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fxemu.cpp
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fxemu.cpp
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/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
(c) Copyright 1996 - 2002 Gary Henderson ([email protected]) and
Jerremy Koot ([email protected])
(c) Copyright 2001 - 2004 John Weidman ([email protected])
(c) Copyright 2002 - 2004 Brad Jorsch ([email protected]),
funkyass ([email protected]),
Joel Yliluoma (http://iki.fi/bisqwit/)
Kris Bleakley ([email protected]),
Matthew Kendora,
Nach ([email protected]),
Peter Bortas ([email protected]) and
zones ([email protected])
C4 x86 assembler and some C emulation code
(c) Copyright 2000 - 2003 zsKnight ([email protected]),
_Demo_ ([email protected]), and Nach
C4 C++ code
(c) Copyright 2003 Brad Jorsch
DSP-1 emulator code
(c) Copyright 1998 - 2004 Ivar ([email protected]), _Demo_, Gary Henderson,
John Weidman, neviksti ([email protected]),
Kris Bleakley, Andreas Naive
DSP-2 emulator code
(c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
Lord Nightmare ([email protected]
OBC1 emulator code
(c) Copyright 2001 - 2004 zsKnight, pagefault ([email protected]) and
Kris Bleakley
Ported from x86 assembler to C by sanmaiwashi
SPC7110 and RTC C++ emulator code
(c) Copyright 2002 Matthew Kendora with research by
zsKnight, John Weidman, and Dark Force
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
S-RTC C emulator code
(c) Copyright 2001 John Weidman
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
Super FX x86 assembler emulator code
(c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
(c) Copyright 2002 - 2004 Marcus Comstedt ([email protected])
Specific ports contains the works of other authors. See headers in
individual files.
Snes9x homepage: http://www.snes9x.com
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
#include "fxemu.h"
#include "fxinst.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
/* The FxChip Emulator's internal variables */
struct FxRegs_s GSU = FxRegs_s_null;
uint32 (**fx_ppfFunctionTable)(uint32) = 0;
void (**fx_ppfPlotTable)() = 0;
void (**fx_ppfOpcodeTable)() = 0;
#if 0
void fx_setCache()
{
uint32 c;
GSU.bCacheActive = TRUE;
GSU.pvRegisters[0x3e] &= 0xf0;
c = (uint32)GSU.pvRegisters[0x3e];
c |= ((uint32)GSU.pvRegisters[0x3f])<<8;
if(c == GSU.vCacheBaseReg)
return;
GSU.vCacheBaseReg = c;
GSU.vCacheFlags = 0;
if(c < (0x10000-512))
{
uint8 const* t = &ROM(c);
memcpy(GSU.pvCache,t,512);
}
else
{
uint8 const* t1;
uint8 const* t2;
uint32 i = 0x10000 - c;
t1 = &ROM(c);
t2 = &ROM(0);
memcpy(GSU.pvCache,t1,i);
memcpy(&GSU.pvCache[i],t2,512-i);
}
}
#endif
void FxCacheWriteAccess(uint16 vAddress)
{
#if 0
if(!GSU.bCacheActive)
{
uint8 v = GSU.pvCache[GSU.pvCache[vAddress&0x1ff];
