name = 'root'
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