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Rendering Fluids in fabulous graphics mode GUI doesn't work #23
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I tracked it down to the following: Workaround: That is deprecated though. |
That's annoying. I'll change |
I am also not sure how to solve this going forward. |
Do item renders have their own VCP? I know this isn't a problem for blocks, as they use the main one. (For simplicities sake I'll expose a draw method that doesn't use runAsFancy - that way if they don't they can use that). Drawing translucent fluids in GUIs should be fine so I'm hesitant to try to change fluid rendering just for this. |
As long as they render into the transparent layer they will have this problem. Thinking about this some more: RenderLayers should really not be used when rendering for the UI I think... |
I am using the following code to render a Fluid slot (
s
) in my GUI, which works perfectly in fancy or fast graphics, but is invisible in fabulous graphics.The text was updated successfully, but these errors were encountered: