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rgb.go
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rgb.go
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package pterm
import (
"fmt"
"github.com/gookit/color"
"github.com/pterm/pterm/internal"
)
// RGB color model is an additive color model in which red, green, and blue light are added together in various ways to reproduce a broad array of colors.
// The name of the model comes from the initials of the three additive primary colors, red, green, and blue.
// https://en.wikipedia.org/wiki/RGB_color_model
type RGB struct {
R uint8
G uint8
B uint8
Background bool
}
type RGBStyle struct {
Options []Color
Foreground, Background RGB
hasBg bool
}
// NewRGBStyle returns a new RGBStyle.
// The foreground color is required, the background color is optional.
// The colors will be set as is, ignoring the RGB.Background property.
func NewRGBStyle(foreground RGB, background ...RGB) RGBStyle {
var s RGBStyle
s.Foreground = foreground
if len(background) > 0 {
s.Background = background[0]
s.hasBg = true
}
return s
}
// AddOptions adds options to the RGBStyle.
func (p RGBStyle) AddOptions(opts ...Color) RGBStyle {
p.Options = append(p.Options, opts...)
return p
}
// Print formats using the default formats for its operands and writes to standard output.
// Spaces are added between operands when neither is a string.
// It returns the number of bytes written and any write error encountered.
func (p RGBStyle) Print(a ...any) *TextPrinter {
Print(p.Sprint(a...))
tp := TextPrinter(p)
return &tp
}
// Println formats using the default formats for its operands and writes to standard output.
// Spaces are always added between operands and a newline is appended.
// It returns the number of bytes written and any write error encountered.
func (p RGBStyle) Println(a ...any) *TextPrinter {
Println(p.Sprint(a...))
tp := TextPrinter(p)
return &tp
}
// Printf formats according to a format specifier and writes to standard output.
// It returns the number of bytes written and any write error encountered.
func (p RGBStyle) Printf(format string, a ...any) *TextPrinter {
Printf(format, p.Sprint(a...))
tp := TextPrinter(p)
return &tp
}
// Printfln formats according to a format specifier and writes to standard output.
// Spaces are always added between operands and a newline is appended.
// It returns the number of bytes written and any write error encountered.
func (p RGBStyle) Printfln(format string, a ...any) *TextPrinter {
Printf(format, p.Sprint(a...))
tp := TextPrinter(p)
return &tp
}
// PrintOnError prints every error which is not nil.
// If every error is nil, nothing will be printed.
// This can be used for simple error checking.
func (p RGBStyle) PrintOnError(a ...any) *TextPrinter {
for _, arg := range a {
if err, ok := arg.(error); ok {
if err != nil {
p.Println(err)
}
}
}
tp := TextPrinter(p)
return &tp
}
// PrintOnErrorf wraps every error which is not nil and prints it.
// If every error is nil, nothing will be printed.
// This can be used for simple error checking.
func (p RGBStyle) PrintOnErrorf(format string, a ...any) *TextPrinter {
for _, arg := range a {
if err, ok := arg.(error); ok {
if err != nil {
p.Println(fmt.Errorf(format, err))
}
}
}
tp := TextPrinter(p)
return &tp
}
// Sprint formats using the default formats for its operands and returns the resulting string.
// Spaces are added between operands when neither is a string.
func (p RGBStyle) Sprint(a ...any) string {
var rgbStyle *color.RGBStyle
if !p.hasBg {
rgbStyle = color.NewRGBStyle(color.RGB(p.Foreground.R, p.Foreground.G, p.Foreground.B))
} else {
rgbStyle = color.NewRGBStyle(color.RGB(p.Foreground.R, p.Foreground.G, p.Foreground.B), color.RGB(p.Background.R, p.Background.G, p.Background.B))
}
if len(p.Options) > 0 {
for _, opt := range p.Options {
rgbStyle.AddOpts(color.Color(opt))
}
}
return rgbStyle.Sprint(a...)
}
// Sprintln formats using the default formats for its operands and returns the resulting string.
// Spaces are always added between operands and a newline is appended.
func (p RGBStyle) Sprintln(a ...any) string {
return p.Sprint(a...) + "\n"
}
// Sprintf formats according to a format specifier and returns the resulting string.
func (p RGBStyle) Sprintf(format string, a ...any) string {
return p.Sprint(Sprintf(format, a...))
}
// Sprintfln formats according to a format specifier and returns the resulting string.
