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At some point, the game will run by cycling through a loop composed of various phases (e.g. Downtime Phase #12 , Combat/Action Phase #13 , and End-of-Game check #14 ).
Output from the core loop should be a Game History object/map that shows each turn, what happened, and who won.
The text was updated successfully, but these errors were encountered:
At some point, the game will run by cycling through a loop composed of various phases (e.g. Downtime Phase #12 , Combat/Action Phase #13 , and End-of-Game check #14 ).
The text was updated successfully, but these errors were encountered: