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comprez.pd
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#N canvas 0 0 1280 704 12;
#X obj 127 425 dac~;
#X msg 238 97 threshold \$1;
#X obj 241 64 hsl 170 20 0 127 0 0 empty empty empty -2 -10 0 12 #fcfcfc #000000 #000000 0 1;
#X obj 471 129 hsl 170 20 0 127 0 0 empty empty empty -2 -10 0 12 #fcfcfc #000000 #000000 0 1;
#X obj 101 141 adc~;
#X obj 709 160 hsl 170 20 0 127 0 0 empty empty empty -2 -10 0 12 #fcfcfc #000000 #000000 0 1;
#X msg 707 194 attack_release \$1;
#X msg 470 184 ratio \$1;
#X obj 707 128 r Attack_Release @hv_param -1000 1000 40;
#X obj 95 313 hv.comprez2~ 60 2;
#X text 252 333 // arg \$2: ratio;
#X text 252 313 // arg \$1: threshold;
#X text 251 354 // arg \$3: attack/release time (ms);
#X obj 468 87 r Ratio @hv_param 1 100 1;
#X obj 238 31 r Threshold @hv_param 0 100 70;
#X connect 1 0 9 2;
#X connect 2 0 1 0;
#X connect 3 0 7 0;
#X connect 4 0 9 0;
#X connect 4 1 9 1;
#X connect 5 0 6 0;
#X connect 6 0 9 2;
#X connect 7 0 9 2;
#X connect 8 0 5 0;
#X connect 9 0 0 0;
#X connect 9 1 0 1;
#X connect 13 0 3 0;
#X connect 14 0 2 0;