Releases: Dadido3/noita-mapcap
Releases · Dadido3/noita-mapcap
Noita MapCap 1.10.2
Small fixes, tooling changes and library updates. No new features:
- Change from travis-ci to GitHub actions
- Update libraries
- Switch to go 1.18
- Don't panic on image load errors. Instead print out a warning with the path to the malformed image file.
v1.9.0
- Add different capture areas
- "Full" map capture is now "extended" map capture
- Made capture area coordinates align with in-game chunks
- Add example images for different capture modes
- Update README.md
- Add AREAS.md
v1.8.2
- Fix missing compatibility.xml
v1.8.1
- Mark mod as compatible with Noita 1.0
- Change mod description
- Update go version
- Speed up image stitching 2x
- Fix stitching progress bar
v1.8.0
- Adjust coordinates, so that chunks are always in the center of the window
- Modify VIRTUAL_RESOLUTION_OFFSET_X/Y to match window output with expected coordinates
- Fix black line at the bottom of window
- Remove tile bleed/inset while stitching, as it is not needed anymore
- Capture hWnd HDC directly (Window can be behind other windows)
- Update README.md
v1.7.0
- Remove any capturing delays
- Speed up capturing
- Fix capturing when not all chunks are loaded
- Remove unnecessary settings and parameters
- Add "Done!" screen
- Update README.md
v1.6.2
- Mark as compatible with new noita version
- Use newer go version to compile
- Update
README.md
v1.6.1
Fix output parameter of the stitcher
v1.6.0
Disable any worm movement
v1.5.0
Add cleanup mode to stitcher