From 6b552e6c89b58f98292efc0f16990ff45b644380 Mon Sep 17 00:00:00 2001 From: BONNe Date: Fri, 6 Jan 2023 19:14:21 +0200 Subject: [PATCH 1/7] Fix typo --- src/main/resources/biomesTemplate.yml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/resources/biomesTemplate.yml b/src/main/resources/biomesTemplate.yml index 01c135e..8c8f171 100644 --- a/src/main/resources/biomesTemplate.yml +++ b/src/main/resources/biomesTemplate.yml @@ -129,7 +129,7 @@ biomes: environment: NORMAL name: '&f&l Plains' description: |- - &7 Flat but geen, the best + &7 Flat but green, the best &7 starting biome. icon: GRASS_BLOCK change: @@ -385,4 +385,4 @@ biomes: mode: STATIC cost: 1000 items: - - WARPED_FUNGUS:3 \ No newline at end of file + - WARPED_FUNGUS:3 From 92fc89d76563606eb83a966420186e32bf451003 Mon Sep 17 00:00:00 2001 From: BONNe Date: Fri, 6 Jan 2023 19:15:32 +0200 Subject: [PATCH 2/7] Update pom.xml --- pom.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pom.xml b/pom.xml index 501e8bf..e63b56f 100644 --- a/pom.xml +++ b/pom.xml @@ -56,7 +56,7 @@ ${build.version}-SNAPSHOT - 2.1.0 + 2.2.0 -LOCAL BentoBoxWorld_Biomes From 41b099baf8c1bff60d4eb2779af2017e7122fa01 Mon Sep 17 00:00:00 2001 From: "gitlocalize-app[bot]" <55277160+gitlocalize-app[bot]@users.noreply.github.com> Date: Mon, 23 Jan 2023 14:54:58 +0200 Subject: [PATCH 3/7] Update zh-CN (#113) * Translate zh-CN.yml via GitLocalize * Translate zh-CN.yml via GitLocalize * Translate zh-CN.yml via GitLocalize Co-authored-by: dawnTak Co-authored-by: CuteLittleSky <2173204318@qq.com> Co-authored-by: MapleLeafX --- src/main/resources/locales/zh-CN.yml | 901 +++++++++++++-------------- 1 file changed, 435 insertions(+), 466 deletions(-) diff --git a/src/main/resources/locales/zh-CN.yml b/src/main/resources/locales/zh-CN.yml index 1dea7f7..0e98894 100644 --- a/src/main/resources/locales/zh-CN.yml +++ b/src/main/resources/locales/zh-CN.yml @@ -3,61 +3,61 @@ biomes: commands: admin: main: - description: 主要生物群系管理命令 + description: 主要生物群系管理员命令 import: - parameters: "[overwrite]" - description: 你可以通过该指令导入biomes.yml文件中的地形设置 + parameters: "" + description: 导入biomes.yml文件中的生物群系设置 confirmation: 这将从 [gamemode] 中移除现有的生物群系并从模板文件中导入新的生物群系 - 请确认 migrate: description: 将原生物群系相关数据转为新格式 set: - description: 你可以通过该指令修改玩家 的岛屿地形. 可以选择不输入. + description: 更改玩家 的岛屿生物群系, [type] 和 [size] 可以选择不输入 parameters: " [type] [size]" unlock: - description: 无需检查即可为玩家解锁生物群落。在末尾添加 `true` 会将其标记为已购买。 - parameters: "<玩家> <生物群系 ID> [true]" + description: 无需检查即可为玩家解锁生物群落, 末尾添加 `true` 会将其标记为已购买 + parameters: " [true]" player: main: - description: 打开生物群落选择 GUI + description: 打开生物群系选择 GUI set: - description: 改变玩家的生物群系 - parameters: " [模式] [大小]" + description: 更改玩家的生物群系 + parameters: " [mode] [size]" buy: - description: 购买请求的生物群落 - parameters: "<生物群落ID>" + description: 购买需要的生物群落 + parameters: "" info: - description: 发送带有详细生物群系描述的聊天消息 - parameters: "<生物群落ID>" + description: 在聊天信息中发送生物群系的详细描述 + parameters: "" gui: titles: - player-panel: "&0&l 选择群系" - buy-panel: "&0&l 购买群系" + player-panel: "&0&l 选择生物群系" + buy-panel: "&0&l 购买生物群系" advanced-panel: "&0&l 更新模式" - admin-panel: "&0&l 管理员界面" + admin-panel: "&0&l 管理员 GUI" settings: "&0&l 设置" library: "&0&l 库" - manage-biomes: "&0&l 管理群系" + manage-biomes: "&0&l 管理生物群系" manage-bundles: "&0&l 管理捆绑包" manage-islands: "&0&l 管理岛屿数据" edit-biome: "&0&l 编辑生物群系:[biome]" - edit-bundle: "&0&l 编辑包:[bundle]" - edit-island: "&0&l 编辑岛:[island]" - environment-selector: "&0&l 选择环境" + edit-bundle: "&0&l 编辑捆绑包:[bundle]" + edit-island: "&0&l 编辑岛屿:[island]" + environment-selector: "&0&l 选择维度" biome-selector: "&0&l 选择生物群系" bundle-selector: "&0&l 选择捆绑包" - item-selector: "&0&l 选择项目" + item-selector: "&0&l 选择物品" buttons: island: - name: "&f&l 岛" + name: "&f&l 岛屿" description: |- - &7 整体改变生物群系 - &7岛。 + &7 更改整个岛屿的 + &7 生物群系 chunk: - name: "&f&l 块" - description: "&7 分块改变生物群系。" + name: "&f&l 区块" + description: "&7 按区块更改生物群系" range: name: "&f&l 范围" - description: "&7 按范围改变生物群系。" + description: "&7 按范围更改生物群系" reduce: name: "&f&l 减少" description: "&7 减少 &e [number]" @@ -65,15 +65,15 @@ biomes: name: "&f&l 增加" description: "&7 增加 &e [number]" accept: - name: "&f&l 应用此次更改" + name: "&f&l 确认更改" description: |- - &7 将生物群系更改为 &e [生物群系] + &7 将生物群系更改为 &e [biome] &7 更新模式:&e [mode] &7 更新范围:&e [number] return: name: "&f&l 返回" - description: "&7 返回上一级菜单。" + description: "&7 返回上一级菜单" previous: name: "&f&l 上一页" description: "&7 跳转至第 &e [number] &7 页" @@ -82,517 +82,488 @@ biomes: description: "&7 跳转至第 &e [number] &7 页" quit: name: "&f&l 退出" - description: "&7 退出 GUI。" + description: "&7 退出 GUI" save: name: "&f&l 保存" - description: "&7 保存更改并返回。" + description: "&7 保存更改并返回" cancel: name: "&f&l 取消" - description: "&7 取消更改并返回。" + description: "&7 取消更改并返回" search: name: "&f&l 搜索" description: |- - &7 允许搜索 - &7 元素与输入 - &7 文本值。 - search: "&b 值:[vaule]" + &7 允许从聊天框 + &7 输入文本搜索 + &7 相应的生物群系 + search: "&b 搜索值:[value]" buy: name: "&f&l 购买" - description: "&7 购买一个新的生物群系。" + description: "&7 购买新的生物群系" manage_islands: name: "&f&l 管理岛屿" - description: |- - &7 允许管理岛屿 - &7 数据。 + description: "&7 允许管理岛屿数据" manage_biomes: name: "&f&l 管理生物群系" description: |- - &7 允许管理生物群系 - &7 数据。 + &7 允许管理 + &7 生物群系数据 manage_bundles: name: "&f&l 管理捆绑包" description: |- - &7 允许管理捆绑包 - &7 数据。 + &7 允许管理 + &7 捆绑包数据 settings: name: "&f&l 设置" description: |- - &7 允许改变一些 - &7 插件设置。 + &7 允许更改一些 + &7 插件设置 import_template: name: "&f&l 导入模板" description: |- - &7 导入模板 - &7 文件位于 - &7 插件目录。 + &7 导入插件目录里 + &7 模板文件的数据 web_library: - name: "&f&l 网络图书馆" + name: "&f&l 网络库" description: |- - &7 访问网络 - &7 包含的库 - &7 共享生物群落。 + &7 访问网络库中 + &7 共享的生物群系 export_from_database: name: "&f&l 导出数据库" description: |- - &7 导出数据库 - &7 到位于的单个文件中 - &7 插件目录。 + &7 导出数据库到 + &7 addons/Biomes目录下 import_to_database: name: "&f&l 导入数据库" description: |- - &7 导入数据库 - &7 位于插件中的文件 - &7 目录。 + &7 从addons/Biomes + &7 目录下导入数据库 wipe_islands_data: - name: "&f&l 清岛数据库" + name: "&f&l 清除岛屿数据" description: |- - &7 清除所有生物群系用户数据 - &7 这个游戏模式。 + &7 在该游戏模式清除 + &7 所有生物群系用户数据 wipe_biomes_data: - name: "&f&l 清除生物群落数据库" + name: "&f&l 清除生物群系数据库" description: |- - &7 清除所有生物群系和捆绑 - &7 此游戏模式的数据。 + &7 在该游戏模式清除 + &7 所有生物群系和 + &7 捆绑包的数据 add_biome: name: "&f&l 添加生物群系" description: |- - &7 创建新的生物群落 - &7 玩家可以使用 - &7 个用户面板。 + &7 创建新的生物群系 + &7 供玩家在用户界面使用 remove_biome: name: "&f&l 移除生物群系" description: |- - &7 移除选定的生物群系 - &7 来自用户面板。 - title: "&e 选定的生物群系:" + &7 从玩家的用户界面 + &7 移除选择的生物群系 + title: "&e 已选择的生物群系:" value: "&e - [biome]" accept_selected: - name: "&f&l 接受选择" - description: "&7 接受选定的元素。" - title: "&e 选定元素:" + name: "&f&l 确认选择" + description: "&7 确认选择的元素" + title: "&e 已选择的元素:" element: "&e - [element]" environment_element: name: "&f&l [environment]" - description: "&7 [description]." + description: "&7 [description]" properties: name: "&f&l 属性" - description: "&7 查看主要生物群系属性。" + description: "&7 设置生物群系的主要属性" change_properties: name: "&f&l 更改属性" - description: "&7 查看不断变化的生物群系属性。" + description: "&7 设置更改生物群系的属性" unlock_properties: name: "&f&l 解锁属性" - description: "&7 查看解锁生物群系属性。" + description: "&7 设置解锁生物群系的属性" biome: name: "&f&l [biome]" - description: "&7 Minecraft 生物群系类型." + description: "&7 Minecraft 生物群系类型" value: "&7 生物群系 ID:&e [id]" name: name: "&f&l 显示名称" description: |- - &7 生物群系的显示名称。 - &7 支持颜色代码。 - value: "&7 当前值:&r [number]" + &7 生物群系的显示名称 + &7 支持颜色代码 + value: "&7 当前名称:&r [name]" deployed: - name: "&f&l 已部署" + name: "&f&l 部署" description: |- - &7 切换生物群系是否为 + &7 切换生物群系是否 &7 可供玩家使用 - &7 与否。 enabled: "&2 已启用" disabled: "&c 已禁用" environment: name: "&f&l 维度" description: |- - &7 允许限制 - &7 维度生物群系 - &7 可以应用。 + &7 限制生物群系 + &7 允许使用的维度 enabled: "&2" - disabled: "&C" + disabled: "&c" icon: name: "&f&l 图标" description: |- - &7 允许更改图标 - &7 对于这个生物群系。 + &7 更改该生物群系 + &7 显示的图标 order: - name: "&f&l 订单" - description: |- - &7 允许改变顺序 - &7 个对象。 - &7 相同数量的对象 - &7 将由他们订购 - &7 唯一 ID 名称。 - value: "&7 当前订单:&e [number]" + name: "&f&l 排序" + description: |- + &7 更改该生物群系 + &7 在用户界面的排序 + &7 相同排序的项目 + &7 将根据它们的唯一ID + &7 进行排序判断 + value: "&7 当前排序:&e [number]" description: - name: "&f&l 说明" + name: "&f&l 描述" description: |- - &7 具体说明 - &7 用于生物群系。