You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The spherical coordinate system gives a different way of writing 3d coordinates, and some more knobs to turn for graphing stuff, e.g using r=theta*phi etc.
I think math3d would be a lot more fun if these were implemented, let me know if they've already been implemented in a way I haven't realised.
Thanks!
The text was updated successfully, but these errors were encountered:
What sort of use are you thinking about for spherical coordinates? One idea that I can think of would be specifying a surface R(theta, phi).
When I've needed to do R(theta, phi) in the past, I've used a parametric surface and defined helper functions X(theta, phi), Y(theta, phi), etc. For example: https://www.math3d.org/bGaDrXVci
But certainly it would be nice if this were more convenient.
The spherical coordinate system gives a different way of writing 3d coordinates, and some more knobs to turn for graphing stuff, e.g using r=theta*phi etc.
I think math3d would be a lot more fun if these were implemented, let me know if they've already been implemented in a way I haven't realised.
Thanks!
The text was updated successfully, but these errors were encountered: