You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi @LingDong- ,
I made a demo to show off the animated stitch playback, examples/PEmbroider_animated_playback. It works great for SATIN, PARALLEL, and CONCENTRIC. However, it is doing something really weird and wrong with SPIRAL. Check it out, I'm using Theodore Gray's polygon:
Could you please have a look?
The text was updated successfully, but these errors were encountered:
I was aware that the SPIRAL mode is a bit glitchy, it works fine for simple shapes but often has a skewed ring or two with more complex shapes. (the algorithm works by interpolating concentric rings, and at sharp turns the angle could be set in the wrong direction).
But that one looks really terrible, I'll look into it to see if I can at least make it less crazy!
If SPIRAL mode is 'experimental', that's OK -- we can label it as such in the documentation, or even (if the problem is serious) rename it something like SPIRAL_EXPERIMENTAL. We just need to be clear about what we think is solid, and what's not.
Hi @LingDong- ,
I made a demo to show off the animated stitch playback,
examples/PEmbroider_animated_playback
. It works great for SATIN, PARALLEL, and CONCENTRIC. However, it is doing something really weird and wrong with SPIRAL. Check it out, I'm using Theodore Gray's polygon:Could you please have a look?
The text was updated successfully, but these errors were encountered: