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Chapter 03, some things are unclear #3
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Hi, I need some time to answer these questions. Probably by the end of this week. (8/16/2020) |
Thank you! No rush, I have got past them. It's rather a pointer to where the tutorial text may be improved. |
I have updated the tutorial and here are the short answers.
If we want to show a sprite that is slightly away from the center of a dungeon board grid, we use
To duplicate a scene as another |
[0, 0]
translate to toVector2(100, 100)
, butSTART_X
/START_Y
have different values? Do they have a different meaning? What do they mean then, and why introduce but not use them?vector_to_array
with a couple of examples, which coordinates should translate to which.index_to_vector
has 4 arguments, when only 2 are sufficient. What are the other two for?The text was updated successfully, but these errors were encountered: