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| 1 | +// SPDX-License-Identifier: LGPL-3.0-or-later |
| 2 | +// Copyright 2016-2026 Hristo Gochkov, Mathieu Carbou, Emil Muratov, Will Miles |
| 3 | + |
| 4 | +/* |
| 5 | + This example demonstrates how to create a TCP Chargen server with the |
| 6 | + AsyncTCP library. Run on the remote computer: |
| 7 | +
|
| 8 | + $ nc <IPAddressforESP32> 19 |
| 9 | +
|
| 10 | + it shows a continuous stream of characters like this: |
| 11 | +
|
| 12 | + #$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghij |
| 13 | + $%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijk |
| 14 | + %&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijkl |
| 15 | + &'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklm |
| 16 | + '()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmn |
| 17 | + ()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmno |
| 18 | + )*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnop |
| 19 | + *+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopq |
| 20 | + +,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqr |
| 21 | +
|
| 22 | + If the pattern shows broken your ESP32 is probably too busy to serve the |
| 23 | + data or the network is congested. |
| 24 | +
|
| 25 | +*/ |
| 26 | + |
| 27 | +#include <Arduino.h> |
| 28 | +#include <AsyncTCP.h> |
| 29 | +#include <WiFi.h> |
| 30 | + |
| 31 | +// The default TCP Chargen port number is 19, see RFC 864 (Character Generator Protocol) |
| 32 | +#define CHARGEN_PORT 19 |
| 33 | +const size_t LINE_LENGTH = 72; |
| 34 | + |
| 35 | +// Full pattern of printable ASCII characters (95 characters) |
| 36 | +const char CHARGEN_PATTERN_FULL[] = " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~"; |
| 37 | +const size_t PATTERN_LENGTH_FULL = 95; |
| 38 | + |
| 39 | +#define WIFI_SSID "YourSSID" |
| 40 | +#define WIFI_PASSWORD "YourPassword" |
| 41 | + |
| 42 | +// This is the main asynchronous server object |
| 43 | +AsyncServer *AsyncServerChargen = nullptr; |
| 44 | +// This is the pointer to the single connected client |
| 45 | +AsyncClient *AsyncClientChargen = nullptr; |
| 46 | +// Tracks the current position in the pattern rotation for the Chargen protocol. |
| 47 | +size_t startIndex = 0; |
| 48 | + |
| 49 | +void makeAndSendLine(); // Forward declaration |
| 50 | + |
| 51 | +// --- Callback Functions --- |
| 52 | + |
| 53 | +// Called when the client acknowledges receiving data. We use this to send more. |
| 54 | +void handleClientAck(void *arg, AsyncClient *client, size_t len, uint32_t time) { |
| 55 | + if (!client->disconnected() && client->space() >= (LINE_LENGTH + 2)) { |
| 56 | + makeAndSendLine(); |
| 57 | + } |
| 58 | +} |
| 59 | + |
| 60 | +// Called periodically while the client is connected. |
| 61 | +void handleClientPoll(void *arg, AsyncClient *client) { |
| 62 | + // We can reuse the same logic as the ACK handler. |
| 63 | + // Just try to send more data if there's space. |
| 64 | + handleClientAck(arg, client, 0, 0); |
| 65 | +} |
| 66 | + |
| 67 | +// It handles errors that are not normal disconnections. |
| 68 | +void handleClientError(void *arg, AsyncClient *client, int error) { |
| 69 | + // The error codes are defined in esp_err.h |
| 70 | + Serial.printf("Client error! Code: %d, Message: %s\n", error, client->errorToString(error)); |
| 71 | + |
| 72 | + // If the client is the one we have stored, clean it up. |
| 73 | + if (AsyncClientChargen == client) { |
| 74 | + Serial.println("Cleaning up global client pointer due to error."); |
| 75 | + AsyncClientChargen = nullptr; |
| 76 | + } |
| 77 | + // We do not need to call "delete client" here because onDisconnect will do it. |
| 78 | + // If the error is critical, we will do it. |
| 79 | + if (client->connected()) { |
| 80 | + client->close(); |
| 81 | + } |
| 82 | +} |
| 83 | + |
| 84 | +// Called when the client disconnects. |
| 85 | +void handleClientDisconnect(void *arg, AsyncClient *client) { |
| 86 | + Serial.println("Client disconnected."); |
| 87 | + // Set the global client pointer to null to allow a new client to connect. |
| 88 | + if (AsyncClientChargen == client) { |
| 89 | + AsyncClientChargen = nullptr; |
| 90 | + } |
| 91 | + delete client; |
| 92 | +} |
| 93 | + |
| 94 | +// Called when a new client tries to connect. |
| 95 | +void handleClient(void *arg, AsyncClient *client) { |
| 96 | + // If there is already a client connected, reject the new one. |
| 97 | + if (AsyncClientChargen) { |
| 98 | + Serial.printf("New connection from %s rejected. Server is busy.\n", client->remoteIP().toString().c_str()); |
| 99 | + client->close(); |
| 100 | + return; |
| 101 | + } |
| 102 | + |
| 103 | + // Accept the new client. |
| 104 | + Serial.printf("New client connected from %s\n", client->remoteIP().toString().c_str()); |
| 105 | + AsyncClientChargen = client; |
| 106 | + startIndex = 0; // Reset pattern for the new client. |
| 107 | + |
| 108 | + // Called when previously sent data is acknowledged by the client. |
| 109 | + // This is the core engine for continuous data transmission (Chargen). |
| 110 | + AsyncClientChargen->onAck(handleClientAck, nullptr); |
| 111 | + |
| 112 | + // Called periodically by the AsyncTCP task. |
| 113 | + // Serves as a backup to resume transmission if the buffer was full and the ACK wasn't received. |
| 114 | + AsyncClientChargen->onPoll(handleClientPoll, nullptr); |
| 115 | + |
| 116 | + // Called when a communication error (e.g., protocol failure or timeout) occurs. |
| 117 | + // Essential for cleaning up the global client pointer and preventing resource leaks. |
| 118 | + AsyncClientChargen->onError(handleClientError, nullptr); |
| 119 | + |
| 120 | + // Called when the client actively closes the connection or if a fatal error occurs. |
| 121 | + // Responsible for resetting the global client pointer and freeing memory. |
| 122 | + AsyncClientChargen->onDisconnect(handleClientDisconnect, nullptr); |
| 123 | + |
| 124 | + // Start sending data immediately. |
| 125 | + makeAndSendLine(); |
| 126 | +} |
| 127 | + |
| 128 | +void makeAndSendLine() { |
| 129 | + // Check if the client is valid and has enough space in its send buffer. |
| 130 | + if (AsyncClientChargen && AsyncClientChargen->canSend() && AsyncClientChargen->space() >= (LINE_LENGTH + 2)) { |
| 131 | + // Buffer for the line (72 characters + \r\n) |
| 132 | + char lineBuffer[LINE_LENGTH + 2]; |
| 133 | + |
| 134 | + // 1. Construct the 72-character line using the rotating pattern. |
| 135 | + for (size_t i = 0; i < LINE_LENGTH; i++) { |
| 136 | + lineBuffer[i] = CHARGEN_PATTERN_FULL[(startIndex + i) % PATTERN_LENGTH_FULL]; |
| 137 | + } |
| 138 | + |
| 139 | + // 2. Add the standard CHARGEN line terminator (\r\n). |
| 140 | + lineBuffer[LINE_LENGTH] = '\r'; |
| 141 | + lineBuffer[LINE_LENGTH + 1] = '\n'; |
| 142 | + |
| 143 | + // 3. Write data to the socket. |
| 144 | + AsyncClientChargen->write(lineBuffer, LINE_LENGTH + 2); |
| 145 | + |
| 146 | + // 4. Advance the starting index for the next line (rotation). |
| 147 | + startIndex = (startIndex + 1) % PATTERN_LENGTH_FULL; |
| 148 | + } |
| 149 | +} |
| 150 | + |
| 151 | +// ---------------------- SETUP & LOOP ---------------------- |
| 152 | + |
| 153 | +void setup() { |
| 154 | + Serial.begin(115200); |
| 155 | + while (!Serial) { |
| 156 | + continue; |
| 157 | + } |
| 158 | + // Connecting to WiFi... |
| 159 | + WiFi.mode(WIFI_STA); |
| 160 | + WiFi.begin(WIFI_SSID, WIFI_PASSWORD); |
| 161 | + Serial.print("Connecting to WiFi..."); |
| 162 | + while (WiFi.status() != WL_CONNECTED) { |
| 163 | + delay(500); |
| 164 | + Serial.print("."); |
| 165 | + } |
| 166 | + Serial.println(); |
| 167 | + |
| 168 | + // Create the Async TCP Server |
| 169 | + AsyncServerChargen = new AsyncServer(CHARGEN_PORT); |
| 170 | + // Set up the callback for new client connections. |
| 171 | + AsyncServerChargen->onClient(&handleClient, nullptr); |
| 172 | + AsyncServerChargen->begin(); |
| 173 | + Serial.printf("Chargen Server (%s) started on port %d\n", WiFi.localIP().toString().c_str(), CHARGEN_PORT); |
| 174 | +} |
| 175 | + |
| 176 | +void loop() { |
| 177 | + // The async library handles everything in the background. |
| 178 | + // No code is needed here for the server to run. |
| 179 | +} |
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