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For some reason it's picking from the default name as the only valid name, removing the default name fixes it, but any name you enter makes it so that only npc's spawn with that name
Describe the bug
Believed to be related to #76935
For some reason it's picking from the default name as the only valid name, removing the default name fixes it, but any name you enter makes it so that only npc's spawn with that name
Attach save file
Jupiter Inlet Beach Colony-trimmed.tar.gz
Steps to reproduce
Set default name to something
Spawn a npc,
Npc will have that name
remove default name
Npc will have random name
Expected behavior
Not to have npc's all named after the default name
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Stats Through Skills [StatsThroughSkills],
SpeedyDex [speedydex],
Mind Over Matter [mindovermatter],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Tamable Wildlife [Tamable_Wildlife]
]
Additional context
https://discord.com/channels/598523535169945603/598523535169945607/1297995245820186715 was the discord discussion where it started.
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