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Some of the images in the `asset` folder are sourced from the game *Dweller*, including all the monsters and some items. The rest were created by me using Photoshop.
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I started working on this project intermittently in January 2019 and finished it on August 29, 2019. After completing the data structures and algorithms course, I made some optimizations to the project, but they were very limited. The code structure of this project is too messy, with unclear relationships between classes, making it hard to maintain. That's why I call it a **practice project.**
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As for this game, I might consider refactoring (or even rewriting) it when I have time in the future. There are too many implementations in it that, from my current perspective, are garbage.
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Personally, I no longer want to use Pygame for this project. Pygame lacks a good interaction system, so I had to implement interactions myself, which is a bit uncomfortable. If I do decide to refactor it, I plan to use C# to streamline the development of the GUI, animations, interactions, and parallel programming.
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##### Loading the game and resume from the saved check-point
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