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I am in the phase of learning The Forge and I'm trying to get some help with this topic because I'm getting really confused right now.
I would like to be able to run some compute shader on my iGPU and profit of the shared memory with the CPU (Read/Write without transfer/same memory space).
So right now, I try with simple example, a compute shader that double each float of my array/buffer.
I am in the phase of learning The Forge and I'm trying to get some help with this topic because I'm getting really confused right now.
I would like to be able to run some compute shader on my iGPU and profit of the shared memory with the CPU (Read/Write without transfer/same memory space).
So right now, I try with simple example, a compute shader that double each float of my array/buffer.
My shader double.comp.fsl
I'm able to find my integrated GPU
Shader, RootSignature, Pipeline, all good
Now the part that I think I'm getting wrong, I try to create a buffer to the GPU from the existing memory 🤔
addBuffer()
I would kindly appreciate help to get a simple example working 🙏 Thanks in advance 🙏
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