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The dialog to choose the type of planet to terraform to has the "Terraform" button disabled, as it should.
However, when enough money is available (e.g. next budget cycle) the button won't re-enable until the user selects a different type of terraforming, and then they can go back to their original selection.
It looks like the condition to disable / enable the button is only chosen when the terraforming type is selected. To address this, a callback on the quantity of available funds changing could be used to re-enable the button.
The text was updated successfully, but these errors were encountered:
The dialog to choose the type of planet to terraform to has the "Terraform" button disabled, as it should.
However, when enough money is available (e.g. next budget cycle) the button won't re-enable until the user selects a different type of terraforming, and then they can go back to their original selection.
It looks like the condition to disable / enable the button is only chosen when the terraforming type is selected. To address this, a callback on the quantity of available funds changing could be used to re-enable the button.
The text was updated successfully, but these errors were encountered: