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Editor crash after selecting River Node - Fixed by moving display logic in plugin.gd to the make_visible method of the EditorPlugin class
Constraints switched between: Unconstrained and Snap to Colliders when flying around the scene with right mouse button and S key pressed at the same time - Fixed by handling the case directly in the input method
Enhancements
Added a "Save Path" option to the River Menu. This creates a Path Node from the internal curve so it can be used and modified externally without affecting the River path
Switched order of Constraints menu and Local Mode check box because the first one could have different widths depending on the selected constraint and it didn't look good to have a width changed menu bar
Changes where tested using the demo repository and worked without any issue.
The text was updated successfully, but these errors were encountered:
When using the addon with my custom terrain module the editor crashes when refocusing any of WaterSystem or River nodes.
Most of the issues came from plugin.gd and the function called on selection changed.
Fixes are implemented here
Issues and Fixes
make_visible
method of the EditorPlugin classEnhancements
Changes where tested using the demo repository and worked without any issue.
The text was updated successfully, but these errors were encountered: