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package.json
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package.json
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{
"name": "cannon",
"version": "0.5.0",
"description": "A lightweight 3D physics engine written in JavaScript. Perfect to use with three.js, for example.",
"homepage": "https://github.com/schteppe/cannon.js",
"author": "Stefan Hedman <[email protected]> (http://steffe.se)",
"keywords": [
"cannon.js",
"cannon",
"physics",
"engine",
"3d"
],
"main": "./build/cannon.js",
"engines": {
"node": "*"
},
"repository": {
"type": "git",
"url": "https://github.com/schteppe/cannon.js.git"
},
"bugs": {
"url": "https://github.com/schteppe/cannon.js/issues"
},
"licenses" : [
{
"type" : "MIT"
}
],
"devDependencies" : {
"jshint" : "latest",
"uglify-js" : "latest",
"nodeunit" : "latest",
"grunt": "~0.4.0",
"grunt-contrib-jshint": "~0.1.1",
"grunt-contrib-nodeunit": "~0.1.2",
"grunt-contrib-concat": "~0.1.3",
"grunt-contrib-uglify": "*"
},
"dependencies" : {
}
}