diff --git a/pom.xml b/pom.xml
index 501e8bf..fc717f3 100644
--- a/pom.xml
+++ b/pom.xml
@@ -56,7 +56,7 @@
${build.version}-SNAPSHOT
- 2.1.0
+ 2.2.0
-LOCAL
BentoBoxWorld_Biomes
@@ -154,12 +154,6 @@
${spigot.version}
provided
-
- org.spigotmc
- plugin-annotations
- 1.2.3-SNAPSHOT
- provided
-
world.bentobox
bentobox
diff --git a/src/main/java/world/bentobox/biomes/BiomesPladdon.java b/src/main/java/world/bentobox/biomes/BiomesPladdon.java
index 081cc30..cd9a7a6 100644
--- a/src/main/java/world/bentobox/biomes/BiomesPladdon.java
+++ b/src/main/java/world/bentobox/biomes/BiomesPladdon.java
@@ -7,20 +7,10 @@
package world.bentobox.biomes;
-import org.bukkit.plugin.java.annotation.dependency.Dependency;
-import org.bukkit.plugin.java.annotation.plugin.ApiVersion;
-import org.bukkit.plugin.java.annotation.plugin.Plugin;
-
import world.bentobox.bentobox.api.addons.Addon;
import world.bentobox.bentobox.api.addons.Pladdon;
-/**
- * @author tastybento
- */
-@Plugin(name = "Pladdon", version = "1.0")
-@ApiVersion(ApiVersion.Target.v1_19)
-@Dependency(value = "BentoBox")
public class BiomesPladdon extends Pladdon
{
@Override
@@ -28,4 +18,4 @@ public Addon getAddon()
{
return new BiomesAddon();
}
-}
\ No newline at end of file
+}
diff --git a/src/main/java/world/bentobox/biomes/panels/ConversationUtils.java b/src/main/java/world/bentobox/biomes/panels/ConversationUtils.java
index ec67e8b..f9fea60 100644
--- a/src/main/java/world/bentobox/biomes/panels/ConversationUtils.java
+++ b/src/main/java/world/bentobox/biomes/panels/ConversationUtils.java
@@ -7,12 +7,12 @@
package world.bentobox.biomes.panels;
-import org.apache.commons.lang.ArrayUtils;
import org.bukkit.ChatColor;
import org.bukkit.conversations.*;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
+import java.util.Arrays;
import java.util.List;
import java.util.function.Consumer;
import java.util.function.Function;
@@ -68,7 +68,7 @@ protected boolean isInputValid(@NotNull ConversationContext context, @NotNull St
// Split and check if they exist in valid entries.
String[] accepted = validEntry.toLowerCase().replaceAll("\\s", "").split(",");
- return ArrayUtils.contains(accepted, input.toLowerCase());
+ return Arrays.asList(accepted).contains(input.toLowerCase());
}
@@ -84,7 +84,7 @@ protected Prompt acceptValidatedInput(@NotNull ConversationContext context, @Not
{
String validEntry = user.getTranslation(Constants.CONVERSATIONS + "confirm-string").toLowerCase();
- if (ArrayUtils.contains(validEntry.replaceAll("\\s", "").split(","), input.toLowerCase()))
+ if (Arrays.asList(validEntry.replaceAll("\\s", "").split(",")).contains(input.toLowerCase()))
{
// Add answer to consumer.
consumer.accept(true);
@@ -441,7 +441,7 @@ public Prompt acceptInput(@NotNull ConversationContext context, @Nullable String
toLowerCase().replaceAll("\\s", "").
split(",");
- if (input != null && ArrayUtils.contains(exit, input.toLowerCase()))
+ if (input != null && Arrays.asList(exit).contains(input.toLowerCase()))
{
return messagePrompt;
}
diff --git a/src/main/resources/biomesTemplate.yml b/src/main/resources/biomesTemplate.yml
index 01c135e..8c8f171 100644
--- a/src/main/resources/biomesTemplate.yml
+++ b/src/main/resources/biomesTemplate.yml
@@ -129,7 +129,7 @@ biomes:
environment: NORMAL
name: '&f&l Plains'
description: |-
- &7 Flat but geen, the best
+ &7 Flat but green, the best
&7 starting biome.
icon: GRASS_BLOCK
change:
@@ -385,4 +385,4 @@ biomes:
mode: STATIC
cost: 1000
items:
- - WARPED_FUNGUS:3
\ No newline at end of file
+ - WARPED_FUNGUS:3
diff --git a/src/main/resources/locales/nl.yml b/src/main/resources/locales/nl.yml
new file mode 100644
index 0000000..29cbaa6
--- /dev/null
+++ b/src/main/resources/locales/nl.yml
@@ -0,0 +1,754 @@
+---
+biomes:
+ commands:
+ admin:
+ main:
+ description: hoofd klimaat admin commando
+ import:
+ parameters: ""
+ description: importeert klimaten
+ confirmation: Dit gaat de bestaande klimaten van [gamemode] verwijderen en
+ importeert nieuwe klimaten van het sjabloon - bevestig asjeblieft
+ migrate:
+ description: 'migreert opgeslagen klimaat-data naar een nieuw formaat '
+ set:
+ description: verandert het klimaat voor een speler
+ parameters: " [mode] [grootte]"
+ unlock:
+ description: ontgrendelt klimaat voor de speler zonder checks. `true` toevoegen
+ aan het einde markeert het klimaat als gekocht
+ parameters: " [true]"
+ player:
+ main:
+ description: 'opent het klimaat-selectie menu '
+ set:
+ description: verandert het klimaat voor een speler
+ parameters: " [mode] [grootte]"
+ buy:
+ description: koopt het gekozen klimaat
+ parameters: ""
+ info:
+ description: stuurt een chat-bericht met een gedetailleerde klimaat beschrijving
+ parameters: ""
+ gui:
+ titles:
+ player-panel: "&0&l Kies Klimaat"
+ buy-panel: "&0&l Koop Klimaat"
+ advanced-panel: "&0&l Update-modus"
+ admin-panel: "&0&l Admin GUI"
+ settings: "&0&l Instellingen"
+ library: "&0&l Bibliotheek"
+ manage-biomes: "&0&l Klimaten beheren"
+ manage-bundles: "&0&l Bundels beheren"
+ manage-islands: "&0&l Beheer eiland-data"
+ edit-biome: "&0&l Bewerk Klimaat: [biome]"
+ edit-bundle: "&0&l Bewerk bundel: [bundle]"
+ edit-island: "&0&l Bewerk eiland: [island]"
+ environment-selector: "&0&l Selecteer omgeving"
+ biome-selector: "&0&l Selecteer Klimaat"
+ bundle-selector: "&0&l Selecteer Bundel"
+ item-selector: "&0&l Selecteer Items"
+ buttons:
+ island:
+ name: "&f&l Eiland"
+ description: "&7 Veranderd het klimaat op het \n&7 hele eiland."
+ chunk:
+ name: "&f&l Chunk"
+ description: "&7 Veranderd klimaat in chunks."
+ range:
+ name: "&f&l Bereik"
+ description: "&7 Verander klimaat an de hand van bereik."
+ reduce:
+ name: "&f&l Verminder"
+ description: "&7 Verminder met &e [number]"
+ increase:
+ name: "&f&l Verhoog"
+ description: "&7 Verhoog met &e [number]"
+ accept:
+ name: "&f&l Wijzigingen Toepassen"
+ description: |-
+ &7 Veranderd klimaat naar &e [biome]
+
+ &7 Update mode: &e [mode]
+ &7 Update bereik: &e [number]
+ return:
+ name: "&f&l Keer Terug"
+ description: "&7 Keer terug naar het vorige menu."
+ previous:
+ name: "&f&l Vorige pagina"
+ description: "&7 Ga naar pagina &e [number]"
+ next:
+ name: "&f&l Volgende Pagina"
+ description: "&7 Ga naar pagina &e [number]"
+ quit:
+ name: "&f&l Afsluiten"
+ description: "&7 Verlaat het menu."
+ save:
+ name: "&f&l Opslaan"
+ description: "&7 Sla op en ga terug."
+ cancel:
+ name: "&f&l Annuleer"
+ description: "&7 Annuleer veranderingen en ga terug."
+ search:
+ name: "&f&l Zoek"
+ description: |-
+ &7 Geeft de mogelijkheid
+ &7 om een klimaat te zoeken
+ &7 aan de hand van de naam
+ search: "&b Waarde: [value]"
+ buy:
+ name: "&f&l Koop"
+ description: "&7 Koop een nieuw klimaat."
+ manage_islands:
+ name: "&f&l Eilanden beheren "
+ description: "&7 Geeft de mogelijkheid om \n&7 eiland data te beheren."
+ manage_biomes:
+ name: "&f&l Klimaten beheren"
+ description: |-
+ &7 Maakt het mogelijk data van
+ &7 klimaten te beheren
+ manage_bundles:
+ name: "&f&l Bundels beheren"
+ description: |-
+ &7 Maakt het mogelijk data van
+ &7 bundels te beheren
+ settings:
+ name: "&f&l Instellingen"
+ description: |-
+ &7 Maakt het mogelijk instellingen van
+ &7 de addon te beheren
+ import_template:
+ name: "&f&l Importeer template"
+ description: |-
+ &7 Importeer template
+ &7 bestand vanuit de
+ &7 addon folder.
+ web_library:
+ name: "&f&l Web Bibliotheek"
+ description: |-
+ &7 Ga naar de web
+ &7 bibliotheek met
+ &7 gedeelde Klimaten.
+ export_from_database:
+ name: "&f&l Exporteer Database"
+ description: |-
+ &7 Exporteer de database
+ &7 naar één bestand in
+ &7 de addon folder.
+ import_to_database:
+ name: "&f&l Importeer Database"
+ description: |-
+ &7 Importeer een database vanuit
+ &7 één bestand in de addon
+ &7 folder.
+ wipe_islands_data:
+ name: "&f&l Verwijder Eiland Database"
+ description: "&7 Verwijder alle klimaat gebruiker \n&7 data voor deze gamemode."
+ wipe_biomes_data:
+ name: "&f&l Verwijder Klimaten Database"
+ description: |-
+ &7 Verwijder alle klimaat en bundel
+ &7 data voor deze gamemode.
+ add_biome:
+ name: "&f&l Voeg klimaat toe"
+ description: |-
+ &7 Maakt een nieuw klimaat die
+ &7 spelers kunnen gebruiken in
+ &7 het gebruiker-paneel.
+ remove_biome:
+ name: "&f&l Verwijder klimaat"
+ description: |-
+ &7 Verwijderd het gestelecteerde klimaat
+ &7 van gebruiker-panelen.
+ title: "&e Geselecteerde klimaten:"
+ value: "&e - [biome]"
+ accept_selected:
+ name: "&f&l Accepteer geselecteerde"
+ description: "&7 Accepteert geselecteerde elementen."
+ title: "&e Geselecteerde elementen:"
+ element: "&e - [element]"
+ environment_element:
+ name: "&f&l [environment]"
+ description: "&7 [description]."
+ properties:
+ name: "&f&l Eigenschappen"
+ description: "&7 Bekijk de belangrijkste eigenschappen van het klimaat."
+ change_properties:
+ name: "&f&l Verander eigenschappen"
+ description: "&7 Bekijk veranderende klimaat-eigenschappen."
+ unlock_properties:
+ name: "&f&l Eigenschappen ontgrendelen"
+ description: "&7 Bekijk ontgrendel-eigenschappen van klimaat."
+ biome:
+ name: "&f&l [biome]"
+ description: "&7 Minecraft Klimaat-type."
+ value: "&7 Klimaat ID: &e [id]"
+ name:
+ name: "&f&l Weergavenaam"
+ description: |-
+ &7 Weergavenaam voor klimaat.
+ &7 Staat kleur codes toe.
+ value: "&7 Huidige waarde: &r [name]"
+ deployed:
+ name: "&f&l geïmplementeerd"
+ description: |-
+ &7 Schakelt of het klimaat
+ &7 beschikbaar is voor spelers
+ &7 of niet.
+ enabled: "&2 Aan"
+ disabled: "&c Uit"
+ environment:
+ name: "&f&l Dimensie"
+ description: |-
+ &7 Maakt het mogelijk om te beperken in welke
+ &7 dimensie het klimaat
+ &7 kan worden toegepast.
+ enabled: "&2"
+ disabled: "&c"
+ icon:
+ name: "&f&l Icoon"
+ description: |-
+ &7 Maakt het mogelijk om het icoon te wijzigen
+ &7 voor de klimaat.
+ order:
+ name: "&f&l Volgorde"
+ description: "&7 Maakt het mogelijk om de \n&7 volgorde van objecten aan te
+ passen.\n&7 Objecten met een gelijk nummer\n&7 worden geordend aan de hand
+ van hun\n&7 unieke ids."
+ value: "&7 Huidige volgorde: &e [number]"
+ description:
+ name: "&f&l Omschrijving"
+ description: |-
+ &7 De specifieke omschrijving
+ &7 voor het klimaat. de kleurcodes
+ &7 zijn verplicht.
+ value: "&e Huidige omschrijving:"
+ none: "&7 Omschrijving is niet ingesteld."
+ unlock_permissions:
+ name: "&f&l Permissies"
+ description: |-
+ &7 Maakt het mogelijk om permissies
+ &7 te krijgen om dit klimaat
+ &7 te krijgen.
+ title: "&e Permissies: "
+ element: " &8 - [permission]"
+ none: "&7 Permissies zijn niet ingesteld."
+ unlock_cost:
+ name: "&f&l Prijs"
+ description: |-
+ &7 Maakt het mogelijk om de prijs te wijzigen
+ &7 voor het ontgrendelen van dit klimaat.
+ value: "&7 Huidige prijs: &e $[number]"
+ unlock_items:
+ name: "&f&l Items"
+ description: |-
+ &7 Maakt het mogelijk om de items te wijzigen
+ &7 voor dit klimaat
+ title: "&e Items: "
+ element: " &8 - [number]x[item]"
+ none: "&7 Items zijn niet ingesteld."
+ unlock_level:
+ name: "&f&l Level"
+ description: |-
+ &7 Maakt het mogelijk om het eiland level te wijzigen
+ &7 voor het ontgrendelen van dit klimaat.
+ value: "&7 Huidig level: &e [number]"
+ change_cost:
+ name: "&f&l Prijs"
+ description: |-
+ &7 Maakt het mogelijk om de prijs te wijzigen
+ &7 voor het selecteren van dit klimaat.
+ value: "&7 Huidige kosten: &e $[number]"
+ change_items:
+ name: "&f&l Items"
+ description: |-
+ &7 Maakt het mogelijk om de items te wijzigen
+ &7 voor het selecteren van dit klimaat.
+ title: "&e Items: "
+ element: " &8 - [number]x[item]"
+ none: "&7 Items zijn niet ingesteld."
+ change_type:
+ name: "&f&l [type]"
+ description: |-
+ &7 Maakt het mogelijk om de prijs-type te wijzigen
+ &7 voor het selecteren van dit klimaat.
+ static:
+ name: Statische waarde
+ description: "&7 Klimaat-verander kosten \n&7 veranderen niet."
+ per_block:
+ name: Per blok
+ description: "&7 Klimaat-verander kosten \n&7 worden berekend per block."
+ per_usage:
+ name: Per gebruik
+ description: "&7 Klimaat-verander kosten \n&7 worden verhoogd na elk gebruik."
+ enabled: "&2"
+ disabled: "&c"
+ change_increment:
+ name: "&f&l Verhoog"
+ description: "&7 Maakt het mogelijk instellingen van\n&7 de verhoging per
+ gebruik "
+ value: "&7 Huidige waarde: &e [number]"
+ biome-filter:
+ name: "&f&l [filter]"
+ description: |-
+ &7 Klimaat filter op basis
+ &7 van de Minecraft Wiki.
+ lush: Weelderige Klimaten
+ dry: Droge Klimaten
+ cold: Koude Klimaten
+ snowy: Sneeuwirige Klimaten
+ ocean: Oceaan Klimaten
+ nether: Nether Klimaten
+ the_end: The End Klimaten
+ neutral: Neutrale Klimaten
+ unused: Ongebruikte Klimaten
+ protection_range:
+ name: "&f&l Beschermings-bereik"
+ description: "&7 maakt het mogelijk om \n&7 klimaat-verandering alleen in
+ de \n&7 bescherming-bereik te doen in \n&7 plaats van op het hele eiland"
+ enabled: "&2 Ingeschakeld"
+ disabled: "&c Uitgeschakeld"
+ reset:
+ name: "&f&l Reset als de eigenaar wisseld"
+ description: "&7 Maakt het mogelijk om\n&7 het klimaat terug te zetten naar
+ de standaard,\n&7 als het eiland een nieuwe eigenaar krijgt\n&7 en de nieuwe
+ eigenaar het \n&7 klimaat-permissie niet heeft."
+ enabled: "&2 Ingeschakeld"
+ disabled: "&c Uitgeschakeld"
+ cool_down:
+ name: "&f&l Klimaat cooldown"
+ description: "&7 Maakt het mogelijk om een\n&7 cooldown tussen wanneer \n&7
+ spelers het klimaat weer aan kunnen\n&7 passen in te stellen."
+ value: "&7 Huidige cooldown: &e [number]"
+ disabled: "&e Cooldown is uitgeschakeld."
+ default_size:
+ name: "&f&l Standaard bereik"
+ description: "&7 Maakt het mogelijk om\n&7 het standaard bereik in te\n&7
+ stellen bij het veranderen van \n&7 het klimaat zonder het te schrijven"
+ value: "&7 Standaard bereik: &e [number]"
+ default_mode:
+ name: "&f&l Standaard Update-modus"
+ description: |-
+ &7 Maakt het mogelijk om de standaard
+ &7 update-modus als spelers
+ &7 dit niet invullen.
+ enabled: "&2"
+ disabled: "&c"
+ unlock_notify:
+ name: "&f&l Informeer bij ontgrendelen"
+ description: "&7 Een bericht wordt verstuurd\n&7 als de speler een nieuw \n&7
+ klimaat ontgrendeld."
+ enabled: "&b Informeren bij ongrendelen staat &a aan&b."
+ disabled: "&b Informeren bij ongrendelen staat &c uit&b."
+ change_timeout:
+ name: "&f&l Timeout voor verandering"
+ description: "&7 Maakt het mogelijk om de \n&7 timeout in minuten waar\n&7
+ het updaten van het klimaat\n&7 wordt gestopt.\n&7 Dit gebeurt mogelijk
+ bij grote\n&7 eilanden of op drukke servers."
+ value: "&7 Timeout na: &e [number] minuten"
+ parallel_updates:
+ name: "&f&l Parallele Updates"
+ description: |-
+ &7 Maakt het mogelijk om veel
+ &7 klimaten tegelijk geupdatet
+ &7 kunnen worden tegelijk.
+ &7 Andere worden in een wachtrij
+ &7 gezet.
+ value: "&7 Huidige waarde: &e[number]&7."
+ use_bank:
+ name: "&f&l Gebruik Bank Account"
+ description: "&7 Kies of bank accounts gebruikt\n&7 worden voor betalingen
+ aan de\n&7 Biomes addon. \n&7 Dit gebruikt het Bank Addon \n&7 eiland account."
+ enabled: "&b Gebruik van je Bank Account is &a ingeschakeld &b."
+ disabled: "&b Gebruik van je Bank Account is &c uitgeschakeld &b."
+ missing: "&c De Bank addon is niet geïnstalleerd."
+ visibility:
+ name: "&f&l Biome Zichtbaarheid"
+ description: |-
+ &7 Maakt het mogelijk om
+ &7 klimaat zichtbaar te maken in
+ &7 het klimaat selectie paneel.
+ enabled: "&2"
+ disabled: "&c"
+ all: Alle Klimaten
+ deployed: Geactiveerde Klimaten
+ accessible: Beschikbare Klimaten
+ toggleable: Aan/uit-zetbaar
+ is_online:
+ name: "&f&l Online Spelers eilanden"
+ description: |-
+ &7 Alle eilanden waar een speler
+ &7 online is.
+ all_islands:
+ name: "&f&l Alle eilanden"
+ description: |-
+ &7 Alle eilanden die gemaakt
+ &7 zijn voor deze gamemode.
+ island_name:
+ name: "&f&l [name]"
+ island-owner: "[player]"
+ unknown: "&c Onbekende eigenaar"
+ description: |-
+ [owner]
+ [members]
+ [id]
+ owner: "&7 Eigenaar: &e [player]"
+ title: "&7 Eiland leden:"
+ element: " &7 - &e [player]"
+ change_biome:
+ name: "&f&l Verander klimaat"
+ description: "&7 Verander klimaat per eiland."
+ manage_data:
+ name: "&f&l Beheer Eiland-data"
+ description: |-
+ &7 Beheer data die is opgeslagen
+ &7 voor dit specfieke eiland.
+ clear_data:
+ name: "&f&l Verwijder eiland data"
+ description: |-
+ &7 Verwijder alle opgeslagen
+ &7 eiland-data.
+ island_bundle:
+ name: "&f&l Eiland bundel"
+ description: |-
+ &7 Bundel die is toegewezen aan
+ &7 het huidige eiland.
+ &7 Alleen klimaten van deze
+ &7 bundel kunnen gebruikt worden
+ &7 op dit eiland.
+ value: "&b Bundel: [bundle]"
+ overwritten: "&c De eigenaar heeft een permissie \n&c om de bundel te overschrijven."
+ owner_bundle:
+ name: "&f&l Eigenaar van bundel"
+ description: |-
+ &7 Bundel die is toegewezen aan
+ &7 de huidige eiland eigenaar.
+ &7 Alleen de klimaten uit deze
+ &7 bundel kunnen gebruikt worden
+ &7 op het eiland.
+ &7 Permissie om aan de speler te geven:
+ &7&o '[gamemode].biomes.
+ &7&o bundle.'
+ value: "&b Bundel: [bundle]"
+ reset_to_default:
+ name: "&f&l Terugzetten naar standaardwaarden"
+ description: |-
+ &7 Reset alle eiland waardes
+ &7 naar de default waardes
+ &7 uit de instellingen.
+ bundle_info:
+ name: "&f&l Algemene Informatie"
+ description: |-
+ &7 Zie algemene bundel
+ &7 informatie.
+ bundle_biomes:
+ name: "&f&l Klimaten beheren"
+ description: |-
+ &7 Beheer klimaten die toegevoegd
+ &7 zijn aan de bundel.
+ bundle_name:
+ name: "&f&l Verander naam"
+ description: "&7 Verander bundel weergave-naam"
+ value: "&e Huidige waarde: &r [bundle]"
+ bundle_icon:
+ name: "&f&l Verander icoon"
+ description: "&7 Verander bundel icoon"
+ bundle_description:
+ name: "&f&l Verander omschrijving"
+ description: "&7 Verander bundel omschrijving."