fx_setCache();
GSU.pvCache[GSU.pvCache[vAddress&0x1ff] = v;
}
#endif
if((vAddress & 0x00f) == 0x00f)
GSU.vCacheFlags |= 1 << ((vAddress&0x1f0) >> 4);
}
void FxFlushCache()
{
GSU.vCacheFlags = 0;
GSU.vCacheBaseReg = 0;
GSU.bCacheActive = FALSE;
// GSU.vPipe = 0x1;
}
static inline void fx_backupCache()
{
#if 0
uint32 i;
uint32 v = GSU.vCacheFlags;
uint32 c = USEX16(GSU.vCacheBaseReg);
if(v)
for(i=0; i<32; i++)
{
if(v&1)
{
if(c < (0x10000-16))
{
uint8 * t = &GSU.pvPrgBank[c];
memcpy(&GSU.avCacheBackup[i<<4],t,16);
memcpy(t,&GSU.pvCache[i<<4],16);
}
else
{
uint8 * t1;
uint8 * t2;
uint32 a = 0x10000 - c;
t1 = &GSU.pvPrgBank[c];
t2 = &GSU.pvPrgBank[0];
memcpy(&GSU.avCacheBackup[i<<4],t1,a);
memcpy(t1,&GSU.pvCache[i<<4],a);
memcpy(&GSU.avCacheBackup[(i<<4)+a],t2,16-a);
memcpy(t2,&GSU.pvCache[(i<<4)+a],16-a);
}
}
c = USEX16(c+16);
v >>= 1;
}
#endif
}
static inline void fx_restoreCache()
{
#if 0
uint32 i;
uint32 v = GSU.vCacheFlags;
uint32 c = USEX16(GSU.vCacheBaseReg);
if(v)
for(i=0; i<32; i++)
{
if(v&1)
{
if(c < (0x10000-16))
{
uint8 * t = &GSU.pvPrgBank[c];
memcpy(t,&GSU.avCacheBackup[i<<4],16);
memcpy(&GSU.pvCache[i<<4],t,16);
}
else
{
uint8 * t1;
uint8 * t2;
uint32 a = 0x10000 - c;
t1 = &GSU.pvPrgBank[c];
t2 = &GSU.pvPrgBank[0];
memcpy(t1,&GSU.avCacheBackup[i<<4],a);
memcpy(&GSU.pvCache[i<<4],t1,a);
memcpy(t2,&GSU.avCacheBackup[(i<<4)+a],16-a);
memcpy(&GSU.pvCache[(i<<4)+a],t2,16-a);
}
}
c = USEX16(c+16);
v >>= 1;
}
#endif
}
void fx_flushCache()
{
fx_restoreCache();
GSU.vCacheFlags = 0;
GSU.bCacheActive = FALSE;
}
void fx_updateRamBank(uint8 Byte)
{
// Update BankReg and Bank pointer
GSU.vRamBankReg = (uint32)Byte & (FX_RAM_BANKS-1);
GSU.pvRamBank = GSU.apvRamBank[Byte & 0x3];
}
static inline void fx_readRegisterSpace()
{
int i;
uint8 *p;
static uint32 avHeight[] = { 128, 160, 192, 256 };
static uint32 avMult[] = { 16, 32, 32, 64 };
GSU.vErrorCode = 0;
/* Update R0-R15 */
p = GSU.pvRegisters;
for(i=0; i<16; i++)
{
GSU.avReg[i] = *p++;
GSU.avReg[i] += ((uint32)(*p++)) << 8;
}
/* Update other registers */
p = GSU.pvRegisters;
GSU.vStatusReg = (uint32)p[GSU_SFR];
GSU.vStatusReg |= ((uint32)p[GSU_SFR+1]) << 8;
GSU.vPrgBankReg = (uint32)p[GSU_PBR];
GSU.vRomBankReg = (uint32)p[GSU_ROMBR];
GSU.vRamBankReg = ((uint32)p[GSU_RAMBR]) & (FX_RAM_BANKS-1);
GSU.vCacheBaseReg = (uint32)p[GSU_CBR];
GSU.vCacheBaseReg |= ((uint32)p[GSU_CBR+1]) << 8;
/* Update status register variables */
GSU.vZero = !(GSU.vStatusReg & FLG_Z);
GSU.vSign = (GSU.vStatusReg & FLG_S) << 12;
GSU.vOverflow = (GSU.vStatusReg & FLG_OV) << 16;
GSU.vCarry = (GSU.vStatusReg & FLG_CY) >> 2;
/* Set bank pointers */
GSU.pvRamBank = GSU.apvRamBank[GSU.vRamBankReg & 0x3];
GSU.pvRomBank = GSU.apvRomBank[GSU.vRomBankReg];
GSU.pvPrgBank = GSU.apvRomBank[GSU.vPrgBankReg];
/* Set screen pointers */
GSU.pvScreenBase = &GSU.pvRam[ USEX8(p[GSU_SCBR]) << 10 ];
i = (int)(!!(p[GSU_SCMR] & 0x04));
i |= ((int)(!!(p[GSU_SCMR] & 0x20))) << 1;
GSU.vScreenHeight = GSU.vScreenRealHeight = avHeight[i];
GSU.vMode = p[GSU_SCMR] & 0x03;
#if 0
if(GSU.vMode == 2)
error illegal color depth GSU.vMode;
#endif
if(i == 3)
GSU.vScreenSize = (256/8) * (256/8) * 32;
else
GSU.vScreenSize = (GSU.vScreenHeight/8) * (256/8) * avMult[GSU.vMode];
if (GSU.vPlotOptionReg & 0x10)
{
/* OBJ Mode (for drawing into sprites) */
GSU.vScreenHeight = 256;
}
#if 0
if(GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536))
error illegal address for screen base register
#else
if(GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536))
GSU.pvScreenBase = GSU.pvRam + (GSU.nRamBanks * 65536) - GSU.vScreenSize;
#endif
GSU.pfPlot = fx_apfPlotTable[GSU.vMode];
GSU.pfRpix = fx_apfPlotTable[GSU.vMode + 5];
fx_ppfOpcodeTable[0x04c] = GSU.pfPlot;
fx_ppfOpcodeTable[0x14c] = GSU.pfRpix;
fx_ppfOpcodeTable[0x24c] = GSU.pfPlot;
fx_ppfOpcodeTable[0x34c] = GSU.pfRpix;
fx_computeScreenPointers ();
fx_backupCache();
}
void fx_dirtySCBR()
{
GSU.vSCBRDirty = TRUE;
}
void fx_computeScreenPointers ()
{
if (GSU.vMode != GSU.vPrevMode ||
GSU.vPrevScreenHeight != GSU.vScreenHeight ||
GSU.vSCBRDirty)
{
int i;
GSU.vSCBRDirty = FALSE;
/* Make a list of pointers to the start of each screen column */
switch (GSU.vScreenHeight)
{
case 128:
switch (GSU.vMode)
{
case 0:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
GSU.x[i] = i << 8;
}
break;
case 1:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
GSU.x[i] = i << 9;
}
break;
case 2:
case 3:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
GSU.x[i] = i << 10;
}
break;
}
break;
case 160:
switch (GSU.vMode)
{
case 0:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
GSU.x[i] = (i << 8) + (i << 6);
}
break;
case 1:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
GSU.x[i] = (i << 9) + (i << 7);
}
break;
case 2:
case 3:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
GSU.x[i] = (i << 10) + (i << 8);
}
break;
}
break;
case 192:
switch (GSU.vMode)
{
case 0:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
GSU.x[i] = (i << 8) + (i << 7);
}
break;
case 1:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
GSU.x[i] = (i << 9) + (i << 8);
}
break;
case 2:
case 3:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
GSU.x[i] = (i << 10) + (i << 9);
}
break;
}
break;
case 256:
switch (GSU.vMode)
{
case 0:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase +
((i & 0x10) << 9) + ((i & 0xf) << 8);
GSU.x[i] = ((i & 0x10) << 8) + ((i & 0xf) << 4);
}
break;
case 1:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase +
((i & 0x10) << 10) + ((i & 0xf) << 9);
GSU.x[i] = ((i & 0x10) << 9) + ((i & 0xf) << 5);
}
break;
case 2:
case 3:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase +
((i & 0x10) << 11) + ((i & 0xf) << 10);
GSU.x[i] = ((i & 0x10) << 10) + ((i & 0xf) << 6);
}
break;
}
break;
}
GSU.vPrevMode = GSU.vMode;
GSU.vPrevScreenHeight = GSU.vScreenHeight;
}
}
static inline void fx_writeRegisterSpace()
{
int i;
uint8 *p;
p = GSU.pvRegisters;
for(i=0; i<16; i++)
{
*p++ = (uint8)GSU.avReg[i];
*p++ = (uint8)(GSU.avReg[i] >> 8);
}
/* Update status register */
if( USEX16(GSU.vZero) == 0 ) SF(Z);
else CF(Z);
if( GSU.vSign & 0x8000 ) SF(S);
else CF(S);
if(GSU.vOverflow >= 0x8000 || GSU.vOverflow < -0x8000) SF(OV);
else CF(OV);
if(GSU.vCarry) SF(CY);
else CF(CY);
p = GSU.pvRegisters;
p[GSU_SFR] = (uint8)GSU.vStatusReg;
p[GSU_SFR+1] = (uint8)(GSU.vStatusReg>>8);
p[GSU_PBR] = (uint8)GSU.vPrgBankReg;
p[GSU_ROMBR] = (uint8)GSU.vRomBankReg;
p[GSU_RAMBR] = (uint8)GSU.vRamBankReg;
p[GSU_CBR] = (uint8)GSU.vCacheBaseReg;
p[GSU_CBR+1] = (uint8)(GSU.vCacheBaseReg>>8);
fx_restoreCache();
}
/* Reset the FxChip */
void FxReset(struct FxInit_s *psFxInfo)
{
int i;
static uint32 (**appfFunction[])(uint32) = {
&fx_apfFunctionTable[0],
#if 0
&fx_a_apfFunctionTable[0],
&fx_r_apfFunctionTable[0],
&fx_ar_apfFunctionTable[0],
#endif
};
static void (**appfPlot[])() = {
&fx_apfPlotTable[0],
#if 0
&fx_a_apfPlotTable[0],
&fx_r_apfPlotTable[0],
&fx_ar_apfPlotTable[0],
#endif
};
static void (**appfOpcode[])() = {
&fx_apfOpcodeTable[0],
#if 0
&fx_a_apfOpcodeTable[0],
&fx_r_apfOpcodeTable[0],
&fx_ar_apfOpcodeTable[0],
#endif
};
/* Get function pointers for the current emulation mode */
fx_ppfFunctionTable = appfFunction[psFxInfo->vFlags & 0x3];
fx_ppfPlotTable = appfPlot[psFxInfo->vFlags & 0x3];
fx_ppfOpcodeTable = appfOpcode[psFxInfo->vFlags & 0x3];
/* Clear all internal variables */
memset((uint8*)&GSU,0,sizeof(struct FxRegs_s));
/* Set default registers */
GSU.pvSreg = GSU.pvDreg = &R0;
/* Set RAM and ROM pointers */
GSU.pvRegisters = psFxInfo->pvRegisters;
GSU.nRamBanks = psFxInfo->nRamBanks;
GSU.pvRam = psFxInfo->pvRam;
GSU.nRomBanks = psFxInfo->nRomBanks;
GSU.pvRom = psFxInfo->pvRom;
GSU.vPrevScreenHeight = ~0;
GSU.vPrevMode = ~0;
/* The GSU can't access more than 2mb (16mbits) */
if(GSU.nRomBanks > 0x20)
GSU.nRomBanks = 0x20;
/* Clear FxChip register space */
memset(GSU.pvRegisters,0,0x300);
/* Set FxChip version Number */
GSU.pvRegisters[0x3b] = 0;
/* Make ROM bank table */
for(i=0; i<256; i++)
{
uint32 b = i & 0x7f;
if (b >= 0x40)
{
if (GSU.nRomBanks > 1)
b %= GSU.nRomBanks;
else
b &= 1;
GSU.apvRomBank[i] = &GSU.pvRom[ b << 16 ];
}
else
{
b %= GSU.nRomBanks * 2;
GSU.apvRomBank[i] = &GSU.pvRom[ (b << 16) + 0x200000];
}
}
/* Make RAM bank table */
for(i=0; i<4; i++)
{
GSU.apvRamBank[i] = &GSU.pvRam[(i % GSU.nRamBanks) << 16];
GSU.apvRomBank[0x70 + i] = GSU.apvRamBank[i];
}
/* Start with a nop in the pipe */
