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GaussianSplatPrimitive blank render in unit tests #12756

@keyboardspecialist

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@keyboardspecialist

Currently have a disabled test in GaussianSplatPrimitiveSpec that checks the show property on the tileset. Regardless of whether it's visible the framebuffer is empty.

Data structures appear valid, draw command is generated and added to the scene command list and other tests pass, but something is preventing it from actually rendering.

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