Releases: BentoBoxWorld/AOneBlock
Releases · BentoBoxWorld/AOneBlock
Release 1.5.2
Change Log
- Supports JetsMinions v6.9.3. Thanks go to the author Jet315 for supporting BentoBox by making changes and providing the jar for testing. (commit: d185381)
- Added new placeholders (commit: 5bcc496):
%aoneblock_my_island_blocks_to_next_phase%
%aoneblock_visited_island_blocks_to_next_phase%
%aoneblock_my_island_percent_to_next_phase%
%aoneblock_visited_island_percent_to_next_phase%
%aoneblock_my_island_scale_to_next_phase%
%aoneblock_visited_island_scale_to_next_phase%
Release 1.5.1
Change Log
- Adds start and end commands to phases. (commit: c409e7f)
- Added requirements to start a phase. (commit: 6654ef2)
- Added PAPI parsing for start and end commands (commit: 7c47851)
- Update Settings (commit: a5bf5bd)
- Requires minimum of BentoBox 1.15.4 (commit: 98ce4b5)
- Added handlers to events. (commit: 9dc9d6b)
Release 1.4.5
Change Log
- Do not set mob spawn settings unless they are >0 in config.yml. (commit: 12cbd4f)
Release 1.4.4
Change Log
- Fixes random selection bug (commit: 41087b5). It was possible for the last entry in the list of blocks or entities to never be picked.
Release 1.4.3
Change Log
- Fixed console report bug where island could not be saved on player quit. (commit: 3f509f2)
- Save player progress when they quit the game and every 50 blocks. (commit: 78c3edf, commit: 5f7eb7e)
- Avoids event cancellation of BreakBlockEvent (commit: 0817333) - enables Jobs plugins to work (tested on Jobs Reborn). Requires config to set
drop-on-top
tofalse
. - Ignore entities with <=0% chance of spawning. (commit: 61234b6)
Release 1.4.2
Release 1.4.0
Release 1.3.3
Change Log
- Bug fix - gotoBlock was missing from the 11000 phase and when migrating from oneblocks.yml it was missing
If you are upgrading, check your 11000_goto_0.yml
file in the AOneBlock/phases folder and edit it to be:
'11000':
gotoBlock: 0
Release 1.3.1
Change Log
- Blocks dropped on top of the magic block will stay stationary
- OneBlock block is loaded async when creating
- When breaking some blocks, "Cannot drop air" error was happening in the console
Release 1.3.0
Change Log
- Broken blocks will now spawn by default on the top of the block so players can grab them more easily. The original random flinging can be enabled via config.yml
- Animal spawn rates in the Plains phase were reduced
Bug Fixes
- [Major] AOneBlock was removing the bedrock block from new islands in other game modes
- [Minor] Using the admin set chest command resulted in some items being saved as AIR.