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CodeEngine receives a run_code command -> CodeEngine.kill() called -> Code.kill() is called on all running code for this engine -> Code.run() didn't finish resolving yet, so Code.kill() does not kill the code that is about to run because Code.processes hasn't been updated -> Error thrown once code begins to run with a 'killed' CodeEngine
Scenario:
CodeEngine receives a
run_code
command ->CodeEngine.kill()
called ->Code.kill()
is called on all running code for this engine ->Code.run()
didn't finish resolving yet, soCode.kill()
does not kill the code that is about to run becauseCode.processes
hasn't been updated -> Error thrown once code begins to run with a 'killed' CodeEngine(node:9036) UnhandledPromiseRejectionWarning: Error: client disconnecting
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