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Discord Game SDK for Python

A Python wrapper around Discord's Game SDK.

NOTE: This is entirely experimental, and may not work as intended. Please report all bugs to the GitHub issue tracker.

Credit to NathaanTFM for creating the original library.

Installation

  • Install the module:
    • With PIP:
      • Stable: python -m pip install discordsdk
      • Latest: python -m pip install git+https://github.com/LennyPhoenix/py-discord-sdk.git
    • With setup.py (latest):
      • git clone https://github.com/LennyPhoenix/py-discord-sdk.git
      • cd py-discord-sdk
      • python -m setup install
  • Download Discord Game SDK (2.5.6).
  • Grab the DLL from discord_game_sdk.zip in the lib directory and put it in your project's lib directory.

Documentation

If you need documentation, look at the official Game SDK docs; this was made following the official documentation. We also have some work-in-progress wiki docs.

Features

  • Should be working:

    • ActivityManager
    • ImageManager
    • NetworkManager
    • RelationshipManager
    • StorageManager
    • UserManager
  • Should be working, but need more testing:

    • AchievementManager (not tested at all)
    • ApplicationManager (especially the functions GetTicket and ValidateOrExit)
    • LobbyManager
    • OverlayManager
    • StoreManager (not tested at all)
    • VoiceManager

Contributing

The code needs more comments, type hinting. You can also implement the missing features, or add more tests. Feel free to open a pull request!

You can also report issues. Just open an issue and I will look into it!

Todo List

  • Better organisation of submodules.
  • CI/CD.
  • Update sdk.py to use type annotations.
  • Update to Discord SDK 3.2.0.

Examples

You can find more examples in the examples/ directory.

Create a Discord instance

import time

import discordsdk as dsdk

app = dsdk.Discord(APPLICATION_ID, dsdk.CreateFlags.default)

# Don't forget to call run_callbacks
while 1:
    time.sleep(1/10)
    app.run_callbacks()

Get current user

import time

import discordsdk as dsdk

app = dsdk.Discord(APPLICATION_ID, dsdk.CreateFlags.default)

user_manager = app.get_user_manager()


def on_curr_user_update():
    user = user_manager.get_current_user()
    print(f"Current user : {user.username}#{user.discriminator}")


user_manager.on_current_user_update = on_curr_user_update

# Don't forget to call run_callbacks
while 1:
    time.sleep(1/10)
    app.run_callbacks()

Set activity

import time

import discordsdk as dsdk

app = dsdk.Discord(APPLICATION_ID, dsdk.CreateFlags.default)

activity_manager = app.get_activity_manager()

activity = dsdk.Activity()
activity.state = "Testing Game SDK"
activity.party.id = "my_super_party_id"
activity.party.size.current_size = 4
activity.party.size.max_size = 8
activity.secrets.join = "my_super_secret"


def callback(result):
    if result == dsdk.Result.ok:
        print("Successfully set the activity!")
    else:
        raise Exception(result)


activity_manager.update_activity(activity, callback)

# Don't forget to call run_callbacks
while 1:
    time.sleep(1/10)
    app.run_callbacks()