MonoBoxedLua is based on MonoLuaInterface.
It's a stripped-down version meant to be used to run a Lua sandbox.
- The "luanet" module has been removed so that Lua code cannot load and use random .NET classes.
- Some Lua libraries have been disabled to prevent direct access to the system (See linit.c and loslib.c)
MonoBoxedLua is used as the scripting engine in CraftStudio, a real-time cooperative 3d game-making platform.
MonoBoxedLua is made available under the MIT license (See LICENSE.txt)