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Affected Modules
Command
Description
Simply makes the entire cooldown situation much more cleaner. Chew told me to suggest this here so, here we go.
this.cooldownUnit = TimeUnit.MINUTE;
or it simply states the timestamp in the message.
For example, instead of "You can not use that command for another 2 seconds!" it'll be "You can not use that command until 6 hours later!
The text was updated successfully, but these errors were encountered:
Issue Checklist
Affected Modules
Command
Description
Simply makes the entire cooldown situation much more cleaner. Chew told me to suggest this here so, here we go.
this.cooldownUnit = TimeUnit.MINUTE;
or it simply states the timestamp in the message.
For example, instead of "You can not use that command for another 2 seconds!" it'll be "You can not use that command until
6 hours
later!The text was updated successfully, but these errors were encountered: