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In SSR we found a problem that depth textures can't be copied to color textures in GL and Vulkan. This is currently solved in SSR by rendering a textured quad. This functionality is general enough to be added as a separate helper tool class to GraphicsTools.
The class should be unit tested so that we are sure it works as expected.
Documentation
Unit tests
The text was updated successfully, but these errors were encountered:
In SSR we found a problem that depth textures can't be copied to color textures in GL and Vulkan. This is currently solved in SSR by rendering a textured quad. This functionality is general enough to be added as a separate helper tool class to GraphicsTools.
The class should be unit tested so that we are sure it works as expected.
The text was updated successfully, but these errors were encountered: