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Down/Up Facing Item Frames have incorrect rotations #1727
Comments
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I don't really have time to look at the intricacies of our rotate code, but I'm pretty sure this is an actual bug. Requesting that someone else take a look at it and PR a fix. |
These values set painting rotations in item frames: ItemRotation: 0b = North This bug also works on: WorldEdit Version Platform Version |
Any resolution to this? |
Nothing has changed since my last comment. That's the current step. |
Not sure how much I can help... I've never used/built with gradle but I'm sure its not hard to do. In order to fix it, I imagine we'd just need to make a change here probably by seeing if the original vector is equivalent to one that faces up/down, and if so, only rotate it a certain way. I would test my theory but, like I said, never built with gradle :P |
Well it's a good thing we have instructions then, isn't it? |
Indeed... be back in a few minutes 👀 |
After playing around for a bit, I've noticed a few things.
Question is... why is it doing that... |
some observations for this issue
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WorldEdit Version
7.2.3
Platform Version
Spigot
Bug Description
When copying, rotating, and pasting a clipboard (or schematic) that contains an upward or downward facing item frame, the item frame has an unexpected rotation behavior (at least to me?)
The behavior can be observed in this image
The block and item frame on the left is the original clipboard, and the right is a rotated version of it. I will point out the item in the item frame does get rotated too.
Expected Behavior
I would expect an item frame pointing up or down, when being rotated horitontally, would remain facing the way it is, but the item in the frame would rotate.
Reproduction Steps
The text was updated successfully, but these errors were encountered: