You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
So in general the coloring of features pre-sim needs to be rethought, because if I set the strengths of something as (1,0,0), I cannot see it in the current view.
Right - when using an axis-aligned parallel projection, the shader colors by the orientation of the strength vector: into or out of the screen (like in Omega2D). Soon we will have a 3D, perspective view, and that system will no longer be relevant.
No description provided.
The text was updated successfully, but these errors were encountered: