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Quest mode: AI gets damage from tapped mana vaults with no mana vaults in play #6693
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This issue has not been updated in a while and has now been marked as stale. Stale messages will be auto closed. |
Do you have any screenshots or other indication of what else was played prior to this happening? At minimum, a deck list might help. I notice Mana Vault's damage trigger doesn't check if it's in the battlefield. That shouldn't matter since it should never be possible for it to be tapped if it's not in play... But I'm also not seeing any sanity check in |
Sure, I can make you one. I'm not sure how relevant decklist is since I've seen this happening to different AIs with different decklists too. AI: My decklist that the screenshot was taken with [Main] |
Just noticed, that doesn't sound correct. I think the latest should say 2.0.02... Screenshot also doesn't indicate the recent change to the zone tabs. Have you been updating by merging new installations atop old ones? |
Oh yeah, I was overwriting it. And I've been using the old shortcut pointing to the old executable, which it turns out does not even exist in the new version, now that I did a clean install 😅 I will let you know if these bugs still exist now that I've installed it properly. |
It seems it no longer happens with proper install. |
Describe the bug
At the beginning of it's turn AI sometimes out of nowhere starts getting damage instances from tapped Mana Vault(s) while having no Mana Vaults in play anywhere. Sometimes up to four instances at a time. My guess is the game checks for Mana Vaults in their libraries or hands.
Edit: happens to the player as well if they have Mana Vault(s) in deck.
To Reproduce
Quest mode, occurs randomly
Desktop (please complete the following information):
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