+ value: "&e Huidige waarde:"
+ none: "&c Geen beschrijving"
+ bundle_permission:
+ name: "&f&l Bundel permissies"
+ description: |-
+ &7 De permissie die toegevoegd
+ &7 moeten worden aan de speler
+ &7 om de bundel te forceren.
+ value: "&e Permissie: &f [gamemode].biomes.bundle.[id]"
+ add_bundle_biome:
+ name: "&f&l Voeg klimaat toe"
+ description: |-
+ &7 Voeg een klimaat toe aan
+ &7 deze bundel.
+ title: "&b Geselecteerde klimaten:"
+ value: "&b - [biome]"
+ remove_bundle_biome:
+ name: "&f&l Verwijder klimaat"
+ description: |-
+ &7 Verwijder een klimaat uit
+ &7 deze bundel.
+ title: "&b Geselecteerde klimaten:"
+ value: "&b - [biome]"
+ create_bundle:
+ name: "&f&l Maak bundel"
+ description: |-
+ &7 Maak een nieuwe bundel
+ &7 voor deze gamemode.
+ delete_bundle:
+ name: "&f&l Verwijder bundel"
+ description: |-
+ &7 Verwijder een bundel voor
+ &7 deze gamemode.
+ title: "&b Geselecteerde Bundels:"
+ value: "&b - [biome]"
+ download:
+ name: "&f&l Download"
+ description: "&7 Download web bibliotheek."
+ enabled: "&2 Met Cache verwijderen"
+ disabled: "&c Zonder Cache te verwijderen"
+ tips:
+ click-to-manage: "&e Klik &7 om te beheren."
+ click-to-clear: "&e Klik &7 om te verwijderen."
+ click-to-change-biome: "&e Klik &7 om klimaat aan te passen."
+ click-to-view: "&e Klik &7 om te zien."
+ click-to-select: "&e Klik &7 om te selecteren."
+ click-to-choose: "&e Klik &7 om te kiezen."
+ click-to-complete: "&e Klik &7 om af te maken."
+ left-click-to-accept: "&e Linker Klik &7 om toe te passen."
+ right-click-to-write: "&e Rechter Klik &7 om op te slaan."
+ click-to-reduce: "&e Klik &7 om te verminderen."
+ click-to-increase: "&e Klik &7 om te verhogen."
+ click-to-return: "&e Klik &7 om terug te gaan."
+ click-to-quit: "&e Klik &7 om te stoppen."
+ click-to-wipe: "&e Klik &7 om te wissen."
+ left-click-to-wipe: "&e Linker Klik &7 om te wissen."
+ right-click-to-switch: "&e Rechter Klik &7 om te wisselen."
+ click-to-open: "&e Klik &7 om te openen."
+ click-to-export: "&e Klik &7 om te exporteren."
+ click-to-create: "&e Klik &7 om te maken."
+ left-click-to-open: "&e Linker Klik &7 om te openen."
+ right-click-to-reset-all: "&e Rechter Klik &7 om alles te wissen."
+ click-to-toggle: "&e Klik &7 om aan/uit te zetten."
+ click-to-change: "&e Klik &7 om te veranderen."
+ shift-click-to-reset: "&e Shift Klik &7 om te resetten."
+ click-to-add: "&e Klik &7 om toe te voegen."
+ click-to-remove: "&e Klik &7 om te verwijderen."
+ left-click-to-cycle: "&e Linker Klik &7 om door te lopen."
+ right-click-to-cycle: "&e Rechter Klik &7 om terug door te lopen."
+ click-to-edit: "&e Klik &7 om bij te werken."
+ left-click-to-download: "&e Linker Klik &7 om te downloaden."
+ right-click-to-toggle: "&e Rechter Klik &7 om aan/uit te zetten."
+ click-to-install: "&e Klik &7 om te installeren."
+ click-to-reset-all: "&e Klik &7 om alles te resetten."
+ right-click-to-select: "&e Rechter Klik &7 om te selecteren."
+ right-click-to-deselect: "&e Rechter Klik &7 om te deselecteren."
+ left-click-to-choose: "&e Linker Klik &7 om te kiezen."
+ click-to-buy: "&e Klik &7 om te kopen."
+ click-to-cancel: "&e Klik &7 om te annuleren."
+ click-to-save: "&e Klik &7 om op te slaan."
+ click-to-deselect: "&e Klik &7 om te deselecteren."
+ click-on-item: |-
+ &e Klik &7 op een item in
+ &7 je inventaris.
+ left-click-to-edit: "&e Linker Klik &7 om te bewerken."
+ right-click-to-clear: "&e Rechter Klik &7 om te verwijderen."
+ click-to-previous: "&e Klik &7 om naar de vorige pagina te gaan."
+ click-to-next: "&e Klik &7 om naar de volgende pagina te gaan."
+ select-before: "&e Selecteer &7 item(-s) voor je doorgaat."
+ click-to-apply: "&e Klik &7 om toe te passen."
+ right-click-to-open: "&e Rechter Klik &7 om te openen."
+ click-to-perform: "&e Klik &7 om uit te voeren."
+ left-click-to-apply: "&e Linker Klik &7 om toe te passen."
+ right-click-to-unlock: "&e Rechter Link &7 om te ontgrendelen."
+ right-click-to-buy: "&e Rechter Klik &7 om te kopen."
+ right-click-to-change: "&e Rechter Klik &7 om te veranderen."
+ descriptions:
+ update-mode:
+ island: Eiland Modus
+ chunk: Chunk Modus
+ range: Radius Modus
+ selected: "&2 Geselecteerd"
+ island-owner: "[player]"
+ unknown: "&e Onbekend"
+ biome:
+ lore: |-
+ [description]
+ [biome]
+ [unlock]
+ [change]
+ original: "&7 Klimaat: &e [biome]"
+ unlock:
+ lore: |-
+ [items]
+ [money]
+ [level]
+ [permissions]
+ money: "&7 Ontgrendel-prijs: &e $[number]"
+ level: |-
+ &7 Eiland level &e [number]
+ &7 is benodigd.
+ permission-single: "&7 Missende permissie: &c [permission]"
+ permissions-title: "&c Missende permissies:"
+ permissions-list: "&c - [permission]"
+ item-single: "&7 Ontgrendel Item: [color] [number] x [item]"
+ item-title: "&7 Ontgrendel-Items:"
+ item-list: "&7 - [color] [number] x [item]"
+ missing: "&c"
+ has: "&e"
+ change:
+ lore: |-
+ [items]
+ [money]
+ [mode]
+ [usage]
+ mode:
+ per_block: "&b&o Klimaat prijs per \n&b&o veranderd block"
+ per_usage: |-
+ &b&o Klimaat veranderen verhoogd
+ &b&o de prijs.
+ static: "&b&o Standaard prijs-verandering."
+ money: "&7 Prijs: &e $[number]"
+ item-single: "&7 Item: [color] [number] x [item]"
+ item-title: "&7 Items:"
+ item-list: "&7 - [color] [number] x [item]"
+ number-of-usage: "|&7 Dit klimaat is &e[number] \n&r&7x ingesteld."
+ missing: "&c"
+ has: "&e"
+ bundle:
+ lore: |-
+ [description]
+ [permission]
+ [biomes]
+ permission: "&7 Permissie die de speler \n&7 moet krijgen\n&7&o [gamemode].biomes.bundle.[id]"
+ title: "&7 Bundel Klimaten: "
+ value: "&7 - [biome]"
+ no-biomes: "&c Geen klimaat ingesteld"
+ library:
+ author: "&7 door &e [author]"
+ version: "&7 Gemaakt met Biomes &e [version]"
+ lang: "&7 Taal: &e [lang]"
+ gamemode: "&7 Standaard voor &e [gamemode]"
+ conversations:
+ prefix: "&l&6 [BentoBox]: &r"
+ confirm-string: ja, bevestig, valide
+ deny-string: nee, uit, n, incorrect
+ cancel-string: stop
+ exit-string: stop, annuleer
+ cancelled: "&c Conversatie gestopt!"
+ input-number: "&e Schrijf asjeblieft een getal in de chat."
+ input-seconds: "&e Schrijf asjeblieft seconde in de chat."
+ numeric-only: "&c [value] is geen geldig getal!"
+ not-valid-value: "&c De waarde [value] is niet geldig. De waarde moet groter zijn
+ dan [min] en kleiner dan [max]!"
+ data-removed: "&a Gekozen klimaat wordt verwijderd voor [gamemode]."
+ confirm-deletion: "&e Bevestig dat je [number] klimaten wil verwijderen met de
+ namen: [value]."
+ user-data-removed: "&a Alle gebruiker-data voor [gamemode] is verwijderd van de
+ database."
+ confirm-user-data-deletion: "&e Bevestig dat je de gebruiker-data wil verwijderen
+ voor [gamemode]."
+ all-data-removed: "&a Alle Addon data voor [gamemode] is verwijderd van de database."
+ confirm-all-data-deletion: "&e Bevestig dat je de Addon-data wil verwijderen voor
+ [gamemode]."
+ write-name: "&e Schrijf asjeblieft de naam in de chat."
+ new-object-created: "&a Er is een nieuw object voor [gamemode] is gemaakt."
+ object-already-exists: "&c Object &7 [id] &c Bestaat al. Kies een andere naam."
+ name-changed: "&a Geslaagd, de naam is geüpdatet."
+ write-description: "&e Schrijf de nieuwe omschrijving, een per regel in de chat,
+ en 'stop' op een aparte lijn om het af te ronden."
+ description-changed: "&a Geslaagd, de omschrijving is geüpdatet."
+ write-permissions: "&e Schrijf de benodigde permissies, een per regel in de chat,
+ en 'stop' op een aparte lijn om het af te ronden."
+ permissions-changed: "&a Geslaagd, permissies zijn bijgewerkt."
+ start-downloading: "&a Begonnen met downloaden en importeren van Biomes Bibliotheek."
+ written-text: "&a Input Tekst:"
+ confirm-data-replacement: "&e Bevestig dat je de bestaande data wil vervangen
+ met nieuwe data."
+ new-data-imported: "&a Geslaagd, nieuwe data voor [gamemode] is geïmporteerd."
+ exported-file-name: "&e Schrijf een bestandsnaam voor het geëxporteerde database
+ bestand. (schrijf 'stop' om te stoppen)"
+ database-export-completed: "&a Geslaagd, de database export voor [world] is klaar.
+ Bestand [file] is opgeslagen."
+ file-name-exist: "&c Bestand met naam '[id]' bestaat al. Kan niet overschrijven."
+ write-search: "&e Schrijf asjeblieft een zoek-opdracht. (schrijf 'stop' om te
+ stoppen)"
+ search-updated: "&a Zoekopdracht geüpdatet"
+ invalid-biome: "&c Er is data in `[biome]`&r&c wat niet geldig is."
+ confirm-biome-deletion: "&e Bevestig dat je klimaat [biome]&r&e wil verwijderen
+ van [gamemode]."
+ biome-removed: "[biome] &r&a is verwijderd van [gamemode]."
+ confirm-island-data-deletion: "&e Bevestig dat je [player] zijn eiland data wil
+ verwijderen."
+ island-data-removed: "[player] &a eiland data is verwijderd"
+ confirm-biome-data-deletion: "&e Bevestig dat je alle klimaat-data wil verwijderen
+ voor [gamemode]."
+ biome-data-removed: Alle klimaten zijn verwijderd van [gamemode].
+ click-text-to-purchase: "&e You Je hebt &r [biome]&r&eontgrendeld! Klik hier om
+ het te kopen."
+ click-text-to-set: "&e You Je hebt &r [biome]&r&eontgrendeld! Klik hier om het
+ te gebruiken."
+ messages:
+ biome-not-unlocked: "[biome] &r&c is niet ontgrendeld. Je kan het niet gebruiken."
+ biome-not-purchased: "&c You kan &r [biome] &r&cniet gebruiken. Je moet het eerst
+ kopen."
+ biome-cannot-be-unlocked: "&r [biome] &r&ckan niet ontgrendeld worden."
+ biome-already-purchased: "&c Je hebt klimaat &r [biome] &r&cal gekocht."
+ island-level-not-reached: "&c Voor &r[biome] &r&c heb je minimaal eiland level
+ [number] nodig."
+ missing-permission: "[biome] &r&c heeft permissie: [permission] nodig."
+ no-credits-buy: "&c Je hebt niet genoeg credits om &r [biome] &r&c te kopen. Het
+ kost [number]."
+ no-credits-buy-bank: "&c Je hebt niet genoeg credits in je bank-account om &r
+ [biome] &r&c te kopen. Het kost [number]."
+ no-items-buy: "&c Je hebt niet genoeg items om &r [biome] &r&c te kopen. Het kost
+ [items]."
+ biome-purchased: "&e Je hebt &r[biome]&r&e gekocht."
+ import-count: "&e [biomes] klimaten en [bundles] bundels geïmporteerd."
+ start-downloading: "&e Begin Bibliotheek downloaden."
+ update-start: "&a Begonnen met klimaat-verandering naar [biome]&r&a in [number]
+ chunks. &e Verwachte tijd: [time] sec."
+ update-done: "&a Klaar met klimaat verandering naar [biome]&r&a."
+ waiting: "&a Klimaat-verandering toegevoegd aan de wachtrij. &e Verwachte wachttijd:
+ [time] sec."
+ biome-already-unlocked: "[biome] &r&e is al ontgrendeld."
+ everything-already-bought: "&a Je hebt alle klimaten al gekocht voor deze gamemode."
+ skipping: "&a Laden van &r [biome]&r&a overgeslagen."
+ overwriting: "&r [biome] &r&a aan het overschrijven in cache."
+ imported: "&r [biome] &a is geïmporteerd in de cache."
+ migrate-start: "&a Migratie naar een nieuw data-formaat is begonnen."
+ migrate-finish: "&a Migratie naar een nieuw data-formaat is klaar."
+ migrate-valid: "&a Alle data is geldig. Migratie is niet nodig."
+ bundle-loaded: "&a Bundel &r [bundle] &a is geladen."
+ errors:
+ no-island-data: "&c Er is geen data opgeslagen voor dit eiland."
+ no-biomes-admin: "&c Huidige GameMode heeft geen bruikbaar klimaat. Importeer
+ of maak klimaten met /[command]"
+ no-biomes: "&c Deze GameMode heeft geen bruikbare klimaten."
+ no-rank: "&c Je mag het klimaat niet veranderen op dit eiland."
+ not-enough-level: "&c Om te veranderen naar dit klimaat, moet je eiland minimaal
+ level [number] zijn."
+ not-enough-money: "&c De verandering naar dit klimaat kost $[number]."
+ not-enough-money-bank: "&c Je bank account heeft niet genoeg credits. Klimaat-verandering
+ kost $[number]."
+ not-enough-items: "&c De verandering naar dit klimaat kost [items]."
+ admin-not-on-island: "&c Jij bent geen lid van [user] zijn eiland."
+ incorrect-object: "&c Kan klimaat met naam [biome] niet vinden"
+ missing-biome: "&c Klimaat-naam is niet ingesteld."
+ incorrect-mode: "&c Gamemode met naam '[mode]' bestaat niet."
+ incorrect-range: "&c Waarde '[number]' is geen geldig getal."
+ no-file: "&c Kan bestand [file] niet vinden in de Klimaat folder."
+ no-load: "&c Kan klimaten niet importeren van [file]. Reden: [description]"
+ not-a-gamemode-world: "&c Wereld [world] is geen GameModeAddon wereld."
+ file-exist: "&c Er bestaat al een bestand met naam: [file]. Kies een andere naam."
+ no-library-entries: "&c Kan geen bibliotheek-waardes vinden"
+ not-unlocked: "&c Je hebt dit klimaat nog niet ontgrendeld."
+ not-purchased: "&c Je hebt dit klimaat niet gekocht."
+ timeout: "&c Klimaatverandering is ge-timeout. Het is mogelijk dat de selectie
+ te groot is of de server druk is."
+ failed: "&c De server is tegen problemen aangelopen tijdens het veranderen van
+ het klimaat."
+ could-not-remove-money: "&c Er is iets misgegaan tijdens het intrekken van geld."
+ could-not-remove-items: "&c Er is iets misgegaan tijdens het intrekken van items."
+ something-went-wrong: "&c Er is iets misgegaan. Kon het niet doen."
+protection:
+ flags:
+ BIOMES_ISLAND_PROTECTION:
+ name: Klimaat Veranderen
+ description: |-
+ &5&o Kies wie eiland-klimaat
+ &5&o aan kunnen passen
+ BIOMES_WORLD_PROTECTION:
+ name: Klimaat eiland beperking
+ description: "&5&o Kies benodigdheden\n&5&o voor spelers om het\n&5&o klimaat
+ op hun eiland \n&5&o aan te kunnen passen."
+ hint: "&c Je moet op je eiland zijn om het klimaat te veranderen!"
diff --git a/src/main/resources/locales/zh-CN.yml b/src/main/resources/locales/zh-CN.yml
index 1dea7f7..0e98894 100644
--- a/src/main/resources/locales/zh-CN.yml
+++ b/src/main/resources/locales/zh-CN.yml
@@ -3,61 +3,61 @@ biomes:
commands:
admin:
main:
- description: 主要生物群系管理命令
+ description: 主要生物群系管理员命令
import:
- parameters: "[overwrite]"
- description: 你可以通过该指令导入biomes.yml文件中的地形设置
+ parameters: ""
+ description: 导入biomes.yml文件中的生物群系设置
confirmation: 这将从 [gamemode] 中移除现有的生物群系并从模板文件中导入新的生物群系 - 请确认
migrate:
description: 将原生物群系相关数据转为新格式
set:
- description: 你可以通过该指令修改玩家 的岛屿地形. 和 可以选择不输入.
+ description: 更改玩家 的岛屿生物群系, [type] 和 [size] 可以选择不输入
parameters: " [type] [size]"
unlock:
- description: 无需检查即可为玩家解锁生物群落。在末尾添加 `true` 会将其标记为已购买。
- parameters: "<玩家> <生物群系 ID> [true]"
+ description: 无需检查即可为玩家解锁生物群落, 末尾添加 `true` 会将其标记为已购买
+ parameters: " [true]"
player:
main:
- description: 打开生物群落选择 GUI
+ description: 打开生物群系选择 GUI
set:
- description: 改变玩家的生物群系
- parameters: " [模式] [大小]"
+ description: 更改玩家的生物群系
+ parameters: " [mode] [size]"
buy:
- description: 购买请求的生物群落
- parameters: "<生物群落ID>"
+ description: 购买需要的生物群落
+ parameters: ""
info:
- description: 发送带有详细生物群系描述的聊天消息
- parameters: "<生物群落ID>"
+ description: 在聊天信息中发送生物群系的详细描述
+ parameters: ""
gui:
titles:
- player-panel: "&0&l 选择群系"
- buy-panel: "&0&l 购买群系"
+ player-panel: "&0&l 选择生物群系"
+ buy-panel: "&0&l 购买生物群系"
advanced-panel: "&0&l 更新模式"
- admin-panel: "&0&l 管理员界面"
+ admin-panel: "&0&l 管理员 GUI"
settings: "&0&l 设置"
library: "&0&l 库"
- manage-biomes: "&0&l 管理群系"
+ manage-biomes: "&0&l 管理生物群系"
manage-bundles: "&0&l 管理捆绑包"
manage-islands: "&0&l 管理岛屿数据"
edit-biome: "&0&l 编辑生物群系:[biome]"
- edit-bundle: "&0&l 编辑包:[bundle]"
- edit-island: "&0&l 编辑岛:[island]"
- environment-selector: "&0&l 选择环境"
+ edit-bundle: "&0&l 编辑捆绑包:[bundle]"
+ edit-island: "&0&l 编辑岛屿:[island]"
+ environment-selector: "&0&l 选择维度"
biome-selector: "&0&l 选择生物群系"
bundle-selector: "&0&l 选择捆绑包"
- item-selector: "&0&l 选择项目"
+ item-selector: "&0&l 选择物品"
buttons:
island:
- name: "&f&l 岛"
+ name: "&f&l 岛屿"
description: |-
- &7 整体改变生物群系
- &7岛。
+ &7 更改整个岛屿的
+ &7 生物群系
chunk:
- name: "&f&l 块"
- description: "&7 分块改变生物群系。"
+ name: "&f&l 区块"
+ description: "&7 按区块更改生物群系"
range:
name: "&f&l 范围"
- description: "&7 按范围改变生物群系。"
+ description: "&7 按范围更改生物群系"
reduce:
name: "&f&l 减少"
description: "&7 减少 &e [number]"
@@ -65,15 +65,15 @@ biomes:
name: "&f&l 增加"
description: "&7 增加 &e [number]"
accept:
- name: "&f&l 应用此次更改"
+ name: "&f&l 确认更改"
description: |-
- &7 将生物群系更改为 &e [生物群系]
+ &7 将生物群系更改为 &e [biome]
&7 更新模式:&e [mode]
&7 更新范围:&e [number]
return:
name: "&f&l 返回"
- description: "&7 返回上一级菜单。"
+ description: "&7 返回上一级菜单"
previous:
name: "&f&l 上一页"
description: "&7 跳转至第 &e [number] &7 页"
@@ -82,517 +82,488 @@ biomes:
description: "&7 跳转至第 &e [number] &7 页"
quit:
name: "&f&l 退出"
- description: "&7 退出 GUI。"
+ description: "&7 退出 GUI"
save:
name: "&f&l 保存"
- description: "&7 保存更改并返回。"
+ description: "&7 保存更改并返回"
cancel:
name: "&f&l 取消"
- description: "&7 取消更改并返回。"
+ description: "&7 取消更改并返回"
search:
name: "&f&l 搜索"
description: |-
- &7 允许搜索
- &7 元素与输入
- &7 文本值。
- search: "&b 值:[vaule]"
+ &7 允许从聊天框
+ &7 输入文本搜索
+ &7 相应的生物群系
+ search: "&b 搜索值:[value]"
buy:
name: "&f&l 购买"
- description: "&7 购买一个新的生物群系。"
+ description: "&7 购买新的生物群系"
manage_islands:
name: "&f&l 管理岛屿"
- description: |-
- &7 允许管理岛屿
- &7 数据。
+ description: "&7 允许管理岛屿数据"
manage_biomes:
name: "&f&l 管理生物群系"
description: |-
- &7 允许管理生物群系
- &7 数据。
+ &7 允许管理
+ &7 生物群系数据
manage_bundles:
name: "&f&l 管理捆绑包"
description: |-
- &7 允许管理捆绑包
- &7 数据。
+ &7 允许管理
+ &7 捆绑包数据
settings:
name: "&f&l 设置"
description: |-
- &7 允许改变一些
- &7 插件设置。
+ &7 允许更改一些
+ &7 插件设置
import_template:
name: "&f&l 导入模板"
description: |-
- &7 导入模板
- &7 文件位于
- &7 插件目录。
+ &7 导入插件目录里
+ &7 模板文件的数据
web_library:
- name: "&f&l 网络图书馆"
+ name: "&f&l 网络库"
description: |-
- &7 访问网络
- &7 包含的库
- &7 共享生物群落。
+ &7 访问网络库中
+ &7 共享的生物群系
export_from_database:
name: "&f&l 导出数据库"
description: |-
- &7 导出数据库
- &7 到位于的单个文件中
- &7 插件目录。
+ &7 导出数据库到
+ &7 addons/Biomes目录下
import_to_database:
name: "&f&l 导入数据库"
description: |-
- &7 导入数据库
- &7 位于插件中的文件
- &7 目录。
+ &7 从addons/Biomes
+ &7 目录下导入数据库
wipe_islands_data:
- name: "&f&l 清岛数据库"
+ name: "&f&l 清除岛屿数据"
description: |-
- &7 清除所有生物群系用户数据
- &7 这个游戏模式。
+ &7 在该游戏模式清除
+ &7 所有生物群系用户数据
wipe_biomes_data:
- name: "&f&l 清除生物群落数据库"
+ name: "&f&l 清除生物群系数据库"
description: |-
- &7 清除所有生物群系和捆绑
- &7 此游戏模式的数据。
+ &7 在该游戏模式清除
+ &7 所有生物群系和
+ &7 捆绑包的数据
add_biome:
name: "&f&l 添加生物群系"
description: |-
- &7 创建新的生物群落
- &7 玩家可以使用
- &7 个用户面板。
+ &7 创建新的生物群系
+ &7 供玩家在用户界面使用
remove_biome:
name: "&f&l 移除生物群系"
description: |-
- &7 移除选定的生物群系
- &7 来自用户面板。
- title: "&e 选定的生物群系:"
+ &7 从玩家的用户界面
+ &7 移除选择的生物群系
+ title: "&e 已选择的生物群系:"
value: "&e - [biome]"
accept_selected:
- name: "&f&l 接受选择"
- description: "&7 接受选定的元素。"
- title: "&e 选定元素:"
+ name: "&f&l 确认选择"
+ description: "&7 确认选择的元素"
+ title: "&e 已选择的元素:"
element: "&e - [element]"
environment_element:
name: "&f&l [environment]"
- description: "&7 [description]."
