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Add a property to SimpleObject to hold the path of the default sound file that will be played on collision. The property will be populated from the xml scenario. If the path in the xml scenario is empty, no sound will be played for this object.
The text was updated successfully, but these errors were encountered:
Add a property to SimpleObject to hold the path of the default sound file that will be played on collision. The property will be populated from the xml scenario. If the path in the xml scenario is empty, no sound will be played for this object.
The text was updated successfully, but these errors were encountered: