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Make SteamCMD Validation Configurable #1257

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IceOfWraith opened this issue Nov 30, 2024 · 4 comments
Closed
1 task done

Make SteamCMD Validation Configurable #1257

IceOfWraith opened this issue Nov 30, 2024 · 4 comments
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enhancement New features or enhancements to existing ones

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@IceOfWraith
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I confirm that

  • I have searched for an existing feature request matching the description.

Feature Description

It's not necessary to validate game files for each update. It should be configurable based on user preferences. This can also eat up a ton of I/O when the server is set to Update and Start and multiple instances are starting at once.

@IceOfWraith IceOfWraith added the enhancement New features or enhancements to existing ones label Nov 30, 2024
@Shad0wGeneral
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+1 This a bunch as with DayZ its currently almost impossible to host a modded server. Well at least modifying ones Init.c and cfgeconomycore.xml does not work as checking for updates wipes them clean.

@IceOfWraith
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This is added in the next release.

@Greelan
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Greelan commented Jan 22, 2025

Just on or off? Or can be set differently for the server and workshop items?

@IceOfWraith
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Right now it's just for the SteamCMD script. When the workshop items are split out it can be addressed there too.

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Labels
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3 participants