+ description: "&7 [description]"
properties:
name: "&f&l 属性"
- description: "&7 查看主要生物群系属性。"
+ description: "&7 设置生物群系的主要属性"
change_properties:
name: "&f&l 更改属性"
- description: "&7 查看不断变化的生物群系属性。"
+ description: "&7 设置更改生物群系的属性"
unlock_properties:
name: "&f&l 解锁属性"
- description: "&7 查看解锁生物群系属性。"
+ description: "&7 设置解锁生物群系的属性"
biome:
name: "&f&l [biome]"
- description: "&7 Minecraft 生物群系类型."
+ description: "&7 Minecraft 生物群系类型"
value: "&7 生物群系 ID:&e [id]"
name:
name: "&f&l 显示名称"
description: |-
- &7 生物群系的显示名称。
- &7 支持颜色代码。
- value: "&7 当前值:&r [number]"
+ &7 生物群系的显示名称
+ &7 支持颜色代码
+ value: "&7 当前名称:&r [name]"
deployed:
- name: "&f&l 已部署"
+ name: "&f&l 部署"
description: |-
- &7 切换生物群系是否为
+ &7 切换生物群系是否
&7 可供玩家使用
- &7 与否。
enabled: "&2 已启用"
disabled: "&c 已禁用"
environment:
name: "&f&l 维度"
description: |-
- &7 允许限制
- &7 维度生物群系
- &7 可以应用。
+ &7 限制生物群系
+ &7 允许使用的维度
enabled: "&2"
- disabled: "&C"
+ disabled: "&c"
icon:
name: "&f&l 图标"
description: |-
- &7 允许更改图标
- &7 对于这个生物群系。
+ &7 更改该生物群系
+ &7 显示的图标
order:
- name: "&f&l 订单"
- description: |-
- &7 允许改变顺序
- &7 个对象。
- &7 相同数量的对象
- &7 将由他们订购
- &7 唯一 ID 名称。
- value: "&7 当前订单:&e [number]"
+ name: "&f&l 排序"
+ description: |-
+ &7 更改该生物群系
+ &7 在用户界面的排序
+ &7 相同排序的项目
+ &7 将根据它们的唯一ID
+ &7 进行排序判断
+ value: "&7 当前排序:&e [number]"
description:
- name: "&f&l 说明"
+ name: "&f&l 描述"
description: |-
- &7 具体说明
- &7 用于生物群系。颜色
- &7 代码必须应用于它。
- value: "&e 当前说明:"
- none: "&7 说明未设置。"
+ &7 生物群系的描述
+ &7 允许使用颜色代码
+ value: "&e 当前描述:"
+ none: "&7 未设置描述"
unlock_permissions:
name: "&f&l 权限"
description: |-
- &7 允许更改解锁
- &7 权限
- &7 生物群系可访问。
+ &7 设置解锁该生物群系
+ &7 所需要的权限
title: "&e 权限:"
element: " &8 - [permission]"
- none: "&7 权限未设置。"
+ none: "&7 未设置权限"
unlock_cost:
- name: "&f&l 成本"
+ name: "&f&l 费用"
description: |-
- &7 允许更改
- &7 解锁这个生物群系。
- value: "&7 当前成本:&e $[number]"
+ &7 设置解锁该生物群系
+ &7 所需要的费用
+ value: "&7 当前费用:&e $[number]"
unlock_items:
- name: "&f&l 项目"
+ name: "&f&l 物品"
description: |-
- &7 允许更改解锁
- 该生物群系的 &7 个项目。
- title: "&e 项目:"
+ &7 设置解锁该生物群系
+ &7 需要消耗的物品
+ title: "&e 物品:"
element: " &8 - [number]x[item]"
- none: "&7 项目未设置。"
+ none: "&7 未设置物品"
unlock_level:
- name: "&f&l 级别"
+ name: "&f&l 等级"
description: |-
- &7 允许更改
- &7 所需岛屿等级
- &7 用于解锁此生物群系。
- value: "&7 当前级别:&e [number]"
+ &7 设置解锁该生物群系
+ &7 所需的岛屿等级
+ value: "&7 当前等级:&e [number]"
change_cost:
- name: "&f&l 成本"
+ name: "&f&l 费用"
description: |-
- &7 允许更改
- &7 应用此生物群系。
- value: "&7 当前价格:&e $[number]"
+ &7 设置更改该生物群系
+ &7 所需的费用
+ value: "&7 当前费用:&e $[number]"
change_items:
- name: "&f&l 项目"
+ name: "&f&l 物品"
description: |-
- &7 允许更改项目
- &7 用于应用此生物群系。
+ &7 设置更改该生物群系
+ &7 需要消耗的物品
title: "&e 物品:"
element: " &8 - [number]x[item]"
- none: "&7 项目未设置。"
+ none: "&7 未设置物品"
change_type:
name: "&f&l [type]"
description: |-
- &7 允许更改成本类型
- &7 用于应用此生物群系。
+ &7 设置更改该生物群系
+ &7 费用的计算方式
static:
- name: 静态值
+ name: 固定值
description: |-
- &7 生物群落变化成本
- &7 不变。
+ &7 更改生物群系的费用
+ &7 为固定不变的值
per_block:
- name: 每块
+ name: 方块单价
description: |-
- &7 生物群落变化成本为
- &7 每块计算。
+ &7 更改生物群系的费用
+ &7 按每个方块的单价计算
per_usage:
- name: 每次使用
+ name: 使用次数
description: |-
- &7 生物群落变化成本为
- &7 每增加一次
- &7 用法。
+ &7 更改生物群系的费用
+ &7 按使用次数递增
enabled: "&2"
- disabled: "&C"
+ disabled: "&c"
change_increment:
name: "&f&l 增量"
description: |-
- &7 允许更改
- &7 每次使用增量。
- value: "&7 当前值:&e [number]"
+ &7 设置更改生物群系
+ &7 每次使用增加的费用
+ value: "&7 当前费用:&e [number]"
biome-filter:
name: "&f&l [filter]"
description: |-
- &7 基于生物群落过滤器
- &7 在 Minecraft Wiki 上.
- lush: 郁郁葱葱的生物群落
+ &7 基于Minecraft Wiki的
+ &7 生物群落过滤器
+ lush: 茂密生物群系
dry: 干燥的生物群系
cold: 寒冷的生物群系
- snowy: 白雪皑皑的生物群落
- ocean: 海洋生物群落
+ snowy: 积雪生物群系
+ ocean: 海洋生物群系
nether: 下界生物群系
- the_end: 末日生物群系
+ the_end: 末地生物群系
neutral: 中性生物群系
unused: 未使用的生物群系
protection_range:
name: "&f&l 保护范围"
description: |-
- &7 允许在生物群系中进行限制
- &7 只换岛
- &7 保护范围代替
- &7 改变整个岛上的生物群落。
+ &7 是否启用当选择更改
+ &7 整个岛屿的生物群系时
+ &7 以当前岛屿保护范围
+ &7 而不是岛屿最大范围更改
enabled: "&2 已启用"
disabled: "&c 已禁用"
reset:
- name: "&f&l 所有者更改时重置"
+ name: "&f&l 岛主更改时重置"
description: |-
- &7 允许启用强制生物群系
- &7 更改为默认值,
- &7 如果岛屿改变了它的主人
- &7 和新主人没有
- &7 当前的生物群落权限。
+ &7 是否启用岛屿
+ &7 更换了新的岛主但
+ &7 新岛主没有该生物群系时
+ &7 强制将岛屿的生物群系
+ &7 变更为默认值
enabled: "&2 已启用"
disabled: "&c 已禁用"
cool_down:
name: "&f&l 生物群系冷却"
description: |-
- &7 允许设置数量
- &7 秒之间的播放器
- &7 可以再次改变生物群系。
- value: "&7 当前冷却时间:&e [数字]"
- disabled: "&e 冷却被禁用。"
+ &7 设置玩家每次
+ &7 更改生物群系之间
+ &7 需要的冷却时间
+ value: "&7 当前冷却时间:&e [number]"
+ disabled: "&e 已禁用冷却时间"
default_size:
name: "&f&l 默认范围"
description: |-
- &7 允许设置数字
- &7 将在播放器时使用
- &7 改变生物群系
- &7 写它。
- value: "&7 默认范围:&e [数字]"
+ &7 设置玩家更改
+ &7 生物群系的默认范围
+ value: "&7 默认范围:&e [number]"
default_mode:
name: "&f&l 默认更新模式"
description: |-
- &7 允许设置默认更新
- &7 模式,当玩家没有
- &7 提供。
+ &7 设置当玩家没有指定
+ &7 生物群系的更新模式时
+ &7 默认的更新方式
enabled: "&2"
- disabled: "&C"
+ disabled: "&c"
unlock_notify:
name: "&f&l 解锁通知"
description: |-
- &7 将发送一条消息
- &7 给用户解锁时
- &7 一个新的生物群系。
- enabled: "&b 解锁时通知 &a 已启用 &b。"
- disabled: "&b 解锁通知是 &c 禁用 &b。"
+ &7 当玩家解锁
+ &7 新的生物群系时
+ &7 发送一条通知
+ enabled: "&b 解锁通知 &a 已启用"
+ disabled: "&b 解锁通知 &c 已禁用"
change_timeout:
name: "&f&l 更改超时"
description: |-
- &7 允许设置后如何
- &7 多分钟生物群系更新
- &7 将被终止。
- &7 可能发生在非常大的
- &7 下的岛屿或服务器
- &7 巨大的负载。
- value: "&7 预计时间:&e [number] 分钟"
+ &7 设置当更改生物群系
+ &7 超过指定时间后
+ &7 进程将被强制终止
+ &7 一般在更改范围巨大和
+ &7 服务器负载严重时发生
+ value: "&7 超时时间:&e [number] 分钟"
parallel_updates:
name: "&f&l 并行更新"
description: |-
- &7 允许设置多少生物群系
- &7 更新可能发生在
- &7 同时。
- &7 其他人将被放置在
- &7 队列。
- value: "&7 当前值:&e[number]&7."
+ &7 设置能同时更改的
+ &7 生物群系线程数
+ &7 超出的更改请求
+ &7 将放入队列中
+ value: "&7 当前值:&e[number]"
use_bank:
name: "&f&l 使用银行账户"
description: |-
- &7 切换是否所有付款
- &7 由 Biomes 插件完成
- &7 正在使用 Bank Addon Island
- &7 帐户。
- enabled: "&b 使用银行帐户已启用 &a &b。"
- disabled: "&b 使用银行账户被 &c 禁用 &b。"
- missing: "&c 未安装银行插件。"
+ &7 设置是否使用
+ &7 Bank插件的岛屿账户
+ &7 负责Biomes插件中
+ &7 所有的付款请求
+ enabled: "&b 使用银行帐户 &a已启用"
+ disabled: "&b 使用银行账户 &c已禁用"
+ missing: "&c 未安装Bank插件"
visibility:
name: "&f&l 生物群系可见性"
description: |-
- &7 允许更换播放器
- &7 生物群系能见度
- &7 生物群落选择面板。
+ &7 更改生物群系
+ &7 在玩家生物群系
+ &7 选择界面的可见性
enabled: "&2"
- disabled: "&C"
+ disabled: "&c"
all: 所有生物群系
deployed: 部署的生物群系
accessible: 可访问的生物群落
toggleable: 可切换
is_online:
- name: "&f&l 在线玩家岛"
+ name: "&f&l 玩家在线的岛屿"
description: |-
- &7 列出所有岛屿
- &7 任何成员在线.
+ &7 列出有在线成员的
+ &7 所有岛屿
all_islands:
- name: "&f&l 所有岛屿"
+ name: "&f&l 全部岛屿"
description: |-
- &7 所有岛屿列表
- &7 创建于
- &7 当前游戏模式.
+ &7 列出当前游戏模式下
+ &7 所有创建的岛屿
island_name:
name: "&f&l [name]"
island-owner: "[player]"
- unknown: "&c 未知所有者"
+ unknown: "&c 未知的岛主"
description: |-
[owner]
[members]
[id]
- owner: "&7 所有者:&e [player]"
+ owner: "&7 岛主:&e [player]"
title: "&7 岛屿成员:"
- element: " &7 - &e [玩家]"
+ element: " &7 - &e [player]"
change_biome:
- name: "&f&l 改变生物群系"
- description: "&7 改变每个岛屿的生物群落。"
+ name: "&f&l 更改生物群系"
+ description: "&7 更改每个岛屿的生物群系"
manage_data:
name: "&f&l 管理岛屿数据"
description: |-
- &7 管理数据
- &7 为特定岛屿存储。
+ &7 管理特定岛屿的
+ &7 存储数据
clear_data:
- name: "&f&l 清岛数据"
- description: |-
- &7 清除所有存储的数据
- &7岛。
+ name: "&f&l 清除岛屿数据"
+ description: "&7 清除所有存储的岛屿数据"
island_bundle:
name: "&f&l 岛屿捆绑包"
description: |-
- &7 分配给
- &7 当前的岛屿。
- &7 仅来自此的生物群系
- &7 捆绑包可用于
- &7岛。
- value: "&b 捆绑包:[捆绑包]"
+ &7 分配给此岛屿的捆绑包
+ &7 岛屿仅能使用
+ &7 捆绑包内的生物群系
+ value: "&b 捆绑包:[bundle]"
overwritten: |-
- &c 所有者拥有的权限
- &c 覆盖捆绑包。
+ &c 岛主拥有的捆绑包权限
+ &c 会覆盖岛屿捆绑包
owner_bundle:
- name: "&f&l 所有者捆绑包"
- description: |-
- &7 分配给
- &7 现任岛主。
- &7 仅来自此的生物群系
- &7 捆绑包可用于
- &7岛。
- &7 用户分配的权限:
- &7&o '[游戏模式].biomes.
- &7&o 捆绑包。<捆绑包 ID>'
- value: "&b 捆绑包:[捆绑包]"
+ name: "&f&l 岛主的捆绑包"
+ description: |-
+ &7 分配给当前岛主的捆绑包
+ &7 岛屿仅能使用
+ &7 捆绑包内的生物群系
+ &7 权限分配格式:
+ &7&o '[gamemode].biomes.
+ &7&o bundle.'
+ value: "&b 捆绑包:[bundle]"
reset_to_default:
name: "&f&l 重置为默认值"
description: |-
&7 重置所有岛屿值
- &7 到默认值
- &7 设置。
+ &7 到默认设置
bundle_info:
name: "&f&l 一般信息"
- description: |-
- &7 查看常规捆绑包
- &7 信息。
+ description: "&7 查看捆绑包基础信息"
bundle_biomes:
name: "&f&l 管理生物群系"
description: |-
- &7 管理生物群系
- &7 分配给捆绑包。
+ &7 管理分配给捆绑包的
+ &7 生物群系
bundle_name:
name: "&f&l 更改名称"
description: |-
- &7 更改捆绑显示
- &7 名称。
- value: "&e 当前值:&r [bundle]"
+ &7 更改捆绑包
+ &7 显示的名称
+ value: "&e 当前名称:&r [bundle]"
bundle_icon:
name: "&f&l 更改图标"
- description: "&7 更改捆绑图标。"
+ description: "&7 更改捆绑包图标"
bundle_description:
- name: "&f&l 更改说明"
- description: "&7 更改捆绑包描述。"
- value: "&e 当前值:"
- none: "&c 无说明"
+ name: "&f&l 更改描述"
+ description: "&7 更改捆绑包描述"
+ value: "&e 当前描述:"
+ none: "&c 无描述"
bundle_permission:
- name: "&f&l 捆绑权限"
+ name: "&f&l 捆绑包权限"
description: |-
- &7 必须的权限
- &7 添加到用户
- &7 强制此捆绑包。
+ &7 将权限赋予给玩家
+ &7 以强制其使用此捆绑包
value: "&e 权限:&f [gamemode].biomes.bundle.[id]"
add_bundle_biome:
name: "&f&l 添加生物群系"
description: |-
&7 分配一个生物群系
- &7 到这个捆绑包。
- title: "&b 选定的生物群系:"
+ &7 给这个捆绑包
+ title: "&b 已选择的生物群系:"
value: "&b - [biome]"
remove_bundle_biome:
name: "&f&l 移除生物群系"
description: |-
- &7 移除一个生物群系
- &7 来自这个捆绑包。
- title: "&b 选定的生物群系:"
+ &7 移除一个捆绑包
+ &7 包含的生物群系
+ title: "&b 已选择的生物群系:"
value: "&b - [biome]"
create_bundle:
name: "&f&l 创建捆绑包"
description: |-
+ &7 为此游戏模式
&7 创建一个新的捆绑包
- &7 这个游戏模式。
delete_bundle:
name: "&f&l 删除捆绑包"
description: |-
- &7 从
- &7 这个游戏模式完全。
- title: "&b 精选套装:"
+ &7 从游戏模式中
+ &7 完全删除此捆绑包
+ title: "&b 已选择的捆绑包:"
value: "&b - [bundle]"
download:
name: "&f&l 下载"
- description: "&7 下载网络库。"
+ description: "&7 下载网络库"
enabled: "&2 清除缓存"
disabled: "&c 不清除缓存"
tips:
- click-to-manage: "&e 点击 &7 进行管理。"
- click-to-clear: "&e 点击 &7 清除。"
- click-to-change-biome: "&e 点击 &7 改变生物群系。"
- click-to-view: "&e 点击 &7 查看。"
- click-to-select: "&e 单击 &7 进行选择。"
- click-to-choose: "&e 单击 &7 进行选择。"
- click-to-complete: "&e 点击 &7 完成。"
- left-click-to-accept: "&e 左键单击 &7 应用。"
- right-click-to-write: "&e 右击 &7 写入。"
- click-to-reduce: "&e 点击 &7 减少。"
- click-to-increase: "&e 点击 &7 增加。"
- click-to-return: "&e 单击 &7 返回。"
- click-to-quit: "&e 点击 &7 退出。"
- click-to-wipe: "&e 单击 &7 擦除。"
- left-click-to-wipe: "&e 左键单击 &7 擦除。"
- right-click-to-switch: "&e 右键 &7 切换。"
- click-to-open: "&e 点击 &7 打开。"
- click-to-export: "&e 点击 &7 导出。"
- click-to-create: "&e 点击 &7 创建。"
- left-click-to-open: "&e 左键单击 &7 打开。"
- right-click-to-reset-all: "&e 右键单击 &7 擦除所有内容。"
- click-to-toggle: "&e 单击 &7 进行切换。"
- click-to-change: "&e 单击 &7 进行更改。"
- shift-click-to-reset: "&e Shift 单击 &7 进行重置。"
- click-to-add: "&e 点击 &7 添加。"
- click-to-remove: "&e 单击 &7 删除。"
- left-click-to-cycle: "&e 左键单击 &7 向下循环。"
- right-click-to-cycle: "&e 右击 &7 向上循环。"
- click-to-edit: "&e 单击 &7 进行编辑。"
- left-click-to-download: "&e 左键 &7 下载。"
- right-click-to-toggle: "&e 右键单击 &7 进行切换。"
- click-to-install: "&e 点击 &7 安装。"
- click-to-reset-all: "&e 点击 &7 全部重置。"
- right-click-to-select: "&e 右击 &7 选择。"
- right-click-to-deselect: "&e 右击 &7 取消选择。"
- left-click-to-choose: "&e 左键单击 &7 进行选择。"
- click-to-buy: "&e 点击 &7 购买。"
- click-to-cancel: "&e 单击 &7 取消。"
- click-to-save: "&e 点击 &7 保存。"
- click-to-deselect: "&e 单击 &7 取消选择。"
- click-on-item: |-
- &e 在项目中单击 &7
- &7 您的库存。
- left-click-to-edit: "&e 左键单击 &7 进行编辑。"
- right-click-to-clear: "&e 右击 &7 清除。"
- click-to-previous: "&e 点击 &7 查看上一页。"
- click-to-next: "&e 点击 &7 查看下一页。"
- select-before: "&e 在继续之前选择 &7 项(-s)。"
- click-to-apply: "&e 点击 &7 应用。"
- right-click-to-open: "&e 右击 &7 打开。"
- click-to-perform: "&e 点击 &7 执行。"
- left-click-to-apply: "&e 左键单击 &7 应用。"
- right-click-to-unlock: "&e 右击 &7 解锁。"
- right-click-to-buy: "&e 右键 &7 购买。"
- right-click-to-change: "&e 右击 &7 进行更改。"
+ click-to-manage: "&e 点击 &7 管理"
+ click-to-clear: "&e 点击 &7 清除"
+ click-to-change-biome: "&e 点击 &7 更改生物群系"
+ click-to-view: "&e 点击 &7 查看"
+ click-to-select: "&e 点击 &7 选择"
+ click-to-choose: "&e 点击 &7 选择"
+ click-to-complete: "&e 点击 &7 完成"
+ left-click-to-accept: "&e 左键点击 &7 应用"
+ right-click-to-write: "&e 右键点击 &7 写入"
+ click-to-reduce: "&e 点击 &7 减少"
+ click-to-increase: "&e 点击 &7 增加"
+ click-to-return: "&e 点击 &7 返回"
+ click-to-quit: "&e 点击 &7 退出"
+ click-to-wipe: "&e 点击 &7 擦除"
+ left-click-to-wipe: "&e 左键点击 &7 擦除"
+ right-click-to-switch: "&e 右键点击 &7 切换"
+ click-to-open: "&e 点击 &7 打开"
+ click-to-export: "&e 点击 &7 导出"
+ click-to-create: "&e 点击 &7 创建"
+ left-click-to-open: "&e 左键点击 &7 打开"
+ right-click-to-reset-all: "&e 右键点击 &7 全部擦除"
+ click-to-toggle: "&e 点击 &7 切换"
+ click-to-change: "&e 点击 &7 更改"
+ shift-click-to-reset: "&e Shift+点击 &7 重置"
+ click-to-add: "&e 点击 &7 添加"
+ click-to-remove: "&e 点击 &7 删除"
+ left-click-to-cycle: "&e 左键点击 &7 向下循环"
+ right-click-to-cycle: "&e 右键点击 &7 向上循环"
+ click-to-edit: "&e 点击 &7 编辑"
+ left-click-to-download: "&e 左键点击 &7 下载"
+ right-click-to-toggle: "&e 右键点击 &7 切换"
+ click-to-install: "&e 点击 &7 安装"
+ click-to-reset-all: "&e 点击 &7 全部重置"
+ right-click-to-select: "&e 右键点击 &7 选择"
+ right-click-to-deselect: "&e 右键点击 &7 取消选择"
+ left-click-to-choose: "&e 左键点击 &7 选择"
+ click-to-buy: "&e 点击 &7 购买"
+ click-to-cancel: "&e 点击 &7 取消"
+ click-to-save: "&e 点击 &7 保存"
+ click-to-deselect: "&e 点击 &7 取消选择"
+ click-on-item: "&e 在物品栏点击 &7 物品"
+ left-click-to-edit: "&e 左键点击 &7 编辑"
+ right-click-to-clear: "&e 右键点击 &7 清除"
+ click-to-previous: "&e 点击 &7 查看上一页"
+ click-to-next: "&e 点击 &7 查看下一页"
+ select-before: "&e 选择物品 &7 继续"
+ click-to-apply: "&e 点击 &7 应用"
+ right-click-to-open: "&e 右键点击 &7 打开"
+ click-to-perform: "&e 点击 &7 执行"
+ left-click-to-apply: "&e 左键点击 &7 应用"
+ right-click-to-unlock: "&e 右键点击 &7 解锁"
+ right-click-to-buy: "&e 右键点击 &7 购买"
+ right-click-to-change: "&e 右键点击 &7 更改"
descriptions:
update-mode:
island: 岛屿
@@ -603,177 +574,175 @@ biomes:
unknown: "&e 未知"
biome:
lore: |-
- [描述]
- [生物群落]
- [开锁]
- [改变]
- original: "&7 生物群系:&e [生物群系]"
+ [description]
+ [biome]
+ [unlock]
+ [change]
+ original: "&7 生物群系:&e [biome]"
unlock:
lore: |-
- [项目]
- [钱]
- [等级]
- [权限]
+ [items]
+ [money]
+ [level]
+ [permissions]
money: "&7 解锁费用:&e $[number]"
- level: |-
- &7 需要到达 &e [数字]
- &7 岛级。
- permission-single: "&7 缺少权限:&c [权限]"
+ level: "&7 需要 &e[number] &7 岛屿等级"
+ permission-single: "&7 缺少权限:&c [permission]"
permissions-title: "&c 缺少权限:"
- permissions-list: "&c - [权限]"
- item-single: "&7 解锁物品:[颜色] [数量] x [物品]"
+ permissions-list: "&c - [permission]"
+ item-single: "&7 解锁物品:[color] [number] x [item]"
item-title: "&7 解锁物品:"
- item-list: "&7 - [颜色] [数量] x [项目]"
- missing: "&C"
+ item-list: "&7 - [color] [number] x [item]"
+ missing: "&c"
has: "&e"
change:
lore: |-
- [项目]
- [钱]
- [模式]
- [用法]
+ [items]
+ [money]
+ [mode]
+ [usage]
mode:
per_block: |-
- &b&o 每个生物群系的成本
- &b&o 改变了块。
+ &b&o 更改生物群系
+ &b&o 每个方块的费用
per_usage: |-
- &b&o 改变生物群系增加
- &b&o 它的价格。
- static: "&b&o 标准更改价格。"
- money: "&7 费用:&e $[数字]"
- item-single: "&7 项目:[颜色] [数量] x [项目]"
+ &b&o 更改生物群系
+ &b&o 每次增加的费用
+ static: "&b&o 固定更改费用"
+ money: "&7 费用:&e $[number]"
+ item-single: "&7 项目:[color] [number] x [item]"
item-title: "&7 项:"
- item-list: "&7 - [颜色] [数量] x [项目]"
+ item-list: "&7 - [color] [number] x [item]"
number-of-usage: |-
- |&7 这个生物群系已经
- &7 应用了 &e [数字] &r&7 次。
- missing: "&C"
+ |&7 该生物群系已经
+ &7 应用了 &e [number] &r&7 次
+ missing: "&c"
has: "&e"
bundle:
lore: |-
- [描述]
- [允许]
- [生物群系]
+ [description]
+ [permission]
+ [biomes]
permission: |-
- &7 必须的权限
- &7 分配给玩家:
- &7&o [游戏模式].biomes.bundle.[id]
- title: "&7 捆绑生物群系:"
- value: "&7 - [生物群系]"
+ &7 需要分配
+ &7 给玩家的权限:
+ &7&o [gamemode].biomes.bundle.[id]
+ title: "&7 生物群系捆绑包:"
+ value: "&7 - [biome]"
no-biomes: "&c 没有指定生物群系"
library:
- author: "&7 作者 &e [作者]"
- version: "&7 使用生物群系 &e [版本]"
+ author: "&7 作者 &e [author]"
+ version: "&7 Biomes版本 &e [version]"
lang: "&7 语言:&e [lang]"
- gamemode: "&7 主要用于 &e [游戏模式]"
+ gamemode: "&7 用于 &e [gamemode]"
admin:
input-mode: 在聊天和铁砧输入模式之间切换。
conversations:
- prefix: "&l&6 [便当盒]: &r"
- confirm-string: true, on, yes, 确认, y, 有效, 正确
- deny-string: 假,关闭,否,拒绝,n,无效,不正确
- cancel-string: 取消
- exit-string: 取消,退出,退出
+ prefix: "&l&6 [BentoBox]: &r"
+ confirm-string: true, on, yes, confirm, y, valid, correct
+ deny-string: false, off, no, deny, n, invalid, incorrect
+ cancel-string: cancel
+ exit-string: cancel, exit, quit
cancelled: "&c 对话取消!"
- input-number: "&e 请在聊天中输入一个号码。"
- input-seconds: "&e 请在聊天中输入秒。"
+ input-number: "&e 请在聊天框中输入一个数字"
+ input-seconds: "&e 请在聊天框中输入所需秒数"
numeric-only: "&c 给定的 [value] 不是数字!"
- not-valid-value: "&c 给定的数字 [值] 无效。它必须大于 [min] 并且小于 [max]!"
- data-removed: "&a 选择的生物群系从 [游戏模式] 中移除。"
- confirm-deletion: "&e 请确认您要删除 [number] 个名称为 [value] 的生物群系。"
- user-data-removed: "&a [游戏模式] 的所有用户数据都从数据库中清除。"
- confirm-user-data-deletion: "&e 请确认您要清除 [游戏模式] 的用户数据库。"
- all-data-removed: "&a [游戏模式] 的所有插件数据都从数据库中清除。"
- confirm-all-data-deletion: "&e 请确认您要清除 [游戏模式] 的插件数据。"
- write-name: "&e 请在聊天中写一个名字。"
- new-object-created: "&a 为 [gamemode] 创建了一个新对象。"
- object-already-exists: "&c 对象 &7 [id] &c 已经存在。选择不同的名称。"
- name-changed: "&a 成功,名称已更新。"
- write-description: "&e 请在聊天中输入新的描述,然后在一行中自行“退出”以完成。"
+ not-valid-value: "&c 给定的数字 [value] 无效。它必须大于 [min] 并且小于 [max]!"
+ data-removed: "&a 选择的生物群系已从 [gamemode] 中移除"
+ confirm-deletion: "&e 请确认你要删除 [number] 个生物群系,名称:[value]"
+ user-data-removed: "&a [gamemode] 的所有用户数据已从数据库中清除"
+ confirm-user-data-deletion: "&e 请确认你要清除 [gamemode] 的用户数据库"
+ all-data-removed: "&a [gamemode] 的所有插件数据已从数据库中清除"
+ confirm-all-data-deletion: "&e 请确认你要清除 [gamemode] 的插件数据"
+ write-name: "&e 请在聊天框中输入想要的名称"
+ new-object-created: "&a 为 [gamemode] 创建了一个新对象"
+ object-already-exists: "&c 对象 &7 [id] &c 已存在。请使用不同的名称"
+ name-changed: "&a 成功,名称已更新"
+ write-description: "&e 请在聊天框中输入新的描述,输入 ‘quit’ 完成编辑"
description-changed: "&a 成功,说明已更新。"
- write-permissions: "&e 请输入所需的权限,在聊天中每行一个,并在一行中自行“退出”以完成。"
- permissions-changed: "&a 成功,权限已更新。"
- start-downloading: "&a 开始下载和导入 Biomes Library。"
+ write-permissions: "&e 请输入所需的权限,在聊天框中每行为一个权限,输入 'quit' 完成编辑"
+ permissions-changed: "&a 成功,权限已更新"
+ start-downloading: "&a 开始下载和导入 Biomes Library"
written-text: "&a 输入文本:"
- confirm-data-replacement: "&e 请确认您想用新数据替换当前数据。"
- new-data-imported: "&a 成功,[游戏模式] 的新数据已导入。"
- exported-file-name: "&e 请输入导出的数据库文件的文件名。 (写“取消”退出)"
- database-export-completed: "&a 成功,[world] 的数据库导出完成。文件[文件]生成。"
- file-name-exist: "&c 名称为“[id]”的文件存在。无法覆盖。"
- write-search: "&e 请写一个搜索值。 (写“取消”退出)"
- search-updated: "&a 搜索值已更新。"
- invalid-biome: "&c 存储的 `[biome]` 中的某些数据无效。"
- confirm-biome-deletion: "&e 请确认您要从 [游戏模式] 中移除 [生物群系]。"
- biome-removed: "[生物群系] &a 从 [游戏模式] 中移除。"
- confirm-island-data-deletion: "&e 请确认您要删除 [玩家] 岛屿数据。"
- island-data-removed: "[玩家] & 一个岛屿数据被删除。"
- confirm-biome-data-deletion: "&e 请确认您要从 [游戏模式] 中移除所有生物群落。"
- biome-data-removed: 所有生物群系都从 [游戏模式] 中移除。
- click-text-to-purchase: "&e 你已解锁 &r [生物群系]&r&e!点击这里购买。"
- click-text-to-set: "&e 你已解锁 &r [生物群系]&r&e!点击这里使用它。"
+ confirm-data-replacement: "&e 请确认你想用新的数据替换当前数据"
+ new-data-imported: "&a 成功,[gamemode] 的新数据已导入"
+ exported-file-name: "&e 请输入一个名称来为导出的数据库文件命名(输入 'cancel' 退出)"
+ database-export-completed: "&a 成功,[world] 的数据库导出完成。文件 [file] 已生成"
+ file-name-exist: "&c 名称为 '[id]' 的文件存在。无法覆盖"
+ write-search: "&e 请输入你想搜索的值(输入 “cancel” 退出)"
+ search-updated: "&a 搜索值已更新"
+ invalid-biome: "&c 存储在 `[biome]` 中的某些数据无效"
+ confirm-biome-deletion: "&e 请确认你要从 &r&e[gamemode] &e中移除 [biome]"
+ biome-removed: "[biome] &r&a 已从 [gamemode] 中移除"
+ confirm-island-data-deletion: "&e 请确认你要删除 [player] 的岛屿数据"
+ island-data-removed: "[player] &a 岛屿数据已删除"
+ confirm-biome-data-deletion: "&e 请确认您要从 [gamemode] 中移除所有生物群系"
+ biome-data-removed: 所有生物群系都已从 [gamemode] 中移除
+ click-text-to-purchase: "&e 你已解锁 &r [biome]&r&e!点击这里购买它"
+ click-text-to-set: "&e 你已解锁 &r [生物群系]&r&e!点击这里使用它"
messages:
- biome-not-unlocked: "[生物群系] &r&c 未解锁。你不能使用它。"
- biome-not-purchased: "&c 你不能使用 &r [生物群系] &r&c。你需要购买它。"
- biome-cannot-be-unlocked: "&c 你无法解锁 &r [生物群系] &r&c。"
- biome-already-purchased: "&c 你已经购买了 &r [生物群系] &r&c。"
- island-level-not-reached: "[生物群系] &c 要求至少有岛屿等级:[数量]。"
- missing-permission: "[biome] &c 需要有权限:[permission]。"
- no-credits-buy: "&c 你没有足够的积分来购买 &r [生物群系] &r&c。它花费[数量]。"
- no-credits-buy-bank: "&c 您的银行账户中没有足够的信用来购买 &r [biome] &r&c。它花费[数量]。"
- no-items-buy: "&c 你没有足够的物品来购买 &r [生物群系] &r&c。它需要[项目]。"
- biome-purchased: "&e 你已经购买了 &r [生物群系]。"
- import-count: 岛屿地形导入结束. 成功导入 [number] 个地形.
- start-downloading: "&e 开始下载库。"
- update-start: "&e地形更新开始..."
- update-done: "&6[biome]&r&e 成功更新"
- waiting: "&a 在队列中添加了生物群落变化。 &e 预计等待时间:[time] 秒。"
- biome-already-unlocked: "&r [生物群系] &e 已经解锁。"
+ biome-not-unlocked: "[biome] &r&c 未解锁。你不能使用它"
+ biome-not-purchased: "&c 你不能使用 &r [biome]&r&c。你需要先购买它"
+ biome-cannot-be-unlocked: "&c 你无法解锁 &r [biome]"
+ biome-already-purchased: "&c 你已经购买了 &r [biome]"
+ island-level-not-reached: "[biome] &r&c 要求至少有岛屿等级:[number]"
+ missing-permission: "[biome] &r&c 需要有权限:[permission]"
+ no-credits-buy: "&c 你没有足够的金钱来购买 &r [biome] &r&c。它的费用是 [number]"
+ no-credits-buy-bank: "&c 你的银行账户中没有足够的金钱来购买 &r [biome] &r&c。它花费是 [number]"
+ no-items-buy: "&c 你没有足够的物品来购买 &r [biome] &r&c。它需要物品 [项目]"
+ biome-purchased: "&e 你已经购买了 &r [biome]"
+ import-count: "&e 已导入 [biomes] 生物群系和 [bundles] 捆绑包"
+ start-downloading: "&e 开始下载库"
+ update-start: "&a 开始将范围 &r&[number] &a内的生物群系更改为 [biome]。&e 预计时间:[time] 秒"
+ update-done: "&a 成功更改生物群系为 [biome]"
+ waiting: "&a 已进入更改生物群落的队列。&e 预计等待时间:[time] 秒"
+ biome-already-unlocked: "[biome] &r&e 已经解锁了"
everything-already-bought: "&a 你已经为这个游戏模式购买了所有的生物群落。"
- skipping: 跳过[biome] 导入.
- overwriting: 覆盖 [biome].
- imported: "[biome] 成功岛屿."
- migrate-start: "&a 开始迁移到新的数据格式。"
- migrate-finish: "&a 已完成向新数据格式的迁移。"
- migrate-valid: "&a 所有数据均有效。不需要迁移。"
- bundle-loaded: "&a 捆绑 &r [捆绑] &a 已加载。"
+ skipping: "&a 跳过 [biome] 加载"
+ overwriting: "&a 在缓存中覆盖 &r [biome]"
+ imported: "&a 在缓存中导入 &r [biome]"
+ migrate-start: "&a 开始迁移到新的数据格式"
+ migrate-finish: "&a 已完成向新数据格式的迁移"
+ migrate-valid: "&a 所有数据有效。无需迁移"
+ bundle-loaded: "&a 捆绑包 &r [bundle] &a 已加载"
errors:
- no-island-data: "&c Island 没有任何存储数据。"
- no-biomes-admin: "&c该世界不允许使用地形! 你需要使用 &5/[command] &c加入地形!"
- no-biomes: "&c该世界不允许使用地形"
- no-rank: "&c你没有足够等级做到这一点"
- not-enough-level: "&c你的岛屿等级过低,修改该地形需要岛屿等级为 [number]"
- not-enough-money: "&c你没有足够的金钱,修改该地形需要金钱 $[number]"
- not-enough-money-bank: "&c 您的银行账户没有足够的信用。生物群落变化费用 $[number]。"
- not-enough-items: "&c 这个生物群系改变成本[物品]。"
- admin-not-on-island: "&c你不在 [user] 的岛上."
- incorrect-object: "&c无法找到具体给定ID的地形 &d'[biome]'."
- missing-biome: "&c地形未定义"
- incorrect-mode: "&c给定的值 &d'[mode]'&c 无效. 有效值必须为 'ISLAND', 'CHUNK' 或者 'SQUARE'."
- incorrect-range: "&c给定的数字 &d'[number]'&c 无效. 该数字必须是整数."
- no-file: "&c无法找到biomes.yml"
- no-load: "&c导入地形时出现错误: [message]!"
- not-a-gamemode-world: "&c World [world] 不是 GameModeAddon 世界。"
- file-exist: "&c 名称为 [file] 的文件已存在。选择一个不同的名称。"
- no-library-entries: "&c 找不到任何有效的库条目。"
- not-unlocked: "&c 你还没有解锁这个生物群系。"
- not-purchased: "&c 你还没有购买这个生物群系。"
- timeout: "&c 生物群落变化已过时。可能是所选区域太大或服务器正忙。"
- failed: "&c 服务器在更改生物群系时遇到一些问题。"
- could-not-remove-money: "&c 取款时出现问题。"
- could-not-remove-items: "&c 提取物品时出了点问题。"
- something-went-wrong: "&c 出了点问题。做不到。"
+ no-island-data: "&c Island 没有任何存储数据"
+ no-biomes-admin: "&c 当前游戏模式没有可使用的生物群系。请通过 /[command] 指令导入或创建生物群系"
+ no-biomes: "&c 当前游戏模式没有可使用的生物群系"
+ no-rank: "&c 你未被允许更改该岛屿的生物群系"
+ not-enough-level: "&c 更改该生物群系至少需要岛屿等级到达 [number]"
+ not-enough-money: "&c 更改该生物群系需要费用 $[number]"
+ not-enough-money-bank: "&c 你的银行账户没有足够的费用。更改该生物群落需要费用 $[number]"
+ not-enough-items: "&c 更改该生物群系需要物品 [items]"
+ admin-not-on-island: "&c 你不在 [user] 的岛屿上"
+ incorrect-object: "&c 无法找到指定名称的生物群系:[biome]"
+ missing-biome: "&c 未指定生物群系名称"
+ incorrect-mode: "&c 更新模式 '[mode]'&c 不存在。有效值须为 'ISLAND'(岛屿模式),'CHUNK'(区块模式) 或者
+ 'SQUARE'(范围模式)"
+ incorrect-range: "&c 给定的值 '[number]' 不是有效的整数"
+ no-file: "&c Biomes目录中无法找到文件 [file]"
+ no-load: "&c 无法从 [file] 中导入生物群系。原因:[description]"
+ not-a-gamemode-world: "&c [world] 不是 GameModeAddon 世界"
+ file-exist: "&c [file] 的文件已存在。请输入一个不同的名称"
+ no-library-entries: "&c 找不到任何有效的库条目"
+ not-unlocked: "&c 你还没有解锁这个生物群系"
+ not-purchased: "&c 你还没有购买这个生物群系"
+ timeout: "&c 生物群系更改已超时。可能是所选区域太大或服务器繁忙"
+ failed: "&c 服务器在更改生物群系时遇到一些问题"
+ could-not-remove-money: "&c 扣款时出现问题"
+ could-not-remove-items: "&c 扣除物品时出现问题"
+ something-went-wrong: "&c 出现了一些问题。无法这么做"
protection:
flags:
BIOMES_ISLAND_PROTECTION:
- name: 地形保护
+ name: 生物群系管理
description: |-
- &5&o切换到谁可以
- &5&o改变岛屿地形
+ &5&o 切换谁可以
+ &5&o 更改岛屿的生物群系
BIOMES_WORLD_PROTECTION:
- name: 地形限制
+ name: 生物群系岛屿限制
description: |-
- &5&o这将允许/禁止
- &5&o玩家在岛屿
- &5&o修改地形
- &5&o的需求.
- hint: 岛外不允许改变岛屿地形!
+ &5&o 允许/禁止 玩家
+ &5&o 只有在自己的岛屿上
+ &5&o 才能更改生物群系
+ hint: "&c 你必须在自己的岛屿上才能更改生物群系!"
diff --git a/src/main/resources/plugin.yml b/src/main/resources/plugin.yml
new file mode 100644
index 0000000..a87dfa8
--- /dev/null
+++ b/src/main/resources/plugin.yml
@@ -0,0 +1,9 @@
+name: BentoBox-Biomes
+main: world.bentobox.biomes.BiomesPladdon
+version: ${project.version}${build.number}
+api-version: "1.19"
+
+authors: [BONNe]
+contributors: ["The BentoBoxWorld Community"]
+website: https://bentobox.world
+description: ${project.description}