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The terrain doesn't seem to be receiving shadows (is this fixable cause it's unlit??)
The fresnel effect might not be enabled for some people unless the renderer has some settings on. For some reason Unity runs at the lowest possible settings if you don't enable something like MSAA (for me at least).
Just in play mode the game is flat, has no poly shade effect on the terrain. If you go into resources > models I think and on the renderer, tick an option such as MSAA 4x then it looks fine again.
Originally posted by @liamdalg in #212 (comment)
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