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Network Snapshots #260

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liamdalg opened this issue Mar 12, 2020 · 0 comments
Open

Network Snapshots #260

liamdalg opened this issue Mar 12, 2020 · 0 comments
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enhancement New feature or request

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@liamdalg
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liamdalg commented Mar 12, 2020

The server should send a 'snapshot' of the world at a particular tick rate to each client. This is quite similar to the client location update, but will allow for more than players to be synchronised between clients.

Two cases:

  • If the client's is the similar to the snapshot, then quitely interpolate to the server's version.
  • If the client's is very different to the snapshot, then snap to the server's version to prevent even more deviation.
@liamdalg liamdalg added the enhancement New feature or request label Mar 12, 2020
@liamdalg liamdalg assigned ghost , liamdalg and ChrisGora Mar 12, 2020
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