Release 6
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If you've contributed a change that is missing from below notes, please reach out for correction.
What's Changed
- Added a HUD Options menu for managing customization while in-game. (Thanks @Hypnootize and @PapaPeach, #156)
- The menu is accessible via the gear icon on the top-right corner of the main menu.
- Customizations include:
- Changing the damage numbers font.
- Displaying the last-done damage value.
- Toggling transparent viewmodels (mastercomfig add-on required).
- Toggling the speedometer (Credit to @quickkennedy).
- Toggling the spy's disguise outline.
- Toggling the 3D player model.
- Changing the number of killfeed rows.
- Managing the custom crosshair (Credit to @Hypnootize)
- Added missing GUI icons for pd_selbyen (Thanks @aarmastah, #154)
- Expanded the player list on the pre-match screen. (Thanks @impale1, #160)
- Fixed black bars appearing on item images when playing in 1440p resolutions. (#155)
- Fixed the dashboard overlapping the player list in post-match. (Thanks @impale1, #131
- Fixed the scrollbar overlapping the player list in the vote menu. (Thanks @impale1, #161)
- Fixed CTF HUD showing when playing bomb-less MvM missions. (Thanks @mtxfellen, #149)
- Fixed overlaps on the MvM scoreboard when playing on community maps. (#134)
- Fixed the select style preview panel not displaying the item model. (#159)
- Added the player count to the MvM scoreboard. (Thanks @mtxfellen, #149)
- Updated or reverted select changes to closer align it to the default HUD.
- Updated the README to list compatible community mods.
- Updated to match latest live version of TF2.