颜色 - &7 代码必须应用于它。 - value: "&e 当前说明:" - none: "&7 说明未设置。" + &7 生物群系的描述 + &7 允许使用颜色代码 + value: "&e 当前描述:" + none: "&7 未设置描述" unlock_permissions: name: "&f&l 权限" description: |- - &7 允许更改解锁 - &7 权限 - &7 生物群系可访问。 + &7 设置解锁该生物群系 + &7 所需要的权限 title: "&e 权限:" element: " &8 - [permission]" - none: "&7 权限未设置。" + none: "&7 未设置权限" unlock_cost: - name: "&f&l 成本" + name: "&f&l 费用" description: |- - &7 允许更改 - &7 解锁这个生物群系。 - value: "&7 当前成本:&e $[number]" + &7 设置解锁该生物群系 + &7 所需要的费用 + value: "&7 当前费用:&e $[number]" unlock_items: - name: "&f&l 项目" + name: "&f&l 物品" description: |- - &7 允许更改解锁 - 该生物群系的 &7 个项目。 - title: "&e 项目:" + &7 设置解锁该生物群系 + &7 需要消耗的物品 + title: "&e 物品:" element: " &8 - [number]x[item]" - none: "&7 项目未设置。" + none: "&7 未设置物品" unlock_level: - name: "&f&l 级别" + name: "&f&l 等级" description: |- - &7 允许更改 - &7 所需岛屿等级 - &7 用于解锁此生物群系。 - value: "&7 当前级别:&e [number]" + &7 设置解锁该生物群系 + &7 所需的岛屿等级 + value: "&7 当前等级:&e [number]" change_cost: - name: "&f&l 成本" + name: "&f&l 费用" description: |- - &7 允许更改 - &7 应用此生物群系。 - value: "&7 当前价格:&e $[number]" + &7 设置更改该生物群系 + &7 所需的费用 + value: "&7 当前费用:&e $[number]" change_items: - name: "&f&l 项目" + name: "&f&l 物品" description: |- - &7 允许更改项目 - &7 用于应用此生物群系。 + &7 设置更改该生物群系 + &7 需要消耗的物品 title: "&e 物品:" element: " &8 - [number]x[item]" - none: "&7 项目未设置。" + none: "&7 未设置物品" change_type: name: "&f&l [type]" description: |- - &7 允许更改成本类型 - &7 用于应用此生物群系。 + &7 设置更改该生物群系 + &7 费用的计算方式 static: - name: 静态值 + name: 固定值 description: |- - &7 生物群落变化成本 - &7 不变。 + &7 更改生物群系的费用 + &7 为固定不变的值 per_block: - name: 每块 + name: 方块单价 description: |- - &7 生物群落变化成本为 - &7 每块计算。 + &7 更改生物群系的费用 + &7 按每个方块的单价计算 per_usage: - name: 每次使用 + name: 使用次数 description: |- - &7 生物群落变化成本为 - &7 每增加一次 - &7 用法。 + &7 更改生物群系的费用 + &7 按使用次数递增 enabled: "&2" - disabled: "&C" + disabled: "&c" change_increment: name: "&f&l 增量" description: |- - &7 允许更改 - &7 每次使用增量。 - value: "&7 当前值:&e [number]" + &7 设置更改生物群系 + &7 每次使用增加的费用 + value: "&7 当前费用:&e [number]" biome-filter: name: "&f&l [filter]" description: |- - &7 基于生物群落过滤器 - &7 在 Minecraft Wiki 上. - lush: 郁郁葱葱的生物群落 + &7 基于Minecraft Wiki的 + &7 生物群落过滤器 + lush: 茂密生物群系 dry: 干燥的生物群系 cold: 寒冷的生物群系 - snowy: 白雪皑皑的生物群落 - ocean: 海洋生物群落 + snowy: 积雪生物群系 + ocean: 海洋生物群系 nether: 下界生物群系 - the_end: 末日生物群系 + the_end: 末地生物群系 neutral: 中性生物群系 unused: 未使用的生物群系 protection_range: name: "&f&l 保护范围" description: |- - &7 允许在生物群系中进行限制 - &7 只换岛 - &7 保护范围代替 - &7 改变整个岛上的生物群落。 + &7 是否启用当选择更改 + &7 整个岛屿的生物群系时 + &7 以当前岛屿保护范围 + &7 而不是岛屿最大范围更改 enabled: "&2 已启用" disabled: "&c 已禁用" reset: - name: "&f&l 所有者更改时重置" + name: "&f&l 岛主更改时重置" description: |- - &7 允许启用强制生物群系 - &7 更改为默认值, - &7 如果岛屿改变了它的主人 - &7 和新主人没有 - &7 当前的生物群落权限。 + &7 是否启用岛屿 + &7 更换了新的岛主但 + &7 新岛主没有该生物群系时 + &7 强制将岛屿的生物群系 + &7 变更为默认值 enabled: "&2 已启用" disabled: "&c 已禁用" cool_down: name: "&f&l 生物群系冷却" description: |- - &7 允许设置数量 - &7 秒之间的播放器 - &7 可以再次改变生物群系。 - value: "&7 当前冷却时间:&e [数字]" - disabled: "&e 冷却被禁用。" + &7 设置玩家每次 + &7 更改生物群系之间 + &7 需要的冷却时间 + value: "&7 当前冷却时间:&e [number]" + disabled: "&e 已禁用冷却时间" default_size: name: "&f&l 默认范围" description: |- - &7 允许设置数字 - &7 将在播放器时使用 - &7 改变生物群系 - &7 写它。 - value: "&7 默认范围:&e [数字]" + &7 设置玩家更改 + &7 生物群系的默认范围 + value: "&7 默认范围:&e [number]" default_mode: name: "&f&l 默认更新模式" description: |- - &7 允许设置默认更新 - &7 模式,当玩家没有 - &7 提供。 + &7 设置当玩家没有指定 + &7 生物群系的更新模式时 + &7 默认的更新方式 enabled: "&2" - disabled: "&C" + disabled: "&c" unlock_notify: name: "&f&l 解锁通知" description: |- - &7 将发送一条消息 - &7 给用户解锁时 - &7 一个新的生物群系。 - enabled: "&b 解锁时通知 &a 已启用 &b。" - disabled: "&b 解锁通知是 &c 禁用 &b。" + &7 当玩家解锁 + &7 新的生物群系时 + &7 发送一条通知 + enabled: "&b 解锁通知 &a 已启用" + disabled: "&b 解锁通知 &c 已禁用" change_timeout: name: "&f&l 更改超时" description: |- - &7 允许设置后如何 - &7 多分钟生物群系更新 - &7 将被终止。 - &7 可能发生在非常大的 - &7 下的岛屿或服务器 - &7 巨大的负载。 - value: "&7 预计时间:&e [number] 分钟" + &7 设置当更改生物群系 + &7 超过指定时间后 + &7 进程将被强制终止 + &7 一般在更改范围巨大和 + &7 服务器负载严重时发生 + value: "&7 超时时间:&e [number] 分钟" parallel_updates: name: "&f&l 并行更新" description: |- - &7 允许设置多少生物群系 - &7 更新可能发生在 - &7 同时。 - &7 其他人将被放置在 - &7 队列。 - value: "&7 当前值:&e[number]&7." + &7 设置能同时更改的 + &7 生物群系线程数 + &7 超出的更改请求 + &7 将放入队列中 + value: "&7 当前值:&e[number]" use_bank: name: "&f&l 使用银行账户" description: |- - &7 切换是否所有付款 - &7 由 Biomes 插件完成 - &7 正在使用 Bank Addon Island - &7 帐户。 - enabled: "&b 使用银行帐户已启用 &a &b。" - disabled: "&b 使用银行账户被 &c 禁用 &b。" - missing: "&c 未安装银行插件。" + &7 设置是否使用 + &7 Bank插件的岛屿账户 + &7 负责Biomes插件中 + &7 所有的付款请求 + enabled: "&b 使用银行帐户 &a已启用" + disabled: "&b 使用银行账户 &c已禁用" + missing: "&c 未安装Bank插件" visibility: name: "&f&l 生物群系可见性" description: |- - &7 允许更换播放器 - &7 生物群系能见度 - &7 生物群落选择面板。 + &7 更改生物群系 + &7 在玩家生物群系 + &7 选择界面的可见性 enabled: "&2" - disabled: "&C" + disabled: "&c" all: 所有生物群系 deployed: 部署的生物群系 accessible: 可访问的生物群落 toggleable: 可切换 is_online: - name: "&f&l 在线玩家岛" + name: "&f&l 玩家在线的岛屿" description: |- - &7 列出所有岛屿 - &7 任何成员在线. + &7 列出有在线成员的 + &7 所有岛屿 all_islands: - name: "&f&l 所有岛屿" + name: "&f&l 全部岛屿" description: |- - &7 所有岛屿列表 - &7 创建于 - &7 当前游戏模式. + &7 列出当前游戏模式下 + &7 所有创建的岛屿 island_name: name: "&f&l [name]" island-owner: "[player]" - unknown: "&c 未知所有者" + unknown: "&c 未知的岛主" description: |- [owner] [members] [id] - owner: "&7 所有者:&e [player]" + owner: "&7 岛主:&e [player]" title: "&7 岛屿成员:" - element: " &7 - &e [玩家]" + element: " &7 - &e [player]" change_biome: - name: "&f&l 改变生物群系" - description: "&7 改变每个岛屿的生物群落。" + name: "&f&l 更改生物群系" + description: "&7 更改每个岛屿的生物群系" manage_data: name: "&f&l 管理岛屿数据" description: |- - &7 管理数据 - &7 为特定岛屿存储。 + &7 管理特定岛屿的 + &7 存储数据 clear_data: - name: "&f&l 清岛数据" - description: |- - &7 清除所有存储的数据 - &7岛。 + name: "&f&l 清除岛屿数据" + description: "&7 清除所有存储的岛屿数据" island_bundle: name: "&f&l 岛屿捆绑包" description: |- - &7 分配给 - &7 当前的岛屿。 - &7 仅来自此的生物群系 - &7 捆绑包可用于 - &7岛。 - value: "&b 捆绑包:[捆绑包]" + &7 分配给此岛屿的捆绑包 + &7 岛屿仅能使用 + &7 捆绑包内的生物群系 + value: "&b 捆绑包:[bundle]" overwritten: |- - &c 所有者拥有的权限 - &c 覆盖捆绑包。 + &c 岛主拥有的捆绑包权限 + &c 会覆盖岛屿捆绑包 owner_bundle: - name: "&f&l 所有者捆绑包" - description: |- - &7 分配给 - &7 现任岛主。 - &7 仅来自此的生物群系 - &7 捆绑包可用于 - &7岛。 - &7 用户分配的权限: - &7&o '[游戏模式].biomes. - &7&o 捆绑包。<捆绑包 ID>' - value: "&b 捆绑包:[捆绑包]" + name: "&f&l 岛主的捆绑包" + description: |- + &7 分配给当前岛主的捆绑包 + &7 岛屿仅能使用 + &7 捆绑包内的生物群系 + &7 权限分配格式: + &7&o '[gamemode].biomes. + &7&o bundle.' + value: "&b 捆绑包:[bundle]" reset_to_default: name: "&f&l 重置为默认值" description: |- &7 重置所有岛屿值 - &7 到默认值 - &7 设置。 + &7 到默认设置 bundle_info: name: "&f&l 一般信息" - description: |- - &7 查看常规捆绑包 - &7 信息。 + description: "&7 查看捆绑包基础信息" bundle_biomes: name: "&f&l 管理生物群系" description: |- - &7 管理生物群系 - &7 分配给捆绑包。 + &7 管理分配给捆绑包的 + &7 生物群系 bundle_name: name: "&f&l 更改名称" description: |- - &7 更改捆绑显示 - &7 名称。 - value: "&e 当前值:&r [bundle]" + &7 更改捆绑包 + &7 显示的名称 + value: "&e 当前名称:&r [bundle]" bundle_icon: name: "&f&l 更改图标" - description: "&7 更改捆绑图标。" + description: "&7 更改捆绑包图标" bundle_description: - name: "&f&l 更改说明" - description: "&7 更改捆绑包描述。" - value: "&e 当前值:" - none: "&c 无说明" + name: "&f&l 更改描述" + description: "&7 更改捆绑包描述" + value: "&e 当前描述:" + none: "&c 无描述" bundle_permission: - name: "&f&l 捆绑权限" + name: "&f&l 捆绑包权限" description: |- - &7 必须的权限 - &7 添加到用户 - &7 强制此捆绑包。 + &7 将权限赋予给玩家 + &7 以强制其使用此捆绑包 value: "&e 权限:&f [gamemode].biomes.bundle.[id]" add_bundle_biome: name: "&f&l 添加生物群系" description: |- &7 分配一个生物群系 - &7 到这个捆绑包。 - title: "&b 选定的生物群系:" + &7 给这个捆绑包 + title: "&b 已选择的生物群系:" value: "&b - [biome]" remove_bundle_biome: name: "&f&l 移除生物群系" description: |- - &7 移除一个生物群系 - &7 来自这个捆绑包。 - title: "&b 选定的生物群系:" + &7 移除一个捆绑包 + &7 包含的生物群系 + title: "&b 已选择的生物群系:" value: "&b - [biome]" create_bundle: name: "&f&l 创建捆绑包" description: |- + &7 为此游戏模式 &7 创建一个新的捆绑包 - &7 这个游戏模式。 delete_bundle: name: "&f&l 删除捆绑包" description: |- - &7 从 - &7 这个游戏模式完全。 - title: "&b 精选套装:" + &7 从游戏模式中 + &7 完全删除此捆绑包 + title: "&b 已选择的捆绑包:" value: "&b - [bundle]" download: name: "&f&l 下载" - description: "&7 下载网络库。" + description: "&7 下载网络库" enabled: "&2 清除缓存" disabled: "&c 不清除缓存" tips: - click-to-manage: "&e 点击 &7 进行管理。" - click-to-clear: "&e 点击 &7 清除。" - click-to-change-biome: "&e 点击 &7 改变生物群系。" - click-to-view: "&e 点击 &7 查看。" - click-to-select: "&e 单击 &7 进行选择。" - click-to-choose: "&e 单击 &7 进行选择。" - click-to-complete: "&e 点击 &7 完成。" - left-click-to-accept: "&e 左键单击 &7 应用。" - right-click-to-write: "&e 右击 &7 写入。" - click-to-reduce: "&e 点击 &7 减少。" - click-to-increase: "&e 点击 &7 增加。" - click-to-return: "&e 单击 &7 返回。" - click-to-quit: "&e 点击 &7 退出。" - click-to-wipe: "&e 单击 &7 擦除。" - left-click-to-wipe: "&e 左键单击 &7 擦除。" - right-click-to-switch: "&e 右键 &7 切换。" - click-to-open: "&e 点击 &7 打开。" - click-to-export: "&e 点击 &7 导出。" - click-to-create: "&e 点击 &7 创建。" - left-click-to-open: "&e 左键单击 &7 打开。" - right-click-to-reset-all: "&e 右键单击 &7 擦除所有内容。" - click-to-toggle: "&e 单击 &7 进行切换。" - click-to-change: "&e 单击 &7 进行更改。" - shift-click-to-reset: "&e Shift 单击 &7 进行重置。" - click-to-add: "&e 点击 &7 添加。" - click-to-remove: "&e 单击 &7 删除。" - left-click-to-cycle: "&e 左键单击 &7 向下循环。" - right-click-to-cycle: "&e 右击 &7 向上循环。" - click-to-edit: "&e 单击 &7 进行编辑。" - left-click-to-download: "&e 左键 &7 下载。" - right-click-to-toggle: "&e 右键单击 &7 进行切换。" - click-to-install: "&e 点击 &7 安装。" - click-to-reset-all: "&e 点击 &7 全部重置。" - right-click-to-select: "&e 右击 &7 选择。" - right-click-to-deselect: "&e 右击 &7 取消选择。" - left-click-to-choose: "&e 左键单击 &7 进行选择。" - click-to-buy: "&e 点击 &7 购买。" - click-to-cancel: "&e 单击 &7 取消。" - click-to-save: "&e 点击 &7 保存。" - click-to-deselect: "&e 单击 &7 取消选择。" - click-on-item: |- - &e 在项目中单击 &7 - &7 您的库存。 - left-click-to-edit: "&e 左键单击 &7 进行编辑。" - right-click-to-clear: "&e 右击 &7 清除。" - click-to-previous: "&e 点击 &7 查看上一页。" - click-to-next: "&e 点击 &7 查看下一页。" - select-before: "&e 在继续之前选择 &7 项(-s)。" - click-to-apply: "&e 点击 &7 应用。" - right-click-to-open: "&e 右击 &7 打开。" - click-to-perform: "&e 点击 &7 执行。" - left-click-to-apply: "&e 左键单击 &7 应用。" - right-click-to-unlock: "&e 右击 &7 解锁。" - right-click-to-buy: "&e 右键 &7 购买。" - right-click-to-change: "&e 右击 &7 进行更改。" + click-to-manage: "&e 点击 &7 管理" + click-to-clear: "&e 点击 &7 清除" + click-to-change-biome: "&e 点击 &7 更改生物群系" + click-to-view: "&e 点击 &7 查看" + click-to-select: "&e 点击 &7 选择" + click-to-choose: "&e 点击 &7 选择" + click-to-complete: "&e 点击 &7 完成" + left-click-to-accept: "&e 左键点击 &7 应用" + right-click-to-write: "&e 右键点击 &7 写入" + click-to-reduce: "&e 点击 &7 减少" + click-to-increase: "&e 点击 &7 增加" + click-to-return: "&e 点击 &7 返回" + click-to-quit: "&e 点击 &7 退出" + click-to-wipe: "&e 点击 &7 擦除" + left-click-to-wipe: "&e 左键点击 &7 擦除" + right-click-to-switch: "&e 右键点击 &7 切换" + click-to-open: "&e 点击 &7 打开" + click-to-export: "&e 点击 &7 导出" + click-to-create: "&e 点击 &7 创建" + left-click-to-open: "&e 左键点击 &7 打开" + right-click-to-reset-all: "&e 右键点击 &7 全部擦除" + click-to-toggle: "&e 点击 &7 切换" + click-to-change: "&e 点击 &7 更改" + shift-click-to-reset: "&e Shift+点击 &7 重置" + click-to-add: "&e 点击 &7 添加" + click-to-remove: "&e 点击 &7 删除" + left-click-to-cycle: "&e 左键点击 &7 向下循环" + right-click-to-cycle: "&e 右键点击 &7 向上循环" + click-to-edit: "&e 点击 &7 编辑" + left-click-to-download: "&e 左键点击 &7 下载" + right-click-to-toggle: "&e 右键点击 &7 切换" + click-to-install: "&e 点击 &7 安装" + click-to-reset-all: "&e 点击 &7 全部重置" + right-click-to-select: "&e 右键点击 &7 选择" + right-click-to-deselect: "&e 右键点击 &7 取消选择" + left-click-to-choose: "&e 左键点击 &7 选择" + click-to-buy: "&e 点击 &7 购买" + click-to-cancel: "&e 点击 &7 取消" + click-to-save: "&e 点击 &7 保存" + click-to-deselect: "&e 点击 &7 取消选择" + click-on-item: "&e 在物品栏点击 &7 物品" + left-click-to-edit: "&e 左键点击 &7 编辑" + right-click-to-clear: "&e 右键点击 &7 清除" + click-to-previous: "&e 点击 &7 查看上一页" + click-to-next: "&e 点击 &7 查看下一页" + select-before: "&e 选择物品 &7 继续" + click-to-apply: "&e 点击 &7 应用" + right-click-to-open: "&e 右键点击 &7 打开" + click-to-perform: "&e 点击 &7 执行" + left-click-to-apply: "&e 左键点击 &7 应用" + right-click-to-unlock: "&e 右键点击 &7 解锁" + right-click-to-buy: "&e 右键点击 &7 购买" + right-click-to-change: "&e 右键点击 &7 更改" descriptions: update-mode: island: 岛屿 @@ -603,177 +574,175 @@ biomes: unknown: "&e 未知" biome: lore: |- - [描述] - [生物群落] - [开锁] - [改变] - original: "&7 生物群系:&e [生物群系]" + [description] + [biome] + [unlock] + [change] + original: "&7 生物群系:&e [biome]" unlock: lore: |- - [项目] - [钱] - [等级] - [权限] + [items] + [money] + [level] + [permissions] money: "&7 解锁费用:&e $[number]" - level: |- - &7 需要到达 &e [数字] - &7 岛级。 - permission-single: "&7 缺少权限:&c [权限]" + level: "&7 需要 &e[number] &7 岛屿等级" + permission-single: "&7 缺少权限:&c [permission]" permissions-title: "&c 缺少权限:" - permissions-list: "&c - [权限]" - item-single: "&7 解锁物品:[颜色] [数量] x [物品]" + permissions-list: "&c - [permission]" + item-single: "&7 解锁物品:[color] [number] x [item]" item-title: "&7 解锁物品:" - item-list: "&7 - [颜色] [数量] x [项目]" - missing: "&C" + item-list: "&7 - [color] [number] x [item]" + missing: "&c" has: "&e" change: lore: |- - [项目] - [钱] - [模式] - [用法] + [items] + [money] + [mode] + [usage] mode: per_block: |- - &b&o 每个生物群系的成本 - &b&o 改变了块。 + &b&o 更改生物群系 + &b&o 每个方块的费用 per_usage: |- - &b&o 改变生物群系增加 - &b&o 它的价格。 - static: "&b&o 标准更改价格。" - money: "&7 费用:&e $[数字]" - item-single: "&7 项目:[颜色] [数量] x [项目]" + &b&o 更改生物群系 + &b&o 每次增加的费用 + static: "&b&o 固定更改费用" + money: "&7 费用:&e $[number]" + item-single: "&7 项目:[color] [number] x [item]" item-title: "&7 项:" - item-list: "&7 - [颜色] [数量] x [项目]" + item-list: "&7 - [color] [number] x [item]" number-of-usage: |- - |&7 这个生物群系已经 - &7 应用了 &e [数字] &r&7 次。 - missing: "&C" + |&7 该生物群系已经 + &7 应用了 &e [number] &r&7 次 + missing: "&c" has: "&e" bundle: lore: |- - [描述] - [允许] - [生物群系] + [description] + [permission] + [biomes] permission: |- - &7 必须的权限 - &7 分配给玩家: - &7&o [游戏模式].biomes.bundle.[id] - title: "&7 捆绑生物群系:" - value: "&7 - [生物群系]" + &7 需要分配 + &7 给玩家的权限: + &7&o [gamemode].biomes.bundle.[id] + title: "&7 生物群系捆绑包:" + value: "&7 - [biome]" no-biomes: "&c 没有指定生物群系" library: - author: "&7 作者 &e [作者]" - version: "&7 使用生物群系 &e [版本]" + author: "&7 作者 &e [author]" + version: "&7 Biomes版本 &e [version]" lang: "&7 语言:&e [lang]" - gamemode: "&7 主要用于 &e [游戏模式]" + gamemode: "&7 用于 &e [gamemode]" admin: input-mode: 在聊天和铁砧输入模式之间切换。 conversations: - prefix: "&l&6 [便当盒]: &r" - confirm-string: true, on, yes, 确认, y, 有效, 正确 - deny-string: 假,关闭,否,拒绝,n,无效,不正确 - cancel-string: 取消 - exit-string: 取消,退出,退出 + prefix: "&l&6 [BentoBox]: &r" + confirm-string: true, on, yes, confirm, y, valid, correct + deny-string: false, off, no, deny, n, invalid, incorrect + cancel-string: cancel + exit-string: cancel, exit, quit cancelled: "&c 对话取消!" - input-number: "&e 请在聊天中输入一个号码。" - input-seconds: "&e 请在聊天中输入秒。" + input-number: "&e 请在聊天框中输入一个数字" + input-seconds: "&e 请在聊天框中输入所需秒数" numeric-only: "&c 给定的 [value] 不是数字!" - not-valid-value: "&c 给定的数字 [值] 无效。它必须大于 [min] 并且小于 [max]!" - data-removed: "&a 选择的生物群系从 [游戏模式] 中移除。" - confirm-deletion: "&e 请确认您要删除 [number] 个名称为 [value] 的生物群系。" - user-data-removed: "&a [游戏模式] 的所有用户数据都从数据库中清除。" - confirm-user-data-deletion: "&e 请确认您要清除 [游戏模式] 的用户数据库。" - all-data-removed: "&a [游戏模式] 的所有插件数据都从数据库中清除。" - confirm-all-data-deletion: "&e 请确认您要清除 [游戏模式] 的插件数据。" - write-name: "&e 请在聊天中写一个名字。" - new-object-created: "&a 为 [gamemode] 创建了一个新对象。" - object-already-exists: "&c 对象 &7 [id] &c 已经存在。选择不同的名称。" - name-changed: "&a 成功,名称已更新。" - write-description: "&e 请在聊天中输入新的描述,然后在一行中自行“退出”以完成。" + not-valid-value: "&c 给定的数字 [value] 无效。它必须大于 [min] 并且小于 [max]!" + data-removed: "&a 选择的生物群系已从 [gamemode] 中移除" + confirm-deletion: "&e 请确认你要删除 [number] 个生物群系,名称:[value]" + user-data-removed: "&a [gamemode] 的所有用户数据已从数据库中清除" + confirm-user-data-deletion: "&e 请确认你要清除 [gamemode] 的用户数据库" + all-data-removed: "&a [gamemode] 的所有插件数据已从数据库中清除" + confirm-all-data-deletion: "&e 请确认你要清除 [gamemode] 的插件数据" + write-name: "&e 请在聊天框中输入想要的名称" + new-object-created: "&a 为 [gamemode] 创建了一个新对象" + object-already-exists: "&c 对象 &7 [id] &c 已存在。请使用不同的名称" + name-changed: "&a 成功,名称已更新" + write-description: "&e 请在聊天框中输入新的描述,输入 ‘quit’ 完成编辑" description-changed: "&a 成功,说明已更新。" - write-permissions: "&e 请输入所需的权限,在聊天中每行一个,并在一行中自行“退出”以完成。" - permissions-changed: "&a 成功,权限已更新。" - start-downloading: "&a 开始下载和导入 Biomes Library。" + write-permissions: "&e 请输入所需的权限,在聊天框中每行为一个权限,输入 'quit' 完成编辑" + permissions-changed: "&a 成功,权限已更新" + start-downloading: "&a 开始下载和导入 Biomes Library" written-text: "&a 输入文本:" - confirm-data-replacement: "&e 请确认您想用新数据替换当前数据。" - new-data-imported: "&a 成功,[游戏模式] 的新数据已导入。" - exported-file-name: "&e 请输入导出的数据库文件的文件名。 (写“取消”退出)" - database-export-completed: "&a 成功,[world] 的数据库导出完成。文件[文件]生成。" - file-name-exist: "&c 名称为“[id]”的文件存在。无法覆盖。" - write-search: "&e 请写一个搜索值。 (写“取消”退出)" - search-updated: "&a 搜索值已更新。" - invalid-biome: "&c 存储的 `[biome]` 中的某些数据无效。" - confirm-biome-deletion: "&e 请确认您要从 [游戏模式] 中移除 [生物群系]。" - biome-removed: "[生物群系] &a 从 [游戏模式] 中移除。" - confirm-island-data-deletion: "&e 请确认您要删除 [玩家] 岛屿数据。" - island-data-removed: "[玩家] & 一个岛屿数据被删除。" - confirm-biome-data-deletion: "&e 请确认您要从 [游戏模式] 中移除所有生物群落。" - biome-data-removed: 所有生物群系都从 [游戏模式] 中移除。 - click-text-to-purchase: "&e 你已解锁 &r [生物群系]&r&e!点击这里购买。" - click-text-to-set: "&e 你已解锁 &r [生物群系]&r&e!点击这里使用它。" + confirm-data-replacement: "&e 请确认你想用新的数据替换当前数据" + new-data-imported: "&a 成功,[gamemode] 的新数据已导入" + exported-file-name: "&e 请输入一个名称来为导出的数据库文件命名(输入 'cancel' 退出)" + database-export-completed: "&a 成功,[world] 的数据库导出完成。文件 [file] 已生成" + file-name-exist: "&c 名称为 '[id]' 的文件存在。无法覆盖" + write-search: "&e 请输入你想搜索的值(输入 “cancel” 退出)" + search-updated: "&a 搜索值已更新" + invalid-biome: "&c 存储在 `[biome]` 中的某些数据无效" + confirm-biome-deletion: "&e 请确认你要从 &r&e[gamemode] &e中移除 [biome]" + biome-removed: "[biome] &r&a 已从 [gamemode] 中移除" + confirm-island-data-deletion: "&e 请确认你要删除 [player] 的岛屿数据" + island-data-removed: "[player] &a 岛屿数据已删除" + confirm-biome-data-deletion: "&e 请确认您要从 [gamemode] 中移除所有生物群系" + biome-data-removed: 所有生物群系都已从 [gamemode] 中移除 + click-text-to-purchase: "&e 你已解锁 &r [biome]&r&e!点击这里购买它" + click-text-to-set: "&e 你已解锁 &r [生物群系]&r&e!点击这里使用它" messages: - biome-not-unlocked: "[生物群系] &r&c 未解锁。你不能使用它。" - biome-not-purchased: "&c 你不能使用 &r [生物群系] &r&c。你需要购买它。" - biome-cannot-be-unlocked: "&c 你无法解锁 &r [生物群系] &r&c。" - biome-already-purchased: "&c 你已经购买了 &r [生物群系] &r&c。" - island-level-not-reached: "[生物群系] &c 要求至少有岛屿等级:[数量]。" - missing-permission: "[biome] &c 需要有权限:[permission]。" - no-credits-buy: "&c 你没有足够的积分来购买 &r [生物群系] &r&c。它花费[数量]。" - no-credits-buy-bank: "&c 您的银行账户中没有足够的信用来购买 &r [biome] &r&c。它花费[数量]。" - no-items-buy: "&c 你没有足够的物品来购买 &r [生物群系] &r&c。它需要[项目]。" - biome-purchased: "&e 你已经购买了 &r [生物群系]。" - import-count: 岛屿地形导入结束. 成功导入 [number] 个地形. - start-downloading: "&e 开始下载库。" - update-start: "&e地形更新开始..." - update-done: "&6[biome]&r&e 成功更新" - waiting: "&a 在队列中添加了生物群落变化。 &e 预计等待时间:[time] 秒。" - biome-already-unlocked: "&r [生物群系] &e 已经解锁。" + biome-not-unlocked: "[biome] &r&c 未解锁。你不能使用它" + biome-not-purchased: "&c 你不能使用 &r [biome]&r&c。你需要先购买它" + biome-cannot-be-unlocked: "&c 你无法解锁 &r [biome]" + biome-already-purchased: "&c 你已经购买了 &r [biome]" + island-level-not-reached: "[biome] &r&c 要求至少有岛屿等级:[number]" + missing-permission: "[biome] &r&c 需要有权限:[permission]" + no-credits-buy: "&c 你没有足够的金钱来购买 &r [biome] &r&c。它的费用是 [number]" + no-credits-buy-bank: "&c 你的银行账户中没有足够的金钱来购买 &r [biome] &r&c。它花费是 [number]" + no-items-buy: "&c 你没有足够的物品来购买 &r [biome] &r&c。它需要物品 [项目]" + biome-purchased: "&e 你已经购买了 &r [biome]" + import-count: "&e 已导入 [biomes] 生物群系和 [bundles] 捆绑包" + start-downloading: "&e 开始下载库" + update-start: "&a 开始将范围 &r&[number] &a内的生物群系更改为 [biome]。&e 预计时间:[time] 秒" + update-done: "&a 成功更改生物群系为 [biome]" + waiting: "&a 已进入更改生物群落的队列。&e 预计等待时间:[time] 秒" + biome-already-unlocked: "[biome] &r&e 已经解锁了" everything-already-bought: "&a 你已经为这个游戏模式购买了所有的生物群落。" - skipping: 跳过[biome] 导入. - overwriting: 覆盖 [biome]. - imported: "[biome] 成功岛屿." - migrate-start: "&a 开始迁移到新的数据格式。" - migrate-finish: "&a 已完成向新数据格式的迁移。" - migrate-valid: "&a 所有数据均有效。不需要迁移。" - bundle-loaded: "&a 捆绑 &r [捆绑] &a 已加载。" + skipping: "&a 跳过 [biome] 加载" + overwriting: "&a 在缓存中覆盖 &r [biome]" + imported: "&a 在缓存中导入 &r [biome]" + migrate-start: "&a 开始迁移到新的数据格式" + migrate-finish: "&a 已完成向新数据格式的迁移" + migrate-valid: "&a 所有数据有效。无需迁移" + bundle-loaded: "&a 捆绑包 &r [bundle] &a 已加载" errors: - no-island-data: "&c Island 没有任何存储数据。" - no-biomes-admin: "&c该世界不允许使用地形! 你需要使用 &5/[command] &c加入地形!" - no-biomes: "&c该世界不允许使用地形" - no-rank: "&c你没有足够等级做到这一点" - not-enough-level: "&c你的岛屿等级过低,修改该地形需要岛屿等级为 [number]" - not-enough-money: "&c你没有足够的金钱,修改该地形需要金钱 $[number]" - not-enough-money-bank: "&c 您的银行账户没有足够的信用。生物群落变化费用 $[number]。" - not-enough-items: "&c 这个生物群系改变成本[物品]。" - admin-not-on-island: "&c你不在 [user] 的岛上." - incorrect-object: "&c无法找到具体给定ID的地形 &d'[biome]'." - missing-biome: "&c地形未定义" - incorrect-mode: "&c给定的值 &d'[mode]'&c 无效. 有效值必须为 'ISLAND', 'CHUNK' 或者 'SQUARE'." - incorrect-range: "&c给定的数字 &d'[number]'&c 无效. 该数字必须是整数." - no-file: "&c无法找到biomes.yml" - no-load: "&c导入地形时出现错误: [message]!" - not-a-gamemode-world: "&c World [world] 不是 GameModeAddon 世界。" - file-exist: "&c 名称为 [file] 的文件已存在。选择一个不同的名称。" - no-library-entries: "&c 找不到任何有效的库条目。" - not-unlocked: "&c 你还没有解锁这个生物群系。" - not-purchased: "&c 你还没有购买这个生物群系。" - timeout: "&c 生物群落变化已过时。可能是所选区域太大或服务器正忙。" - failed: "&c 服务器在更改生物群系时遇到一些问题。" - could-not-remove-money: "&c 取款时出现问题。" - could-not-remove-items: "&c 提取物品时出了点问题。" - something-went-wrong: "&c 出了点问题。做不到。" + no-island-data: "&c Island 没有任何存储数据" + no-biomes-admin: "&c 当前游戏模式没有可使用的生物群系。请通过 /[command] 指令导入或创建生物群系" + no-biomes: "&c 当前游戏模式没有可使用的生物群系" + no-rank: "&c 你未被允许更改该岛屿的生物群系" + not-enough-level: "&c 更改该生物群系至少需要岛屿等级到达 [number]" + not-enough-money: "&c 更改该生物群系需要费用 $[number]" + not-enough-money-bank: "&c 你的银行账户没有足够的费用。更改该生物群落需要费用 $[number]" + not-enough-items: "&c 更改该生物群系需要物品 [items]" + admin-not-on-island: "&c 你不在 [user] 的岛屿上" + incorrect-object: "&c 无法找到指定名称的生物群系:[biome]" + missing-biome: "&c 未指定生物群系名称" + incorrect-mode: "&c 更新模式 '[mode]'&c 不存在。有效值须为 'ISLAND'(岛屿模式),'CHUNK'(区块模式) 或者 + 'SQUARE'(范围模式)" + incorrect-range: "&c 给定的值 '[number]' 不是有效的整数" + no-file: "&c Biomes目录中无法找到文件 [file]" + no-load: "&c 无法从 [file] 中导入生物群系。原因:[description]" + not-a-gamemode-world: "&c [world] 不是 GameModeAddon 世界" + file-exist: "&c [file] 的文件已存在。请输入一个不同的名称" + no-library-entries: "&c 找不到任何有效的库条目" + not-unlocked: "&c 你还没有解锁这个生物群系" + not-purchased: "&c 你还没有购买这个生物群系" + timeout: "&c 生物群系更改已超时。可能是所选区域太大或服务器繁忙" + failed: "&c 服务器在更改生物群系时遇到一些问题" + could-not-remove-money: "&c 扣款时出现问题" + could-not-remove-items: "&c 扣除物品时出现问题" + something-went-wrong: "&c 出现了一些问题。无法这么做" protection: flags: BIOMES_ISLAND_PROTECTION: - name: 地形保护 + name: 生物群系管理 description: |- - &5&o切换到谁可以 - &5&o改变岛屿地形 + &5&o 切换谁可以 + &5&o 更改岛屿的生物群系 BIOMES_WORLD_PROTECTION: - name: 地形限制 + name: 生物群系岛屿限制 description: |- - &5&o这将允许/禁止 - &5&o玩家在岛屿 - &5&o修改地形 - &5&o的需求. - hint: 岛外不允许改变岛屿地形! + &5&o 允许/禁止 玩家 + &5&o 只有在自己的岛屿上 + &5&o 才能更改生物群系 + hint: "&c 你必须在自己的岛屿上才能更改生物群系!" From 422438a03be281fb86b3139152e5a31d056b1e03 Mon Sep 17 00:00:00 2001 From: "gitlocalize-app[bot]" <55277160+gitlocalize-app[bot]@users.noreply.github.com> Date: Tue, 24 Jan 2023 14:08:24 +0200 Subject: [PATCH 4/7] Translate nl.yml via GitLocalize (#114) Co-authored-by: DevSolaris --- src/main/resources/locales/nl.yml | 754 ++++++++++++++++++++++++++++++ 1 file changed, 754 insertions(+) create mode 100644 src/main/resources/locales/nl.yml diff --git a/src/main/resources/locales/nl.yml b/src/main/resources/locales/nl.yml new file mode 100644 index 0000000..29cbaa6 --- /dev/null +++ b/src/main/resources/locales/nl.yml @@ -0,0 +1,754 @@ +--- +biomes: + commands: + admin: + main: + description: hoofd klimaat admin commando + import: + parameters: "" + description: importeert klimaten + confirmation: Dit gaat de bestaande klimaten van [gamemode] verwijderen en + importeert nieuwe klimaten van het sjabloon - bevestig asjeblieft + migrate: + description: 'migreert opgeslagen klimaat-data naar een nieuw formaat ' + set: + description: verandert het klimaat voor een speler + parameters: " [mode] [grootte]" + unlock: + description: ontgrendelt klimaat voor de speler zonder checks. `true` toevoegen + aan het einde markeert het klimaat als gekocht + parameters: " [true]" + player: + main: + description: 'opent het klimaat-selectie menu ' + set: + description: verandert het klimaat voor een speler + parameters: " [mode] [grootte]" + buy: + description: koopt het gekozen klimaat + parameters: "" + info: + description: stuurt een chat-bericht met een gedetailleerde klimaat beschrijving + parameters: "" + gui: + titles: + player-panel: "&0&l Kies Klimaat" + buy-panel: "&0&l Koop Klimaat" + advanced-panel: "&0&l Update-modus" + admin-panel: "&0&l Admin GUI" + settings: "&0&l Instellingen" + library: "&0&l Bibliotheek" + manage-biomes: "&0&l Klimaten beheren" + manage-bundles: "&0&l Bundels beheren" + manage-islands: "&0&l Beheer eiland-data" + edit-biome: "&0&l Bewerk Klimaat: [biome]" + edit-bundle: "&0&l Bewerk bundel: [bundle]" + edit-island: "&0&l Bewerk eiland: [island]" + environment-selector: "&0&l Selecteer omgeving" + biome-selector: "&0&l Selecteer Klimaat" + bundle-selector: "&0&l Selecteer Bundel" + item-selector: "&0&l Selecteer Items" + buttons: + island: + name: "&f&l Eiland" + description: "&7 Veranderd het klimaat op het \n&7 hele eiland." + chunk: + name: "&f&l Chunk" + description: "&7 Veranderd klimaat in chunks." + range: + name: "&f&l Bereik" + description: "&7 Verander klimaat an de hand van bereik." + reduce: + name: "&f&l Verminder" + description: "&7 Verminder met &e [number]" + increase: + name: "&f&l Verhoog" + description: "&7 Verhoog met &e [number]" + accept: + name: "&f&l Wijzigingen Toepassen" + description: |- + &7 Veranderd klimaat naar &e [biome] + + &7 Update mode: &e [mode] + &7 Update bereik: &e [number] + return: + name: "&f&l Keer Terug" + description: "&7 Keer terug naar het vorige menu." + previous: + name: "&f&l Vorige pagina" + description: "&7 Ga naar pagina &e [number]" + next: + name: "&f&l Volgende Pagina" + description: "&7 Ga naar pagina &e [number]" + quit: + name: "&f&l Afsluiten" + description: "&7 Verlaat het menu." + save: + name: "&f&l Opslaan" + description: "&7 Sla op en ga terug." + cancel: + name: "&f&l Annuleer" + description: "&7 Annuleer veranderingen en ga terug." + search: + name: "&f&l Zoek" + description: |- + &7 Geeft de mogelijkheid + &7 om een klimaat te zoeken + &7 aan de hand van de naam + search: "&b Waarde: [value]" + buy: + name: "&f&l Koop" + description: "&7 Koop een nieuw klimaat." + manage_islands: + name: "&f&l Eilanden beheren " + description: "&7 Geeft de mogelijkheid om \n&7 eiland data te beheren." + manage_biomes: + name: "&f&l Klimaten beheren" + description: |- + &7 Maakt het mogelijk data van + &7 klimaten te beheren + manage_bundles: + name: "&f&l Bundels beheren" + description: |- + &7 Maakt het mogelijk data van + &7 bundels te beheren + settings: + name: "&f&l Instellingen" + description: |- + &7 Maakt het mogelijk instellingen van + &7 de addon te beheren + import_template: + name: "&f&l Importeer template" + description: |- + &7 Importeer template + &7 bestand vanuit de + &7 addon folder. + web_library: + name: "&f&l Web Bibliotheek" + description: |- + &7 Ga naar de web + &7 bibliotheek met + &7 gedeelde Klimaten. + export_from_database: + name: "&f&l Exporteer Database" + description: |- + &7 Exporteer de database + &7 naar één bestand in + &7 de addon folder. + import_to_database: + name: "&f&l Importeer Database" + description: |- + &7 Importeer een database vanuit + &7 één bestand in de addon + &7 folder. + wipe_islands_data: + name: "&f&l Verwijder Eiland Database" + description: "&7 Verwijder alle klimaat gebruiker \n&7 data voor deze gamemode." + wipe_biomes_data: + name: "&f&l Verwijder Klimaten Database" + description: |- + &7 Verwijder alle klimaat en bundel + &7 data voor deze gamemode. + add_biome: + name: "&f&l Voeg klimaat toe" + description: |- + &7 Maakt een nieuw klimaat die + &7 spelers kunnen gebruiken in + &7 het gebruiker-paneel. + remove_biome: + name: "&f&l Verwijder klimaat" + description: |- + &7 Verwijderd het gestelecteerde klimaat + &7 van gebruiker-panelen. + title: "&e Geselecteerde klimaten:" + value: "&e - [biome]" + accept_selected: + name: "&f&l Accepteer geselecteerde" + description: "&7 Accepteert geselecteerde elementen." + title: "&e Geselecteerde elementen:" + element: "&e - [element]" + environment_element: + name: "&f&l [environment]" + description: "&7 [description]." + properties: + name: "&f&l Eigenschappen" + description: "&7 Bekijk de belangrijkste eigenschappen van het klimaat." + change_properties: + name: "&f&l Verander eigenschappen" + description: "&7 Bekijk veranderende klimaat-eigenschappen." + unlock_properties: + name: "&f&l Eigenschappen ontgrendelen" + description: "&7 Bekijk ontgrendel-eigenschappen van klimaat." + biome: + name: "&f&l [biome]" + description: "&7 Minecraft Klimaat-type." + value: "&7 Klimaat ID: &e [id]" + name: + name: "&f&l Weergavenaam" + description: |- + &7 Weergavenaam voor klimaat. + &7 Staat kleur codes toe. + value: "&7 Huidige waarde: &r [name]" + deployed: + name: "&f&l geïmplementeerd" + description: |- + &7 Schakelt of het klimaat + &7 beschikbaar is voor spelers + &7 of niet. + enabled: "&2 Aan" + disabled: "&c Uit" + environment: + name: "&f&l Dimensie" + description: |- + &7 Maakt het mogelijk om te beperken in welke + &7 dimensie het klimaat + &7 kan worden toegepast. + enabled: "&2" + disabled: "&c" + icon: + name: "&f&l Icoon" + description: |- + &7 Maakt het mogelijk om het icoon te wijzigen + &7 voor de klimaat. + order: + name: "&f&l Volgorde" + description: "&7 Maakt het mogelijk om de \n&7 volgorde van objecten aan te + passen.\n&7 Objecten met een gelijk nummer\n&7 worden geordend aan de hand + van hun\n&7 unieke ids." + value: "&7 Huidige volgorde: &e [number]" + description: + name: "&f&l Omschrijving" + description: |- + &7 De specifieke omschrijving + &7 voor het klimaat. de kleurcodes + &7 zijn verplicht. + value: "&e Huidige omschrijving:" + none: "&7 Omschrijving is niet ingesteld." + unlock_permissions: + name: "&f&l Permissies" + description: |- + &7 Maakt het mogelijk om permissies + &7 te krijgen om dit klimaat + &7 te krijgen. + title: "&e Permissies: " + element: " &8 - [permission]" + none: "&7 Permissies zijn niet ingesteld." + unlock_cost: + name: "&f&l Prijs" + description: |- + &7 Maakt het mogelijk om de prijs te wijzigen + &7 voor het ontgrendelen van dit klimaat. + value: "&7 Huidige prijs: &e $[number]" + unlock_items: + name: "&f&l Items" + description: |- + &7 Maakt het mogelijk om de items te wijzigen + &7 voor dit klimaat + title: "&e Items: " + element: " &8 - [number]x[item]" + none: "&7 Items zijn niet ingesteld." + unlock_level: + name: "&f&l Level" + description: |- + &7 Maakt het mogelijk om het eiland level te wijzigen + &7 voor het ontgrendelen van dit klimaat. + value: "&7 Huidig level: &e [number]" + change_cost: + name: "&f&l Prijs" + description: |- + &7 Maakt het mogelijk om de prijs te wijzigen + &7 voor het selecteren van dit klimaat. + value: "&7 Huidige kosten: &e $[number]" + change_items: + name: "&f&l Items" + description: |- + &7 Maakt het mogelijk om de items te wijzigen + &7 voor het selecteren van dit klimaat. + title: "&e Items: " + element: " &8 - [number]x[item]" + none: "&7 Items zijn niet ingesteld." + change_type: + name: "&f&l [type]" + description: |- + &7 Maakt het mogelijk om de prijs-type te wijzigen + &7 voor het selecteren van dit klimaat. + static: + name: Statische waarde + description: "&7 Klimaat-verander kosten \n&7 veranderen niet." + per_block: + name: Per blok + description: "&7 Klimaat-verander kosten \n&7 worden berekend per block." + per_usage: + name: Per gebruik + description: "&7 Klimaat-verander kosten \n&7 worden verhoogd na elk gebruik." + enabled: "&2" + disabled: "&c" + change_increment: + name: "&f&l Verhoog" + description: "&7 Maakt het mogelijk instellingen van\n&7 de verhoging per + gebruik " + value: "&7 Huidige waarde: &e [number]" + biome-filter: + name: "&f&l [filter]" + description: |- + &7 Klimaat filter op basis + &7 van de Minecraft Wiki. + lush: Weelderige Klimaten + dry: Droge Klimaten + cold: Koude Klimaten + snowy: Sneeuwirige Klimaten + ocean: Oceaan Klimaten + nether: Nether Klimaten + the_end: The End Klimaten + neutral: Neutrale Klimaten + unused: Ongebruikte Klimaten + protection_range: + name: "&f&l Beschermings-bereik" + description: "&7 maakt het mogelijk om \n&7 klimaat-verandering alleen in + de \n&7 bescherming-bereik te doen in \n&7 plaats van op het hele eiland" + enabled: "&2 Ingeschakeld" + disabled: "&c Uitgeschakeld" + reset: + name: "&f&l Reset als de eigenaar wisseld" + description: "&7 Maakt het mogelijk om\n&7 het klimaat terug te zetten naar + de standaard,\n&7 als het eiland een nieuwe eigenaar krijgt\n&7 en de nieuwe + eigenaar het \n&7 klimaat-permissie niet heeft." + enabled: "&2 Ingeschakeld" + disabled: "&c Uitgeschakeld" + cool_down: + name: "&f&l Klimaat cooldown" + description: "&7 Maakt het mogelijk om een\n&7 cooldown tussen wanneer \n&7 + spelers het klimaat weer aan kunnen\n&7 passen in te stellen." + value: "&7 Huidige cooldown: &e [number]" + disabled: "&e Cooldown is uitgeschakeld." + default_size: + name: "&f&l Standaard bereik" + description: "&7 Maakt het mogelijk om\n&7 het standaard bereik in te\n&7 + stellen bij het veranderen van \n&7 het klimaat zonder het te schrijven" + value: "&7 Standaard bereik: &e [number]" + default_mode: + name: "&f&l Standaard Update-modus" + description: |- + &7 Maakt het mogelijk om de standaard + &7 update-modus als spelers + &7 dit niet invullen. + enabled: "&2" + disabled: "&c" + unlock_notify: + name: "&f&l Informeer bij ontgrendelen" + description: "&7 Een bericht wordt verstuurd\n&7 als de speler een nieuw \n&7 + klimaat ontgrendeld." + enabled: "&b Informeren bij ongrendelen staat &a aan&b." + disabled: "&b Informeren bij ongrendelen staat &c uit&b." + change_timeout: + name: "&f&l Timeout voor verandering" + description: "&7 Maakt het mogelijk om de \n&7 timeout in minuten waar\n&7 + het updaten van het klimaat\n&7 wordt gestopt.\n&7 Dit gebeurt mogelijk + bij grote\n&7 eilanden of op drukke servers." + value: "&7 Timeout na: &e [number] minuten" + parallel_updates: + name: "&f&l Parallele Updates" + description: |- + &7 Maakt het mogelijk om veel + &7 klimaten tegelijk geupdatet + &7 kunnen worden tegelijk. + &7 Andere worden in een wachtrij + &7 gezet. + value: "&7 Huidige waarde: &e[number]&7." + use_bank: + name: "&f&l Gebruik Bank Account" + description: "&7 Kies of bank accounts gebruikt\n&7 worden voor betalingen + aan de\n&7 Biomes addon. \n&7 Dit gebruikt het Bank Addon \n&7 eiland account." + enabled: "&b Gebruik van je Bank Account is &a ingeschakeld &b." + disabled: "&b Gebruik van je Bank Account is &c uitgeschakeld &b." + missing: "&c De Bank addon is niet geïnstalleerd." + visibility: + name: "&f&l Biome Zichtbaarheid" + description: |- + &7 Maakt het mogelijk om + &7 klimaat zichtbaar te maken in + &7 het klimaat selectie paneel. + enabled: "&2" + disabled: "&c" + all: Alle Klimaten + deployed: Geactiveerde Klimaten + accessible: Beschikbare Klimaten + toggleable: Aan/uit-zetbaar + is_online: + name: "&f&l Online Spelers eilanden" + description: |- + &7 Alle eilanden waar een speler + &7 online is. + all_islands: + name: "&f&l Alle eilanden" + description: |- + &7 Alle eilanden die gemaakt + &7 zijn voor deze gamemode. + island_name: + name: "&f&l [name]" + island-owner: "[player]" + unknown: "&c Onbekende eigenaar" + description: |- + [owner] + [members] + [id] + owner: "&7 Eigenaar: &e [player]" + title: "&7 Eiland leden:" + element: " &7 - &e [player]" + change_biome: + name: "&f&l Verander klimaat" + description: "&7 Verander klimaat per eiland." + manage_data: + name: "&f&l Beheer Eiland-data" + description: |- + &7 Beheer data die is opgeslagen + &7 voor dit specfieke eiland. + clear_data: + name: "&f&l Verwijder eiland data" + description: |- + &7 Verwijder alle opgeslagen + &7 eiland-data. + island_bundle: + name: "&f&l Eiland bundel" + description: |- + &7 Bundel die is toegewezen aan + &7 het huidige eiland. + &7 Alleen klimaten van deze + &7 bundel kunnen gebruikt worden + &7 op dit eiland. + value: "&b Bundel: [bundle]" + overwritten: "&c De eigenaar heeft een permissie \n&c om de bundel te overschrijven." + owner_bundle: + name: "&f&l Eigenaar van bundel" + description: |- + &7 Bundel die is toegewezen aan + &7 de huidige eiland eigenaar. + &7 Alleen de klimaten uit deze + &7 bundel kunnen gebruikt worden + &7 op het eiland. + &7 Permissie om aan de speler te geven: + &7&o '[gamemode].biomes. + &7&o bundle.' + value: "&b Bundel: [bundle]" + reset_to_default: + name: "&f&l Terugzetten naar standaardwaarden" + description: |- + &7 Reset alle eiland waardes + &7 naar de default waardes + &7 uit de instellingen. + bundle_info: + name: "&f&l Algemene Informatie" + description: |- + &7 Zie algemene bundel + &7 informatie. + bundle_biomes: + name: "&f&l Klimaten beheren" + description: |- + &7 Beheer klimaten die toegevoegd + &7 zijn aan de bundel. + bundle_name: + name: "&f&l Verander naam" + description: "&7 Verander bundel weergave-naam" + value: "&e Huidige waarde: &r [bundle]" + bundle_icon: + name: "&f&l Verander icoon" + description: "&7 Verander bundel icoon" + bundle_description: + name: "&f&l Verander omschrijving" + description: "&7 Verander bundel omschrijving." + value: "&e Huidige waarde:" + none: "&c Geen beschrijving" + bundle_permission: + name: "&f&l Bundel permissies" + description: |- + &7 De permissie die toegevoegd + &7 moeten worden aan de speler + &7 om de bundel te forceren. + value: "&e Permissie: &f [gamemode].biomes.bundle.[id]" + add_bundle_biome: + name: "&f&l Voeg klimaat toe" + description: |- + &7 Voeg een klimaat toe aan + &7 deze bundel. + title: "&b Geselecteerde klimaten:" + value: "&b - [biome]" + remove_bundle_biome: + name: "&f&l Verwijder klimaat" + description: |- + &7 Verwijder een klimaat uit + &7 deze bundel. + title: "&b Geselecteerde klimaten:" + value: "&b - [biome]" + create_bundle: + name: "&f&l Maak bundel" + description: |- + &7 Maak een nieuwe bundel + &7 voor deze gamemode. + delete_bundle: + name: "&f&l Verwijder bundel" + description: |- + &7 Verwijder een bundel voor + &7 deze gamemode. + title: "&b Geselecteerde Bundels:" + value: "&b - [biome]" + download: + name: "&f&l Download" + description: "&7 Download web bibliotheek." + enabled: "&2 Met Cache verwijderen" + disabled: "&c Zonder Cache te verwijderen" + tips: + click-to-manage: "&e Klik &7 om te beheren." + click-to-clear: "&e Klik &7 om te verwijderen." + click-to-change-biome: "&e Klik &7 om klimaat aan te passen." + click-to-view: "&e Klik &7 om te zien." + click-to-select: "&e Klik &7 om te selecteren." + click-to-choose: "&e Klik &7 om te kiezen." + click-to-complete: "&e Klik &7 om af te maken." + left-click-to-accept: "&e Linker Klik &7 om toe te passen." + right-click-to-write: "&e Rechter Klik &7 om op te slaan." + click-to-reduce: "&e Klik &7 om te verminderen." + click-to-increase: "&e Klik &7 om te verhogen." + click-to-return: "&e Klik &7 om terug te gaan." + click-to-quit: "&e Klik &7 om te stoppen." + click-to-wipe: "&e Klik &7 om te wissen." + left-click-to-wipe: "&e Linker Klik &7 om te wissen." + right-click-to-switch: "&e Rechter Klik &7 om te wisselen." + click-to-open: "&e Klik &7 om te openen." + click-to-export: "&e Klik &7 om te exporteren." + click-to-create: "&e Klik &7 om te maken." + left-click-to-open: "&e Linker Klik &7 om te openen." + right-click-to-reset-all: "&e Rechter Klik &7 om alles te wissen." + click-to-toggle: "&e Klik &7 om aan/uit te zetten." + click-to-change: "&e Klik &7 om te veranderen." + shift-click-to-reset: "&e Shift Klik &7 om te resetten." + click-to-add: "&e Klik &7 om toe te voegen." + click-to-remove: "&e Klik &7 om te verwijderen." + left-click-to-cycle: "&e Linker Klik &7 om door te lopen." + right-click-to-cycle: "&e Rechter Klik &7 om terug door te lopen." + click-to-edit: "&e Klik &7 om bij te werken." + left-click-to-download: "&e Linker Klik &7 om te downloaden." + right-click-to-toggle: "&e Rechter Klik &7 om aan/uit te zetten." + click-to-install: "&e Klik &7 om te installeren." + click-to-reset-all: "&e Klik &7 om alles te resetten." + right-click-to-select: "&e Rechter Klik &7 om te selecteren." + right-click-to-deselect: "&e Rechter Klik &7 om te deselecteren." + left-click-to-choose: "&e Linker Klik &7 om te kiezen." + click-to-buy: "&e Klik &7 om te kopen." + click-to-cancel: "&e Klik &7 om te annuleren." + click-to-save: "&e Klik &7 om op te slaan." + click-to-deselect: "&e Klik &7 om te deselecteren." + click-on-item: |- + &e Klik &7 op een item in + &7 je inventaris. + left-click-to-edit: "&e Linker Klik &7 om te bewerken." + right-click-to-clear: "&e Rechter Klik &7 om te verwijderen." + click-to-previous: "&e Klik &7 om naar de vorige pagina te gaan." + click-to-next: "&e Klik &7 om naar de volgende pagina te gaan." + select-before: "&e Selecteer &7 item(-s) voor je doorgaat." + click-to-apply: "&e Klik &7 om toe te passen." + right-click-to-open: "&e Rechter Klik &7 om te openen." + click-to-perform: "&e Klik &7 om uit te voeren." + left-click-to-apply: "&e Linker Klik &7 om toe te passen." + right-click-to-unlock: "&e Rechter Link &7 om te ontgrendelen." + right-click-to-buy: "&e Rechter Klik &7 om te kopen." + right-click-to-change: "&e Rechter Klik &7 om te veranderen." + descriptions: + update-mode: + island: Eiland Modus + chunk: Chunk Modus + range: Radius Modus + selected: "&2 Geselecteerd" + island-owner: "[player]" + unknown: "&e Onbekend" + biome: + lore: |- + [description] + [biome] + [unlock] + [change] + original: "&7 Klimaat: &e [biome]" + unlock: + lore: |- + [items] + [money] + [level] + [permissions] + money: "&7 Ontgrendel-prijs: &e $[number]" + level: |- + &7 Eiland level &e [number] + &7 is benodigd. + permission-single: "&7 Missende permissie: &c [permission]" + permissions-title: "&c Missende permissies:" + permissions-list: "&c - [permission]" + item-single: "&7 Ontgrendel Item: [color] [number] x [item]" + item-title: "&7 Ontgrendel-Items:" + item-list: "&7 - [color] [number] x [item]" + missing: "&c" + has: "&e" + change: + lore: |- + [items] + [money] + [mode] + [usage] + mode: + per_block: "&b&o Klimaat prijs per \n&b&o veranderd block" + per_usage: |- + &b&o Klimaat veranderen verhoogd + &b&o de prijs. + static: "&b&o Standaard prijs-verandering." + money: "&7 Prijs: &e $[number]" + item-single: "&7 Item: [color] [number] x [item]" + item-title: "&7 Items:" + item-list: "&7 - [color] [number] x [item]" + number-of-usage: "|&7 Dit klimaat is &e[number] \n&r&7x ingesteld." + missing: "&c" + has: "&e" + bundle: + lore: |- + [description] + [permission] + [biomes] + permission: "&7 Permissie die de speler \n&7 moet krijgen\n&7&o [gamemode].biomes.bundle.[id]" + title: "&7 Bundel Klimaten: " + value: "&7 - [biome]" + no-biomes: "&c Geen klimaat ingesteld" + library: + author: "&7 door &e [author]" + version: "&7 Gemaakt met Biomes &e [version]" + lang: "&7 Taal: &e [lang]" + gamemode: "&7 Standaard voor &e [gamemode]" + conversations: + prefix: "&l&6 [BentoBox]: &r" + confirm-string: ja, bevestig, valide + deny-string: nee, uit, n, incorrect + cancel-string: stop + exit-string: stop, annuleer + cancelled: "&c Conversatie gestopt!" + input-number: "&e Schrijf asjeblieft een getal in de chat." + input-seconds: "&e Schrijf asjeblieft seconde in de chat." + numeric-only: "&c [value] is geen geldig getal!" + not-valid-value: "&c De waarde [value] is niet geldig. De waarde moet groter zijn + dan [min] en kleiner dan [max]!" + data-removed: "&a Gekozen klimaat wordt verwijderd voor [gamemode]." + confirm-deletion: "&e Bevestig dat je [number] klimaten wil verwijderen met de + namen: [value]." + user-data-removed: "&a Alle gebruiker-data voor [gamemode] is verwijderd van de + database." + confirm-user-data-deletion: "&e Bevestig dat je de gebruiker-data wil verwijderen + voor [gamemode]." + all-data-removed: "&a Alle Addon data voor [gamemode] is verwijderd van de database." + confirm-all-data-deletion: "&e Bevestig dat je de Addon-data wil verwijderen voor + [gamemode]." + write-name: "&e Schrijf asjeblieft de naam in de chat." + new-object-created: "&a Er is een nieuw object voor [gamemode] is gemaakt." + object-already-exists: "&c Object &7 [id] &c Bestaat al. Kies een andere naam." + name-changed: "&a Geslaagd, de naam is geüpdatet." + write-description: "&e Schrijf de nieuwe omschrijving, een per regel in de chat, + en 'stop' op een aparte lijn om het af te ronden." + description-changed: "&a Geslaagd, de omschrijving is geüpdatet." + write-permissions: "&e Schrijf de benodigde permissies, een per regel in de chat, + en 'stop' op een aparte lijn om het af te ronden." + permissions-changed: "&a Geslaagd, permissies zijn bijgewerkt." + start-downloading: "&a Begonnen met downloaden en importeren van Biomes Bibliotheek." + written-text: "&a Input Tekst:" + confirm-data-replacement: "&e Bevestig dat je de bestaande data wil vervangen + met nieuwe data." + new-data-imported: "&a Geslaagd, nieuwe data voor [gamemode] is geïmporteerd." + exported-file-name: "&e Schrijf een bestandsnaam voor het geëxporteerde database + bestand. (schrijf 'stop' om te stoppen)" + database-export-completed: "&a Geslaagd, de database export voor [world] is klaar. + Bestand [file] is opgeslagen." + file-name-exist: "&c Bestand met naam '[id]' bestaat al. Kan niet overschrijven." + write-search: "&e Schrijf asjeblieft een zoek-opdracht. (schrijf 'stop' om te + stoppen)" + search-updated: "&a Zoekopdracht geüpdatet" + invalid-biome: "&c Er is data in `[biome]`&r&c wat niet geldig is." + confirm-biome-deletion: "&e Bevestig dat je klimaat [biome]&r&e wil verwijderen + van [gamemode]." + biome-removed: "[biome] &r&a is verwijderd van [gamemode]." + confirm-island-data-deletion: "&e Bevestig dat je [player] zijn eiland data wil + verwijderen." + island-data-removed: "[player] &a eiland data is verwijderd" + confirm-biome-data-deletion: "&e Bevestig dat je alle klimaat-data wil verwijderen + voor [gamemode]." + biome-data-removed: Alle klimaten zijn verwijderd van [gamemode]. + click-text-to-purchase: "&e You Je hebt &r [biome]&r&eontgrendeld! Klik hier om + het te kopen." + click-text-to-set: "&e You Je hebt &r [biome]&r&eontgrendeld! Klik hier om het + te gebruiken." + messages: + biome-not-unlocked: "[biome] &r&c is niet ontgrendeld. Je kan het niet gebruiken." + biome-not-purchased: "&c You kan &r [biome] &r&cniet gebruiken. Je moet het eerst + kopen." + biome-cannot-be-unlocked: "&r [biome] &r&ckan niet ontgrendeld worden." + biome-already-purchased: "&c Je hebt klimaat &r [biome] &r&cal gekocht." + island-level-not-reached: "&c Voor &r[biome] &r&c heb je minimaal eiland level + [number] nodig." + missing-permission: "[biome] &r&c heeft permissie: [permission] nodig." + no-credits-buy: "&c Je hebt niet genoeg credits om &r [biome] &r&c te kopen. Het + kost [number]." + no-credits-buy-bank: "&c Je hebt niet genoeg credits in je bank-account om &r + [biome] &r&c te kopen. Het kost [number]." + no-items-buy: "&c Je hebt niet genoeg items om &r [biome] &r&c te kopen. Het kost + [items]." + biome-purchased: "&e Je hebt &r[biome]&r&e gekocht." + import-count: "&e [biomes] klimaten en [bundles] bundels geïmporteerd." + start-downloading: "&e Begin Bibliotheek downloaden." + update-start: "&a Begonnen met klimaat-verandering naar [biome]&r&a in [number] + chunks. &e Verwachte tijd: [time] sec." + update-done: "&a Klaar met klimaat verandering naar [biome]&r&a." + waiting: "&a Klimaat-verandering toegevoegd aan de wachtrij. &e Verwachte wachttijd: + [time] sec." + biome-already-unlocked: "[biome] &r&e is al ontgrendeld." + everything-already-bought: "&a Je hebt alle klimaten al gekocht voor deze gamemode." + skipping: "&a Laden van &r [biome]&r&a overgeslagen." + overwriting: "&r [biome] &r&a aan het overschrijven in cache." + imported: "&r [biome] &a is geïmporteerd in de cache." + migrate-start: "&a Migratie naar een nieuw data-formaat is begonnen." + migrate-finish: "&a Migratie naar een nieuw data-formaat is klaar." + migrate-valid: "&a Alle data is geldig. Migratie is niet nodig." + bundle-loaded: "&a Bundel &r [bundle] &a is geladen." + errors: + no-island-data: "&c Er is geen data opgeslagen voor dit eiland." + no-biomes-admin: "&c Huidige GameMode heeft geen bruikbaar klimaat. Importeer + of maak klimaten met /[command]" + no-biomes: "&c Deze GameMode heeft geen bruikbare klimaten." + no-rank: "&c Je mag het klimaat niet veranderen op dit eiland." + not-enough-level: "&c Om te veranderen naar dit klimaat, moet je eiland minimaal + level [number] zijn." + not-enough-money: "&c De verandering naar dit klimaat kost $[number]." + not-enough-money-bank: "&c Je bank account heeft niet genoeg credits. Klimaat-verandering + kost $[number]." + not-enough-items: "&c De verandering naar dit klimaat kost [items]." + admin-not-on-island: "&c Jij bent geen lid van [user] zijn eiland." + incorrect-object: "&c Kan klimaat met naam [biome] niet vinden" + missing-biome: "&c Klimaat-naam is niet ingesteld." + incorrect-mode: "&c Gamemode met naam '[mode]' bestaat niet." + incorrect-range: "&c Waarde '[number]' is geen geldig getal." + no-file: "&c Kan bestand [file] niet vinden in de Klimaat folder." + no-load: "&c Kan klimaten niet importeren van [file]. Reden: [description]" + not-a-gamemode-world: "&c Wereld [world] is geen GameModeAddon wereld." + file-exist: "&c Er bestaat al een bestand met naam: [file]. Kies een andere naam." + no-library-entries: "&c Kan geen bibliotheek-waardes vinden" + not-unlocked: "&c Je hebt dit klimaat nog niet ontgrendeld." + not-purchased: "&c Je hebt dit klimaat niet gekocht." + timeout: "&c Klimaatverandering is ge-timeout. Het is mogelijk dat de selectie + te groot is of de server druk is." + failed: "&c De server is tegen problemen aangelopen tijdens het veranderen van + het klimaat." + could-not-remove-money: "&c Er is iets misgegaan tijdens het intrekken van geld." + could-not-remove-items: "&c Er is iets misgegaan tijdens het intrekken van items." + something-went-wrong: "&c Er is iets misgegaan. Kon het niet doen." +protection: + flags: + BIOMES_ISLAND_PROTECTION: + name: Klimaat Veranderen + description: |- + &5&o Kies wie eiland-klimaat + &5&o aan kunnen passen + BIOMES_WORLD_PROTECTION: + name: Klimaat eiland beperking + description: "&5&o Kies benodigdheden\n&5&o voor spelers om het\n&5&o klimaat + op hun eiland \n&5&o aan te kunnen passen." + hint: "&c Je moet op je eiland zijn om het klimaat te veranderen!" From 482329a9b50c82be3c1e857f576ba8e948887579 Mon Sep 17 00:00:00 2001 From: BONNe Date: Sun, 26 Mar 2023 14:07:18 +0300 Subject: [PATCH 5/7] Update to new Bukkit Loader --- src/main/java/world/bentobox/biomes/BiomesPladdon.java | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/main/java/world/bentobox/biomes/BiomesPladdon.java b/src/main/java/world/bentobox/biomes/BiomesPladdon.java index 081cc30..8ef36f4 100644 --- a/src/main/java/world/bentobox/biomes/BiomesPladdon.java +++ b/src/main/java/world/bentobox/biomes/BiomesPladdon.java @@ -7,7 +7,6 @@ package world.bentobox.biomes; -import org.bukkit.plugin.java.annotation.dependency.Dependency; import org.bukkit.plugin.java.annotation.plugin.ApiVersion; import org.bukkit.plugin.java.annotation.plugin.Plugin; @@ -18,9 +17,8 @@ /** * @author tastybento */ -@Plugin(name = "Pladdon", version = "1.0") +@Plugin(name = "Biomes", version = "1.0") @ApiVersion(ApiVersion.Target.v1_19) -@Dependency(value = "BentoBox") public class BiomesPladdon extends Pladdon { @Override @@ -28,4 +26,4 @@ public Addon getAddon() { return new BiomesAddon(); } -} \ No newline at end of file +} From 4494cdc09912bb2262f527f79d4452ef0c9a23b6 Mon Sep 17 00:00:00 2001 From: BONNe Date: Sat, 8 Apr 2023 18:53:11 +0300 Subject: [PATCH 6/7] PluginAnnotations does not allow setting version dynamically from Maven. Return to a file format. (#117) * Create plugin.yml * Update pom.xml * Update BiomesPladdon.java --- pom.xml | 6 ------ src/main/java/world/bentobox/biomes/BiomesPladdon.java | 8 -------- src/main/resources/plugin.yml | 9 +++++++++ 3 files changed, 9 insertions(+), 14 deletions(-) create mode 100644 src/main/resources/plugin.yml diff --git a/pom.xml b/pom.xml index e63b56f..fc717f3 100644 --- a/pom.xml +++ b/pom.xml @@ -154,12 +154,6 @@ ${spigot.version} provided - - org.spigotmc - plugin-annotations - 1.2.3-SNAPSHOT - provided - world.bentobox bentobox diff --git a/src/main/java/world/bentobox/biomes/BiomesPladdon.java b/src/main/java/world/bentobox/biomes/BiomesPladdon.java index 8ef36f4..cd9a7a6 100644 --- a/src/main/java/world/bentobox/biomes/BiomesPladdon.java +++ b/src/main/java/world/bentobox/biomes/BiomesPladdon.java @@ -7,18 +7,10 @@ package world.bentobox.biomes; -import org.bukkit.plugin.java.annotation.plugin.ApiVersion; -import org.bukkit.plugin.java.annotation.plugin.Plugin; - import world.bentobox.bentobox.api.addons.Addon; import world.bentobox.bentobox.api.addons.Pladdon; -/** - * @author tastybento - */ -@Plugin(name = "Biomes", version = "1.0") -@ApiVersion(ApiVersion.Target.v1_19) public class BiomesPladdon extends Pladdon { @Override diff --git a/src/main/resources/plugin.yml b/src/main/resources/plugin.yml new file mode 100644 index 0000000..a87dfa8 --- /dev/null +++ b/src/main/resources/plugin.yml @@ -0,0 +1,9 @@ +name: BentoBox-Biomes +main: world.bentobox.biomes.BiomesPladdon +version: ${project.version}${build.number} +api-version: "1.19" + +authors: [BONNe] +contributors: ["The BentoBoxWorld Community"] +website: https://bentobox.world +description: ${project.description} From 6e9f9b3ef0143376036861a2eccf7bedb9c5005b Mon Sep 17 00:00:00 2001 From: BONNe Date: Thu, 13 Apr 2023 18:53:32 +0300 Subject: [PATCH 7/7] Remove dependency to org.apache.commons Replace org.apache.commons.lang.ArrayUtils to a default Java implementation. --- .../world/bentobox/biomes/panels/ConversationUtils.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/main/java/world/bentobox/biomes/panels/ConversationUtils.java b/src/main/java/world/bentobox/biomes/panels/ConversationUtils.java index ec67e8b..f9fea60 100644 --- a/src/main/java/world/bentobox/biomes/panels/ConversationUtils.java +++ b/src/main/java/world/bentobox/biomes/panels/ConversationUtils.java @@ -7,12 +7,12 @@ package world.bentobox.biomes.panels; -import org.apache.commons.lang.ArrayUtils; import org.bukkit.ChatColor; import org.bukkit.conversations.*; import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.Nullable; import java.util.ArrayList; +import java.util.Arrays; import java.util.List; import java.util.function.Consumer; import java.util.function.Function; @@ -68,7 +68,7 @@ protected boolean isInputValid(@NotNull ConversationContext context, @NotNull St // Split and check if they exist in valid entries. String[] accepted = validEntry.toLowerCase().replaceAll("\\s", "").split(","); - return ArrayUtils.contains(accepted, input.toLowerCase()); + return Arrays.asList(accepted).contains(input.toLowerCase()); } @@ -84,7 +84,7 @@ protected Prompt acceptValidatedInput(@NotNull ConversationContext context, @Not { String validEntry = user.getTranslation(Constants.CONVERSATIONS + "confirm-string").toLowerCase(); - if (ArrayUtils.contains(validEntry.replaceAll("\\s", "").split(","), input.toLowerCase())) + if (Arrays.asList(validEntry.replaceAll("\\s", "").split(",")).contains(input.toLowerCase())) { // Add answer to consumer. consumer.accept(true); @@ -441,7 +441,7 @@ public Prompt acceptInput(@NotNull ConversationContext context, @Nullable String toLowerCase().replaceAll("\\s", ""). split(","); - if (input != null && ArrayUtils.contains(exit, input.toLowerCase())) + if (input != null && Arrays.asList(exit).contains(input.toLowerCase())) { return messagePrompt; }