// Spaces are always added between operands and a newline is appended.
func (p RGBStyle) Sprintfln(format string, a ...any) string {
return p.Sprintf(format, a...) + "\n"
}
// GetValues returns the RGB values separately.
func (p RGB) GetValues() (r, g, b uint8) {
return p.R, p.G, p.B
}
// NewRGB returns a new RGB.
func NewRGB(r, g, b uint8, background ...bool) RGB {
var bg bool
if len(background) > 0 {
bg = background[0]
}
return RGB{R: r, G: g, B: b, Background: bg}
}
// Fade fades one RGB value (over other RGB values) to another RGB value, by giving the function a minimum, maximum and current value.
func (p RGB) Fade(minRGB, maxRGB, current float32, end ...RGB) RGB {
if maxRGB == current {
return end[len(end)-1]
}
if minRGB < 0 {
maxRGB -= minRGB
current -= minRGB
minRGB = 0
}
if len(end) == 1 {
return RGB{
R: uint8(internal.MapRangeToRange(minRGB, maxRGB, float32(p.R), float32(end[0].R), current)), //nolint:gosec
G: uint8(internal.MapRangeToRange(minRGB, maxRGB, float32(p.G), float32(end[0].G), current)), //nolint:gosec
B: uint8(internal.MapRangeToRange(minRGB, maxRGB, float32(p.B), float32(end[0].B), current)), //nolint:gosec
Background: p.Background,
}
} else if len(end) > 1 {
f := (maxRGB - minRGB) / float32(len(end))
tempCurrent := current
if f > current {
return p.Fade(minRGB, f, current, end[0])
} else {
for i := 0; i < len(end)-1; i++ {
tempCurrent -= f
if f > tempCurrent {
return end[i].Fade(minRGB, minRGB+f, tempCurrent, end[i+1])
}
}
}
}
return p
}
// Sprint formats using the default formats for its operands and returns the resulting string.
// Spaces are added between operands when neither is a string.
func (p RGB) Sprint(a ...any) string {
if p.Background {
return color.RGB(p.R, p.G, p.B, p.Background).Sprint(a...) + "\033[0m\033[K"
}
return color.RGB(p.R, p.G, p.B, p.Background).Sprint(a...)
}
// Sprintln formats using the default formats for its operands and returns the resulting string.
// Spaces are always added between operands and a newline is appended.
func (p RGB) Sprintln(a ...any) string {
return p.Sprint(Sprintln(a...))
}
// Sprintf formats according to a format specifier and returns the resulting string.
func (p RGB) Sprintf(format string, a ...any) string {
return p.Sprint(Sprintf(format, a...))
}
// Sprintfln formats according to a format specifier and returns the resulting string.
// Spaces are always added between operands and a newline is appended.
func (p RGB) Sprintfln(format string, a ...any) string {
return p.Sprintf(format, a...) + "\n"
}
// Print formats using the default formats for its operands and writes to standard output.
// Spaces are added between operands when neither is a string.
// It returns the number of bytes written and any write error encountered.
func (p RGB) Print(a ...any) *TextPrinter {
Print(p.Sprint(a...))
tp := TextPrinter(p)
return &tp
}
// Println formats using the default formats for its operands and writes to standard output.
// Spaces are always added between operands and a newline is appended.
// It returns the number of bytes written and any write error encountered.
func (p RGB) Println(a ...any) *TextPrinter {
Print(p.Sprintln(a...))
tp := TextPrinter(p)
return &tp
}
// Printf formats according to a format specifier and writes to standard output.
// It returns the number of bytes written and any write error encountered.
func (p RGB) Printf(format string, a ...any) *TextPrinter {
Print(p.Sprintf(format, a...))
tp := TextPrinter(p)
return &tp
}
// Printfln formats according to a format specifier and writes to standard output.
// Spaces are always added between operands and a newline is appended.
// It returns the number of bytes written and any write error encountered.
func (p RGB) Printfln(format string, a ...any) *TextPrinter {
Print(p.Sprintfln(format, a...))
tp := TextPrinter(p)
return &tp
}
// PrintOnError prints every error which is not nil.
// If every error is nil, nothing will be printed.
// This can be used for simple error checking.
func (p RGB) PrintOnError(a ...any) *TextPrinter {
for _, arg := range a {
if err, ok := arg.(error); ok {
if err != nil {
p.Println(err)
}
}
}
tp := TextPrinter(p)
return &tp
}
// PrintOnErrorf wraps every error which is not nil and prints it.
// If every error is nil, nothing will be printed.
// This can be used for simple error checking.
func (p RGB) PrintOnErrorf(format string, a ...any) *TextPrinter {
for _, arg := range a {
if err, ok := arg.(error); ok {
if err != nil {
p.Println(fmt.Errorf(format, err))
}
}
}
tp := TextPrinter(p)
return &tp
}
func (p RGB) ToRGBStyle() RGBStyle {
if p.Background {
return RGBStyle{Background: p}
}
return RGBStyle{Foreground: p}
}