-
Hi, is there any configuration needed for showing apple pay with our own certicicate on iOS? We are using the "DropIn" Component, and the payment_methods we have for iOS devices are card and apple pay, but only card is showing. Apple pay is set up with our own certificate in our dashboard and the only configuration we have for it inside the app code is an object: We have adyen-web aswell (as we have web and mobile platforms in the same project) and we had to implement the onValidateMetchant logic on applepay configuration. Do we need something like that for mobile platforms? i couldn't find any docs for this use-case. When we are using emulators it does show up. Thanks! |
Beta Was this translation helpful? Give feedback.
Replies: 4 comments 1 reply
-
Hey @eloy98g Thanks for starting this discussion. You can find documentation here, but it is mostly referring to Apple's documentation.
Merchant validation is not needed on iOS, since your AppID contains merchant identifier, hence Xcode will validate it during build/app signing.
For ApplePay to work, you also need to provide |
Beta Was this translation helpful? Give feedback.
-
Thanks! problem solved adding merchantIDs with Xcode. |
Beta Was this translation helpful? Give feedback.
-
Hi @descorp! I have an Adyen platform with multiple merchants attached. This is what I've done:
I have not done the step described here, as this appear to be for using apple pay using a website? I have noticed this warning when initialising the Adyen payment, not sure if it's related? Any idea where things might have gone wrong? :) |
Beta Was this translation helpful? Give feedback.
-
Hey @todibbang You need to specify <AdyenCheckout
config={{
countryCode: 'NL',
amount: {
currency: 'EUR',
value: 9800,
},
applepay: {
merchantID: '{YOUR_APPLE_MERCHANT_ID}',
merchantName: '{YOUR_APP_NAME}',
},
...
}},
...
/>; See full Applepay configuration here |
Beta Was this translation helpful? Give feedback.
Hey @eloy98g
Thanks for starting this discussion.
You can find documentation here, but it is mostly referring to Apple's documentation.
Merchant validation is not needed on iOS, since your AppID contains merchant identifier, hence Xcode will validate it during build/app signing.
For ApplePay to work, you also need to provide
countryCode
andamount
on configuration.