GSU.vPipe = 0x01;
/* Set pointer to GSU cache */
GSU.pvCache = &GSU.pvRegisters[0x100];
fx_readRegisterSpace();
}
static uint8 fx_checkStartAddress()
{
/* Check if we start inside the cache */
if(GSU.bCacheActive && R15 >= GSU.vCacheBaseReg && R15 < (GSU.vCacheBaseReg+512))
return TRUE;
/* Check if we're in an unused area */
if(GSU.vPrgBankReg < 0x40 && R15 < 0x8000)
return FALSE;
if(GSU.vPrgBankReg >= 0x60 && GSU.vPrgBankReg <= 0x6f)
return FALSE;
if(GSU.vPrgBankReg >= 0x74)
return FALSE;
/* Check if we're in RAM and the RAN flag is not set */
if(GSU.vPrgBankReg >= 0x70 && GSU.vPrgBankReg <= 0x73 && !(SCMR&(1<<3)) )
return FALSE;
/* If not, we're in ROM, so check if the RON flag is set */
if(!(SCMR&(1<<4)))
return FALSE;
return TRUE;
}
/* Execute until the next stop instruction */
int FxEmulate(uint32 nInstructions)
{
uint32 vCount;
/* Read registers and initialize GSU session */
fx_readRegisterSpace();
/* Check if the start address is valid */
if(!fx_checkStartAddress())
{
CF(G);
fx_writeRegisterSpace();
#if 0
GSU.vIllegalAddress = (GSU.vPrgBankReg << 24) | R15;
return FX_ERROR_ILLEGAL_ADDRESS;
#else
return 0;
#endif
}
/* Execute GSU session */
CF(IRQ);
if(GSU.bBreakPoint)
vCount = fx_ppfFunctionTable[FX_FUNCTION_RUN_TO_BREAKPOINT](nInstructions);
else
vCount = fx_ppfFunctionTable[FX_FUNCTION_RUN](nInstructions);
/* Store GSU registers */
fx_writeRegisterSpace();
/* Check for error code */
if(GSU.vErrorCode)
return GSU.vErrorCode;
else
return vCount;
}
/* Breakpoints */
void FxBreakPointSet(uint32 vAddress)
{
GSU.bBreakPoint = TRUE;
GSU.vBreakPoint = USEX16(vAddress);
}
void FxBreakPointClear()
{
GSU.bBreakPoint = FALSE;
}
/* Step by step execution */
int FxStepOver(uint32 nInstructions)
{
uint32 vCount;
fx_readRegisterSpace();
/* Check if the start address is valid */
if(!fx_checkStartAddress())
{
CF(G);
#if 0
GSU.vIllegalAddress = (GSU.vPrgBankReg << 24) | R15;
return FX_ERROR_ILLEGAL_ADDRESS;
#else
return 0;
#endif
}
if( PIPE >= 0xf0 )
GSU.vStepPoint = USEX16(R15+3);
else if( (PIPE >= 0x05 && PIPE <= 0x0f) || (PIPE >= 0xa0 && PIPE <= 0xaf) )
GSU.vStepPoint = USEX16(R15+2);
else
GSU.vStepPoint = USEX16(R15+1);
vCount = fx_ppfFunctionTable[FX_FUNCTION_STEP_OVER](nInstructions);
fx_writeRegisterSpace();
if(GSU.vErrorCode)
return GSU.vErrorCode;
else
return vCount;
}
/* Errors */
int FxGetErrorCode()
{
return GSU.vErrorCode;
}
int FxGetIllegalAddress()
{
return GSU.vIllegalAddress;
}
/* Access to internal registers */
uint32 FxGetColorRegister()
{
return GSU.vColorReg & 0xff;
}
uint32 FxGetPlotOptionRegister()
{
return GSU.vPlotOptionReg & 0x1f;
}
uint32 FxGetSourceRegisterIndex()
{
return GSU.pvSreg - GSU.avReg;
}
uint32 FxGetDestinationRegisterIndex()
{
return GSU.pvDreg - GSU.avReg;
}
uint8 FxPipe()
{
return GSU.vPipe;
}