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Better handle LocatedBlockList outside world bounds #2489

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me4502 opened this issue Mar 16, 2024 · 0 comments
Open

Better handle LocatedBlockList outside world bounds #2489

me4502 opened this issue Mar 16, 2024 · 0 comments

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@me4502
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me4502 commented Mar 16, 2024

In cases where the position is outside the world X/Z bounds, it can go outside the long packing limit and error. These are invalid locations anyway, but we should more gracefully handle errors.

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