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Enhancement: Modifiers #62

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EliteMasterEric opened this issue Nov 11, 2021 · 4 comments
Open

Enhancement: Modifiers #62

EliteMasterEric opened this issue Nov 11, 2021 · 4 comments
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enhancement New feature or request

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@EliteMasterEric
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This would be cool.

@EliteMasterEric EliteMasterEric added the enhancement New feature or request label Nov 11, 2021
@isakube
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isakube commented Nov 11, 2021

Let's go

  • Rate (is already a mod technically, we'd just move it to a Modifiers tab)
  • Auto (Botplay)
  • No Fail (Training Mode [Enhancement: Training Mode #10])
  • Cinema (Botplay, hides notes and HUD)
  • Hard Rock / Easy (Safe Frames, will be moved to Modifiers like Rate)

more later i guess

@EliteMasterEric
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EliteMasterEric commented Nov 11, 2021

  • No Fail (You do not lose for going below 0 health) 0x score multiplier
  • Auto Play (the CPU plays for you) 0x score multiplier
  • Speed Multiplier (notes move at an increased speed) ?x score multiplier*
  • No Heal (Notes no longer heal you when you get a sick) 1.2x score multiplier
  • Poison (Through the whole song, you'll slowly lose HP over time) 1.2x score multiplier
  • 3 Lives (You can only miss 3 notes and if you miss another you die) 1.2x score multiplier
  • Hardcore (If you miss a note you die instantly so you need to hit all notes) 1.3x score multiplier
  • Super Hardcore (If you miss a note or hit a note with Bad timing you die instantly, so you need get a GFC) 1.5x score multiplier
  • Ultra Hardcore (If you miss a note or hit a note with Bad or Good timing you die instantly so you need to get a SFC) 2x score multiplier
  • Mirror (flip the original chart around, so left notes in the original charts are now rights and up notes are now downs and vice versa.) 1.0x score multiplier
  • Random (the strumline each note appears in is different every time you play the song, otherwise difficulty is the same) 1.0x score multiplier

Notes

  • Kade Engine already has this implemented and has an... odd algorithm for calculating score.
  • I glanced at Mic'd Up's code and they also have a system in place to prevent conflicts with modifiers so the more we add the more elaborate the system will have to get.
  • Score multipliers subject to change, mic'd up has 0x for no fail and 3x for hardcore and OSU! has 0.5x for no fail and only 1x for hardcore.

@EliteMasterEric
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HAHA HOLY SHIT OSU! HAS A MODIFIER CALLED NIGHTCORE

IT INCREASES THE SONG SPEED TO 1.5X BUT IT ALSO ADDS A DRUM BEAT AND PITCHES UP THE VOCALS FOR YOU

@isakube
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isakube commented Nov 11, 2021

HAHA HOLY SHIT OSU! HAS A MODIFIER CALLED NIGHTCORE

IT INCREASES THE SONG SPEED TO 1.5X BUT IT ALSO ADDS A DRUM BEAT AND PITCHES UP THE VOCALS FOR YOU

PETITION FOR OSU! TO ADD DAYCORE AS A SUBOPTION TO HT

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